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How do integrated Aslans live?

rancke

Absent Friend
I've just found out that 3% of the population of Regina are Aslans that live mixed in with the rest of the population[*].

[*] I assume that if they lived in separate enclaves, Regina would have an 'A0' remark in the remark column. If you disagree with that, by all means raise the subject somewhere else, but not in this thread, please.

Aslan writeups have mentioned such population groups, but I don't recall any material about how that actually works. How would the lifestyle of Aslans that were integrated with non-Aslan neighbors differ from the lifestyle of traditional Aslans?

Any ideas? I'm pretty blank myself (Except for "They behave just like their neighbors", which is a notion that I very much do not like).


Hans
 
They use money, have tolerance as a background skill, probably live in Ghettos, probably also bilingual. May blunt claws to "comply" with Law Level.
 
The Classic Traveller Aslan alien module has this to say:

Entire planets of Asian (as well as worlds with a mixed—but usually geographically separate—population of humans and Aslan) lie within the Imperium. These Imperial Aslan remain culturally apart from the mainstream of human Imperial society, clinging to most of the traditional values of the Aslan culture. For them, the Emperor is an overlord, to whom the Aslan clans swear fealty, and from whom land is awarded; while such Aslan are full Imperial citizens, serving in the Imperial armed forces, paying taxes, and participating as citizens, they do so as Aslan. Many of the concepts presented here continue to hold true; Aslan, even under the Imperium, can continue to produce the character types shown in this module.
 
Probably no ritual challenges, or maybe only to first blood (kinda like people settling their differences in a sparring match). Maybe blunting claws is going a bit too far - they are civilised, after all, shouldn't be necessary. :D Other than that I agree with Wil's broad-brush descriptions.

BTW, the "A0" encoding came later than Supp 3 (and I don't have thr RSB with me to cross-check it's notation). I don't think a notation automatically means enclaves or ghettos, BUT I'll make an exception for Aslan. (IMHO, Vsrgr would assimilate more.) Having said that, I think less like "ghettos" and more like "Chinatowns" across Regina; dunno about you, but most of our cities have one - I'm working near Fortitude Valley in Brisbane, which has about 2 blocks worth of a "Chinatown" here. Dual-language street signs, Chinese characters on shops, gold & red everywhere, that sort of thing. Apart fron that, however, Chinese people work and live all across the city - having one recognisable area doesn't mean eveyone lives & works there.

Now we just need a name. "Aslantown" seems a bit dorky; maybe someone else can come up with a better one? ("Clawville" sounds too much like an epithet...) ;)
 
BTW, the "A0" encoding came later than Supp 3 (and I don't have thr RSB with me to cross-check it's notation). I don't think a notation automatically means enclaves or ghettos, BUT I'll make an exception for Aslan. (IMHO, Vsrgr would assimilate more.)

My logic goes like this: There are worlds with Vargr populations that have the 'Vx' notation and worlds that I would be very puzzled to learn didn't have Vargr populations that nevertheless do not have the 'Vx' notation. What could possibly be the difference? My answer was that on worlds with the notation the Vargr lived in distinct enclaves whereas on the other kind of world they were integrated in the general population. (I alluded to that distinction in an adventure I wrote set on Extolay.) The same would apply to Aslans, the main difference being that traditional Aslans would be very much inclined to live separate lives on their own accord whereas most Vargr would live apart only if they were forced to do so by their neighbors. So most worlds without an 'Ax' notation would not have enough traditional Aslans to qualify for an 'A0' note (i.e. less than 1% of the population -- quite possibly none apart from a few living near the starport -- would be Aslans). However, the trading card quoted in another thread makes 3% of the population of Regina Aslans. If they were living in separate enclaves, Regina should have an 'A0' note. It doesn't, so they don't. Q.E.D.. ;)

Having said that, I think less like "ghettos" and more like "Chinatowns" across Regina; dunno about you, but most of our cities have one - I'm working near Fortitude Valley in Brisbane, which has about 2 blocks worth of a "Chinatown" here. Dual-language street signs, Chinese characters on shops, gold & red everywhere, that sort of thing. Apart fron that, however, Chinese people work and live all across the city - having one recognisable area doesn't mean eveyone lives & works there.
Works for me.

