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How common are aliens IYTU?

  • Thread starter Black Globe Generator
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Black Globe Generator

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When I first learned to play Traveller, I was something of a xenophobe - I ran a strongly humanocentric game and rarely used other sophonts in my adventures.

Working on the demographics for my new game, I decided to include more aliens and minor humans than in years past - I sat down with the various aliens books and magazine articles, figured out what kinds of worlds would be amenable to different sophonts, and made a list of candidates.

I find that the majority of sophonts IMTU are still humans, but I've added distinctive Vilani and Solomani populations alongside the generic "assimilated" Imperial citizens, and I've introduced quite a few more alien and minor human populations to the mix: Bwaps are found on worlds amenable to their climate needs, particularly alongside the Vilani; Githiaskio and Doplhins are frequent residents of wet worlds; Vargr and Geonee are common everywhere, the latter particularly on high-grav worlds; K'kree trading stations are found on Imperial worlds that would qualify as steppeworlds within their own realms; a couple of planets have Chirper populations; and Hiver tourists and traders (with Ithklur and Gurvin in tow) may be found on Imperial worlds that qualify as fascinating at home in the Federation - even the occasional Aslan trader or solider in Imperial service and a handful of Zhodani scientists and spies knock around my Gateway. Then there are the various Judges Guild aliens as well: the Sydymites, the Danin, the Krmyia, the T'tnaree, the Zaris, and others.

That said, most Imperial worlds are still dominated by humans, particularly Vilani, Solomani, and their assimilated brethren. I prefer alien sophonts to be a spice rather than a main dish, though I'm definitely seasoning MTU much heavier these days.

So, do starport bars in your Traveller universe look like a cantina in Mos Eisley, or does your starship crew look more like that of the U.S.S. Enterprise on its five year mission, with plenty of human diversity but the aliens (other than the resident half-Vulcan) relegated to weekly guest appearances? ;)
 
Since our group tends to adventure on the edge of charted space, alien encounters have become rarer than in the past. Since our play has shifted from the Spinward Marches to the rimward extents of Solomani space, OTU aliens are even rarer, with the exception of the Aslan and the ever-present "presence" of the Hivers.
Aliens are definitely "spice" to us...especially when compared to some of the bizarre human cultures that are floating around out there. Luckily, several members of the crew are Answerin...and usually capable of keeping their heads when some jiggling BEM comes squawking and shrieking out of the airlock.
 
IMTU, which is strictly non-canon, 'aliens' are mostly categorised under 'flora and fauna'. There are no independent non-human technologies, and very few alien life-forms are able to assimilate human technology. A chimpanzee would score 10/10 on my alien intelligence scale.
However, primitive humans or proto-humans have been discovered on unexplored worlds...
 
I do tend to use a fairly large number of non-humans in my game. ABout 1 in 50 troops are visibly non-human. About the same are notably solomani, another 1/50 notably vilani, and another 1/200 geonee, 1/1000 some other notable human minor.

7 races dominate the aliens IMTU: Vargr, Aslan, Virush, Newt, Droyne, Hiver, K'Kree. In the marches, Darrian and Sword worlder are common enough.

But my 3I is dominated by "mud-blood humans:" the generic "normative" humans of mixed ancenstry (Solomani, Sylean, and Vilani mixtures, as well as lots of mixed SSV and Local...)
 
Humans are over rated, but there are a lot of them in a wider spectrum of variety (aka "race") than here on earth, as they have been altered by science and environment over the years. Modification is done if it is needed and affordable. That can mean cyborgs, augmented humans and all that. Why not? Consider how many ppl get tattoos in the world and go from there...

Since i also believe that most "we are alone", "humans are the best!", or "life is rare" views on this topic are wrong, I act accordingly. Humaniti IS scattered everywhere in many forms and variants, but about 1/4 of the Travelling Population is made up of alien races of all kinds. As you get father out from population centers, this number grows.

I do two things to keep up. I allow players to be anything, and I also always start a session by creating a new alien "minor" race, even if I may not use it.

