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Hostile and Zaibatsu

I thought the cyberpunk stuff in 2300 was pretty poorly done. By comparison Z is far and away better. It captures the Japanese cultural aspects of cyberpunk very well.
What were the Japanese aspects of cyberpunk? It seems to me the only "Japanese" aspect of cyberpunk was that the whole "loyalty to the company" thing and generally in Japanese companies at the time, you had lifetime membership and they really did try to look out for their employees such as with vacations, meetings, and so on.

Though aspects such as going to a bar to drink all the time are still around nowadays. That and the whole "must do busywork to make it look like I'm busy so I don't clock out before the boss does" I guess.

Well there was the whole "Japan will own the world" in cyberpunk thing as well.

Makes me wonder if in 2300AD's cyberpunk stuff, France was equivalent of Japan in cyberpunk stuff there. :D
 
Our view of how Japanese corporate culture becomes the norm is indirectly through an eighties era dark mirror.

It's modern feudalism by default.
 
Considering the differences in technology, the expense of spacecraft, and the severe lack of planets where you can walk out in shortsleeves and breathe without a mask, do you think colonization of space here would play out different even as colonies become established places and so on in the future?

Compared to settings like the OTU I mean.

Hmm I'm wondering if terraforming may be a possible big business in HOSTILE, considering Aliens often had colonies that were being terraformed.
 
If there is one thing I am a little surprised about, is not seeing the equivalent of High Passage in HOSTILE, for PC classes like executives and CEOs and such.

Because one thing we do see in settings like Aliens, is that sometimes the CEO or whoever comes around to inspect a place, and I can't imagine, if they're not using a yacht, that they would be slumming it in some Middle/Low Passage area on board a liner. :D

A more luxurious, but also restricted area, like Weyland's secret compartment in Prometheus perhaps?
 
I have both ans am vastly amused by them.

A fair amount of the Traveller game in my head looks like Hostile.

As for Zaibatsu, mechanically it is interesting, and it covers a tiny niche of Cyberpunk fairly well. But honestly if I wanted that much Japan I would go visit my Mom and Brother... As I said it covers it's niche well, I just wish it had a slightly broader focus as a setting book.
 
What were the Japanese aspects of cyberpunk?

Bruce Sterling and William Gibson, for one, incorporate Japanese culture into the genre from the beginning. So does ‘Cyberpunk’ by R. Talsorian Games. Watch Blade Runner or Black Rain, too. You'll see it.
 
I have both ans am vastly amused by them.

A fair amount of the Traveller game in my head looks like Hostile.

As for Zaibatsu, mechanically it is interesting, and it covers a tiny niche of Cyberpunk fairly well. But honestly if I wanted that much Japan I would go visit my Mom and Brother... As I said it covers it's niche well, I just wish it had a slightly broader focus as a setting book.
Judging by how Japanese corporate culture has spread here, presumably other cities might be similar, just replacing the yakuza eith ither criminal groups/syndicates.

Of course, I can't remember if other criminal groups were able to gain some legitimacy like the yakuza. Hmm maybe the American mafia or Russian mafia perhaps?

Some of the drug cartels in South America may have some legitimacy as well like that?
 
Judging by how Japanese corporate culture has spread here,

Er? I don't see any corporate employment for life here. Heck that has gone the way of the Dodo in Japan as well for the most part.

But being a company man really isn't a Japanese meme but a corporate one.
 
Er? I don't see any corporate employment for life here. Heck that has gone the way of the Dodo in Japan as well for the most part.

But being a company man really isn't a Japanese meme but a corporate one.
But since this is based on 1980s Japan, that means that aspect of Japanese corporate life is probably still going strong here I imagine.
BUSINESS CULTURE
Loyalty, obedience and duty to a multinational corporation is total, in this way business culture has been influenced greatly by the ethos and internal structure of the Japanese conglomerates (known colloquially as ‘zaibatsu’). For most executives their entire life revolves around their prosperity within the business and the prosperity of their employer. Family and children are a mere adjunct to the ‘real world’ of big business - the salary-man considers his workmates (and thus drinking buddies) more important than his wife. Much of this thinking is a legacy of the old Japanese business system of the 20th and 21st centuries. Central to the idea of corporate loyalty is the emphasis on group responsibility. Individuality is not tolerated. Groups (departments, offices, bureaus, production lines, etc.) work together and achieve targets, not individuals; groups also, together, suffer any penalties. Anyone who attempts to break the mould attracts attention: ‘Hey, look at me! I’m better than everyone else!’ Helping to build the team bonds are nomikai or ‘staff parties’ which are put on regularly, not simply once a year. Like karaoke, this Japanese phenomenon caught on as Japanese corporate influence spread through the global business community.