Now we just need a name. "Aslantown" seems a bit dorky; maybe someone else can come up with a better one? ("Clawville" sounds too much like an epithet...) ;)

Hieratown? Lionville? Furtown? Carniville? :rolleyes:


Hans
 
The notation A:n has fallen into disfavor in the map data on travellermap.com. They use Asla(n) or AslaW. Since I have finally loaded their data into my database these are the worlds listed with Aslan populations for 1105. T5 Second Survey. If you disagree with the percentages, contact the canonistas:
Code:
Corridor        	1413	Itasis                   	Asla9	Im
Dagudashaag     	0916	Lauyesyeh                	Asla5	Im
Dagudashaag     	1821	Aiaiyal                  	Asla4	Im
Dagudashaag     	1830	Clan Home                	AslaW	Im
Dagudashaag     	2038	Ya'uiya-ko               	AslaW	Im
Dagudashaag     	2433	Eikhoifiruah             	Asla9	Im
Daibei          	1104	Parasol                  	Asla7	Im
Daibei          	1107	Homer                    	Asla4	Im
Daibei          	1108	Mordor                   	Asla3	Im
Gushemege       	1935	Aisteaya                 	Asla6	Im
Gushemege       	2038	Yolai'                   	Asla4	Im
Gushemege       	2127	Tlauwao                  	Asla3	Im
Gushemege       	2925	Hkeakewoirea'            	Asla4	Im
Gushemege       	2930	Taeahtaho                	Asla7	Im
Gushemege       	3023	Suysu                    	Asla3	Im
Gushemege       	3038	Kieaasu                  	AslaW	Im
Reaver's Deep   	0115	Houndd                   	Asla3	Na
Reaver's Deep   	0318	Wihea                    	AslaW	Na
Reaver's Deep   	0417	Reynolds                 	Asla4	Na
Reaver's Deep   	0426	Phontramus               	Asla2	Na
Reaver's Deep   	0437	Vyjiid                   	Asla2	Na
Reaver's Deep   	0518	Aosewa                   	Asla9	Na
Reaver's Deep   	0519	Auikali                  	AslaW	Na
Reaver's Deep   	0521	Janet                    	Asla0	Na
Reaver's Deep   	0523	Aerin                    	Asla3	Na
Reaver's Deep   	0525	Therad                   	Asla0	Na
Reaver's Deep   	0534	Lyo                      	Asla8	Cs
Reaver's Deep   	0616	Yedidah                  	Asla0	Na
Reaver's Deep   	0626	Thekar                   	Asla0	Na
Reaver's Deep   	0630	Abramo                   	Asla4	Na
Reaver's Deep   	0729	Icarus                   	Asla1	Na
Reaver's Deep   	0733	Khea                     	Asla7	Uh
Reaver's Deep   	0915	Pulou                    	Asla4	Na
Reaver's Deep   	0923	Hrou                     	Asla9	Na
Reaver's Deep   	1014	Palanay                  	Asla3	Na
Reaver's Deep   	1024	Laroaetea                	Asla8	Na
Reaver's Deep   	1125	Earlo                    	Asla7	Na
Reaver's Deep   	1222	Leaa                     	AslaW	Na
Reaver's Deep   	1224	Roakhoi                  	Asla5	Na
Reaver's Deep   	1225	Ea                       	Asla8	Na
Reaver's Deep   	1235	Eakoi                    	AslaW	Na
Reaver's Deep   	1434	Ekaftouh                 	Asla6	Na
Reaver's Deep   	1537	Hihlas                   	Asla9	Na
Reaver's Deep   	1634	Aikhiy                   	Asla4	Na
Reaver's Deep   	1733	Khtearie                 	Asla6	Na
Spinward Marches	0326	Ektron                   	Asla1	Da
Spinward Marches	0425	Engrange                 	Asla1	Da
Spinward Marches	0427	Roget                    	Asla6	Da
Spinward Marches	0627	Darrian                  	Asla0	Da
Spinward Marches	0822	Cunnonic                 	Asla0	Da
Spinward Marches	1938	New Rome                 	Asla3	Im
Spinward Marches	1939	Craw                     	Asla8	Im
Trojan Reach    	2714	Hradus                   	Asla8	Im
Zarushagar      	0934	Union                    	AslaW	Cs
 
