I have an interesting "player centric" view on designing ships. I'm and architect and graphically geared, so every ship I design begins with deck plans and basic capabilities in mind, then I write up the stats, and modify as needed. Sometimes I sketch basic hull types with an idea of what it will be for, and sometimes I write out the specs and then invent a hull that works with the write-up. But I never design anything much over 1000 tons. My reason is... will you pc's ever have a chance to own one, and will they ever have a chance to adventure on it? Will they ever be involved in huge space battles with giant meson guns and scores of missile bays, and will they even have a chance against something like that? I have seen literally hundreds of new designs with only ship specs, with no hint of deck plans, and many of these are 5k, 10k, 100k, and larger for their own personalized space fleet. These designs are great and some are very well thought out. But when the heck as a g.m. will you ever get a chance to use your great designs? Has anyone ever placed the monster ships into a real gaming scenario where you actually get to use all the weapons, and other capabilities? Ever land a 1000 marines? Ever launch 100 fighters? Again, when I take the time to design ships, it is for my players and it's something I know that at least has a chance to be used "in game". Maybe it's just that I don't want to spend hours and hours designing things that will never get used... That is why for large military type ships, I just stick with cannon.
So with all that, my question is...
What is your favorite ship that you have designed, and how have you used it to it's fullest potential in a game setting so that your players actually get to experience what you have worked so hard to create?
Thanks. Maybe some of you can convert me into designing larger ships!
Jaknaz
So with all that, my question is...
What is your favorite ship that you have designed, and how have you used it to it's fullest potential in a game setting so that your players actually get to experience what you have worked so hard to create?
Thanks. Maybe some of you can convert me into designing larger ships!
Jaknaz