Well, I'm getting ost on the sticky thread, so I thought I'd start asking some more questions/raise discussion points about the game itself in some new threads.
This one is: how many career templates should there be. The different editions have always varied the numbers from too low (Classic Traveller) or too high (TNE). The original miltary careers (Army, Navy, Scout, Marine) really need to be there, but the question is how many non-miltary careers should there be? My feeling is that they were nearly right in T4, but it missed out on a couple of careers that I thought were important - Medical and Engineers. I guess then, my choice would be:
Army
Navy
Scout
Marine
Noble (politician)
Merchant (business, corporate)
Scholar (any academic)
Medic (Doctors, nurses and chemists)
Engineer
Agent (any law enforcement, legal, or journalistic profession)
Rogue (any non-legal profession)
Entertainer
Any others?
This one is: how many career templates should there be. The different editions have always varied the numbers from too low (Classic Traveller) or too high (TNE). The original miltary careers (Army, Navy, Scout, Marine) really need to be there, but the question is how many non-miltary careers should there be? My feeling is that they were nearly right in T4, but it missed out on a couple of careers that I thought were important - Medical and Engineers. I guess then, my choice would be:
Army
Navy
Scout
Marine
Noble (politician)
Merchant (business, corporate)
Scholar (any academic)
Medic (Doctors, nurses and chemists)
Engineer
Agent (any law enforcement, legal, or journalistic profession)
Rogue (any non-legal profession)
Entertainer
Any others?