Scott Martin
SOC-13
I've been looking at crew levels in the various versions of Traveller, and I think that the levels needed in TNE/T4 are not only high, but absurdly high. Take a look here for a more detailed write-up, but by the numbers, TNE ships require on the order of 50 times more crew than the equivalent volume of drives in HG (skewed somewhat since I'm just looking at power plants, but still) and up to 100 times the levels needed in MT (although without all the errata I'm extrapolating from a pretty bad source: help please Aramis?)
I can accept a certain amount of "overcrewing" due to the automation paranoia in TNE, but even using T4's "High Automation" I still get numbers vastly higher than even LBB2. Am I doing the calculations wrong, or are these numbers really skewed?
http://www.scottmartin.ca/Space_RPG/Design_Notes/Engineering_Crew_Comparison.html
Assuming that I'm not deluded, what do you think the Engineering crew for PC-scale ships should be?
I'll start the ball rolling by saying that I think the Scout should need less than 0.5 engineers (so a pilot with engineering skill can handle it) and the Far trader / Fat Trader should need at least one engineer, while the subsidized liner might need 2-3 engineers.
Should small military ships *need* more engineers, or are they carried in case damage control is needed? In this context "need" being "required for normal operation" not "should they be standard crew"
Scott Martin
I can accept a certain amount of "overcrewing" due to the automation paranoia in TNE, but even using T4's "High Automation" I still get numbers vastly higher than even LBB2. Am I doing the calculations wrong, or are these numbers really skewed?
http://www.scottmartin.ca/Space_RPG/Design_Notes/Engineering_Crew_Comparison.html
Assuming that I'm not deluded, what do you think the Engineering crew for PC-scale ships should be?
I'll start the ball rolling by saying that I think the Scout should need less than 0.5 engineers (so a pilot with engineering skill can handle it) and the Far trader / Fat Trader should need at least one engineer, while the subsidized liner might need 2-3 engineers.
Should small military ships *need* more engineers, or are they carried in case damage control is needed? In this context "need" being "required for normal operation" not "should they be standard crew"
Scott Martin