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I'm wondering what is the best way to calculate burst fire attacks and damage.
Would you roll (for a 10 round burst) a D20 ten time and then damage for how ever many time it hits or roll just once to hit and once for damage x10.
There's a burst fire modifier in the combat rules iirc. Depending on the level of fire you can apply either a bonus to the to hit or damage, your choice. I think. It's been a while since I cracked the T20 book.
There's a burst fire modifier in the combat rules iirc. Depending on the level of fire you can apply either a bonus to the to hit or damage, your choice. I think. It's been a while since I cracked the T20 book.
You are correct. I do not have my book handy but basically there is chart that gives the progession bonus when using burst fire. You can choose between a + to hit or a + to damage.
This chart is not linear, it incorpoartes the law of diminishing returns. For example, firing a 10 rnd bust from your gausse rifle will not do 10X more deadly. I think you get +3D12. Unless you are wearing the best of armor that is not hardly a scratch.