The notation A:n has fallen into disfavor in the map data on travellermap.com. They use Asla(n) or AslaW. Since I have finally loaded their data into my database these are the worlds listed with Aslan populations for 1105. T5 Second Survey. If you disagree with the percentages, contact the canonistas:

If any of those worlds have Aslan governments, they really ought to have H:n notations (for Human). :D


Hans
 
We barbarians make a slippery slope. By the time of Fourth Imperium, the Darrian Aslan are full barbarians except for the planet Roget where they have maintained traditional values. And the ones on Roget all have tolerance of non-Aslan, but expect better from from their genetically related Aslan.
Darrian Aslan still have the drive to acquire land, as that is an instinctual imperative, not cultural conditioning. However, the drive is expressed in much more modest goals. The typical
Darrian Aslan dreams of making enough money to buy a farm he can develop and grow, not finding a virgin planet he can conquer and claim as his own. There are, of course, some Aslan who are more ambitious than that. (But even then their goal is to gain a large estate with servants and employees that they can ‘rule’.) The only “world seekers” seen in Darrian Aslan are the occasional ihatei-like individuals who reject the compromises their parents and peers have made, and leave to join a “true” Aslan society.
(Out of Darkness p.62)
 
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If any of those worlds have Aslan governments, they really ought to have H:n notations (for Human). :D

Hans
Hans, just to be complete, none of the worlds listed have Aslan governments. Huma(n) is being used. So far only 3 worlds have this
Gnurs
Gurzhvoursivazae
Oegoerrvu
all in Gvurrdon Sector.
My understanding is that only the Imperial sectors have been cleaned up to T5 standards except for Gvurrdon and Ziafrplians.
 
Just a note - with the Aslan imperative for land I don't see any enclaves in any large city maybe a large building for admin purposes, the bulk would be small to medium villages surrounded by several estates (think farm country of the central USA) and all this centered around a spaceport on continent with several human estates in the mix the humans being upper class or retired military who have a desire for land or have a strong code of Honor.
This would explain why there is 3% of the population not identified, too spread out.

Just ideas. :D
 
The notation A:n has fallen into disfavor in the map data on travellermap.com. They use Asla(n) or AslaW. Since I have finally loaded their data into my database these are the worlds listed with Aslan populations for 1105. T5 Second Survey. If you disagree with the percentages, contact the canonistas:

This is a T5 change....

There are a number of non-major races who have populations on other worlds, and using a single letter was really getting annoying.

Marc, Rob and I discussed it, and Marc proposed (using the O:#### precedent) that we expand it to four characters (Xxxx#).

I would have thought that this was a good thing...
 
Don, I think the notation is a good system and allows for distinction from the ownership O:nnnn notion. I also like and agree with Hans' comment that humans on non-human worlds should be noted, be they in Aslan, Vargr, Hiver, or (gods help them) K'Kree space. The only negative aspect I see are:
A.They decrease the space left in Remarks for other comments within a 25 character data field. Still, I only found like 5 or so records out of the Second Survey Sectors which have more than 25 characters.
B.Single primarily one race empires one can assume it is all Aslan or whatever unless the notation is found but:
*Mixed empires like the Julian Protectorate - should they not all have notations like Varg4 Huma6 or whatever is going on on the specific world.
*Allegiance Na worlds - Are they all Human unless otherwise notated? It may get confusing in sectors outside of the main empires and more importantly in crossroads sectors like Ustral Quadrant or Extolian.
Don't know if your mission involves canonizing these sectors, some things to consider as part of the notation system you are using. Just saying...
 