I also use aliens i like from other game books, and cast them as filler. PErsonally, I seem drawn to reptiform ones... Aan, Kaa, Trandoshans (called "Midwestians) in my game, from the planet Midwest.) I also use a repackaged Gorn from star trek, and the mighty Kleggs from Judge Dredd Comics.

FOr me, Aliens and Sci Fi go hand in tentacle. You better have some damn robots running around , too...
 
Imtu the characters can only play humans (this Is the Terran empire) The Aslans keep to themselves (having fought the empire) The Vargr are always trying to close a deal for imperial technology...(and they're not above stealing what they can't buy)The Virushi are the Organians of my T.U.(they reward the empire with technolgy for not going to war)........And if you look very carefully , with an open mind....you'll find the human population centers have been infiltrated ....By Droyne!
 
IMTU PCs have been Solomani, Vilani, mixed, Zhodani, Darrian, Aslan, Vargr, Vegan, Hiver, Ithklur, Droyne, and Kafer...

Bwaps keep turning up as NPCs, as do Ylli, pentapods and chirpers.
 
IMTU players, if/when we play again, can be human and a very limited number of aliens all highly compatible with humans. However aliens abound in MTU, almost all are non-canon and are drawn from my favorite sci-fi authors.
 
IMTU, the only aliens are what I call the 'aliens we brought with us'. There are genetically uplifted dogs (a la Robert Heinlein) and dolphins (borrowed from JTAS), and some altered humans who run from 7 to 9 feet tall. I'm not opposed to non-terran aliens, but haven't figured out how to include them in a reasonable way. What I don't want are Trekkie 'humans with bits added' or 'monster' aliens who exist merely to be blasted to bits in large numbers by gun-toting PCs.

Best Regards,

Bob W
 
Originally posted by Bob Weaver:
There are genetically uplifted dogs (a la Robert Heinlein)...
I'd forgotten about neo-dogs - I need to re-read Starship Troopers again!

Interesting thought - how would Vargr react to neo-dogs? :confused:
 
What about androids, clones, genetically altered humans, electronic and mechanical lifeforms?

How about races of living spaceships?
 
Androids, yes; clones, yes; gnetically altered humans, yes; non-biological life forms, yes; "living ships," no but senitent ships yes.
 
Originally posted by Black Globe Generator:
</font><blockquote>quote:</font><hr />Originally posted by Bob Weaver:
There are genetically uplifted dogs (a la Robert Heinlein)...
I'd forgotten about neo-dogs - I need to re-read Starship Troopers again!

</font>[/QUOTE]I think he's referring to "A Boy and His Dog" but I could be wrong.
 
Originally posted by Andrew Boulton:
Probably smell their a+++NO CARRIER
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Claim one coffee-drenched keyboard as a confirmed kill.
Originally posted by Ptah:
I think he's referring to "A Boy and His Dog" but I could be wrong.
That would be Harlan Ellison, not RAH.
Originally posted by Laryssa:
What about androids, clones, genetically altered humans, electronic and mechanical lifeforms?

How about races of living spaceships?
Androids as human-appearing robots, yes - as sentient lifeforms, no, the tech levels aren't there yet.

Clones, yes, but more commonly outside the Imperium than within - cloning of limbs and other body parts for replacement is generally accepted.

Genetically altered humans such Nexxies and the Ancient-modified sophonts, of course - franks and other genefreaks are unlikely in Imperial space, but may be found in isolated locations beyond the borders.

Cyborgs, occasionally - most modifications are limited and very subtle, however, with laws and public prejudice both strongly against overt enhancements.

Living starships, no - but there are some deep-space lifeforms.
 
Originally posted by Kurega Gikur:
How about a race of uplifted weasels?
<insert picture of weasels from Who Framed Roger Rabbit? here>
 
Originally posted by Kurega Gikur:
How about a race of uplifted weasels?
You mean divorce attornies? Have those, unfortunately. ;)

Seriosuly, I do have a species of uplifted otters IMTU. Having brians wired for 3D environments, they are better in zero-G than most.
 
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