Now we just need a name. "Aslantown" seems a bit dorky; maybe someone else can come up with a better one? ("Clawville" sounds too much like an epithet...) ;)
Perhaps the Tahwihteakhau or Fteirle have a common name they use for Aslan centric communities. Maybe the map makers, news reporters or whoever were aware enough of Aslan language to use a word like Ahriy or some shortened, humanized version of Hyufteirlerye or Htahyu and it stuck and became the standard? Maybe those with something against these Aslan communities call them Ruktaha.

I'd imagine many Aslan clan and social customs would still be prevalent. Maybe just like the humans have different names for different communities, the Aslan have unique names for their different Hasoi and communities. Maybe named after the owning or predominant clan?
 
Just a note - with the Aslan imperative for land I don't see any enclaves in any large city maybe a large building for admin purposes, the bulk would be small to medium villages surrounded by several estates (think farm country of the central USA) and all this centered around a spaceport on continent with several human estates in the mix the humans being upper class or retired military who have a desire for land or have a strong code of Honor.

Aslan landhunger may be instinctive, but if so, it's an instinct they are able to suppress (Not surprising, really, considering that under the right circumstances humans are able to suppress the reproductive instinct and even the survival instinct). More than two thirds of Aslan males never own or manage land, yet they manage to live their lives anyway.

But I agree that some Aslan males may be drawn to the quiet pastoral lifestyle of the dirt farmer.


Hans
 
We barbarians make a slippery slope.
Most of you monkeys do when I spill your guts on the field. You, with your puny feet, I'm sure, find it difficult to stride across a slope strewn with the bodies of your slain en.... What? This is one of those human "metaphors"? Pathetic. Not worth the energy to even extend my dewclaw.......

Hehrihuahakhtyes
 
*Mixed empires like the Julian Protectorate - should they not all have notations like Varg4 Huma6 or whatever is going on on the specific world.

Not if my explanation for the lack of V:x notations on lots and lots of worlds in the coreward Marches is adopted: Integrated populations do not get notations, only worlds with partially or fully segregated subordinate populations.


Hans
 
Just a note - with the Aslan imperative for land I don't see any enclaves in any large city maybe a large building for admin purposes
I don't generally disagree, but I could see an entire population (a ghetto of some sort - and that's not necessarily a negative term) that has thoroughly suppressed their instincts in some way. Either some form of "enlightenment" (religion or such) or something that "keeps them down" (some great loss that has disgraced them). Could be a very interesting adventure seed there. (Was there a group of Kzin that went all peaceful in one of the stories? Besides the telepaths, I mean.)
 
I don't generally disagree, but I could see an entire population (a ghetto of some sort - and that's not necessarily a negative term) that has thoroughly suppressed their instincts in some way. Either some form of "enlightenment" (religion or such) or something that "keeps them down" (some great loss that has disgraced them). Could be a very interesting adventure seed there. (Was there a group of Kzin that went all peaceful in one of the stories? Besides the telepaths, I mean.)

No need for any disgrace. Lack of money to buy lands is a perfectly adequate explanation. Low and middle class Aslans in traditional Aslan societies don't own land either. (Well... you'd expect middle and upper middle class Aslans to be able to afford suburban villas on small bits of land, so plots of land that small evidently don't count. They could still be enough to assuage their owners' landhunger a bit).


Hans
 
I'm thinking beyond the land imperative, Hans. I'm not sure Aslan could live in a ghetto among humans (specifically an urban one in a portion of a dense city - apartment living, narrow congested streets, etc.) simply by suppressing their land imperative. They would have to suppress all sorts of other cultural imperatives as well. To do that, you have to have some sort of other strong cultural imperative to override the normal ones.

And, I'm not saying it's the only way Aslan could live in a ghetto. If the ghetto were spacious (maybe with 40 acre estates mixed with more urban streets where the lower classes live), then they could live more like Aslan. It would be interesting to have a ghetto that's nicer than the rest of the city, because the Aslan have carved out these estates and parks and such.

"Oh, you want to go all the way crosstown? You'll have to go through the really bad part of town, here. Why not through that part? Well, because it's Aslan. It's the safest route - beautiful, too - but they don't really dig outsiders, know what I mean? I'd rather walk through the bad part of town than face one of them. You'll take your chances? Alright, but I ain't paying for your funeral. Good luck."
 
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