 Wear dark, unassuming suits and conservative ties. Do not attract attention.
 Acknowledge that your zaibatsu is the greatest (or has the most potential).
 Never contradict a superior to their face.
 Exchange business fone cards, which are your mark of rank.
 Conduct business based mainly on trust and long-term relationships, not on quick profits or quality. A conglomerate’s established buyers, customers and associates are almost considered to be a part of that corporation’s ‘network of obligations’.
 Treat your co-workers as buddies. Never go home at night, instead go drinking until late at a bar.
I mean it sort of reminds me of the movie Gung Ho, where it showed scenes like morning exercise:
https://youtu.be/h9jsnAD4aNw
 
Bruce Sterling and William Gibson, for one, incorporate Japanese culture into the genre from the beginning. So does ‘Cyberpunk’ by R. Talsorian Games. Watch Blade Runner or Black Rain, too. You'll see it.

All of that in turn came from the real life paranoia of the Japanese economy surpassing the US economy. I did a research paper back in the day. The rate of growth was staggering and the media hyped it a lot. but it was going to take 40 yeas or so. Good think they bought all our crappy land at the end of the '80s
 
Bruce Sterling and William Gibson, for one, incorporate Japanese culture into the genre from the beginning. So does ‘Cyberpunk’ by R. Talsorian Games. Watch Blade Runner or Black Rain, too. You'll see it.

Gibson isn't the start of the genre; neuromancer is 1984. Phillip K. Dick, with Do Androids Dream, goes back to 1968, and is definitely part of the genre.

The thing is, Gibson represents a major change in the genre - one picked up by Walter Jon Williams (Hardwired), and several others - of virtual reality and cybernetics. And all 4 of the big cyberpunk games (CP2013/2020, Shadowrun, Cyberspace, and GURPS Cyberpunk) latched onto the net and VR.

Much of the earlier stuff, like Sterling collects in Mirrorshades, is about drugs, cultural change, and corporate takeover of society. That last doesn't require zaibatsu culture, but it sure helps, especially since a lot of people in the 70's still remembered that the Japanese were merciless enemies in WW II

Then again, I once ran a campaign of CP2020 literally ripped from the pages of Neuromancer. Boy were they peeved when they found out their employer.
 
Bruce Sterling and William Gibson, for one, incorporate Japanese culture into the genre from the beginning. So does ‘Cyberpunk’ by R. Talsorian Games. Watch Blade Runner or Black Rain, too. You'll see it.

Honestly, we are at different places here, I approach the Genre as a literary fan of New Wave Science Fiction, thus Gibson and Sterling are but voices in a much larger continuum that also include the likes of Harlan Ellison, Rudy Rucker and weirdly the Old Man himself Heinlein.

Also note I spent a good chunk of the 80's in Asia, as such most of the visuals what is called Japanese looks a lot more like Hong Kong or Singapore did then.
 
Honestly, we are at different places here, I approach the Genre as a literary fan of New Wave Science Fiction, thus Gibson and Sterling are but voices in a much larger continuum that also include the likes of Harlan Ellison, Rudy Rucker and weirdly the Old Man himself Heinlein.

Also note I spent a good chunk of the 80's in Asia, as such most of the visuals what is called Japanese looks a lot more like Hong Kong or Singapore did then.
Humorously, the cityscape images in Zaibatsu are from Hong Kong actually. :D

How do you guys like the alien monsters in Alien Breeds?
 
Honestly, we are at different places here, I approach the Genre as a literary fan of New Wave Science Fiction...

I'm not sure why this comment is necessary. I'm simply telling what the inspiration is for HOSTILE and Z. It's in the bio in those books. But yeah, I have a copy of Mirrorshades, too.
 
I have always loved the idea of a cyberpunk game, I have just always struggled with running them. I have tried several rule sets and even some settings from Anime and Books. But too often players just couldn't resist the siren's call to turn the game into a Min/Max exercise. So while I have introduced some of the tech into my 2d6 games I have been reluctant to truly dive in using the 2d6 rules.

I am glad I bought the Hostile book and am going back nd forth on the Zaibatsu book I wonder if I could pull off a true dive into a Cyberpunkish setting.
 
I have always loved the idea of a cyberpunk game, I have just always struggled with running them. I have tried several rule sets and even some settings from Anime and Books. But too often players just couldn't resist the siren's call to turn the game into a Min/Max exercise. So while I have introduced some of the tech into my 2d6 games I have been reluctant to truly dive in using the 2d6 rules.

I am glad I bought the Hostile book and am going back nd forth on the Zaibatsu book I wonder if I could pull off a true dive into a Cyberpunkish setting.
I sort of wonder if it's possibly to do a Zaibatsu-style game out in the Zones. PCs being sent off Earth to some colony out on the Frontier?

Not just dealing with corporate rivals but also possibly bizarre, horrific alien creatures as well?
 
Considering the retro style of tech and all, what do you figure electronic entertainment like video games would be like?

Do you think arcades would be big outside of Japan here still?
A more luxurious, but also restricted area, like Weyland's secret compartment in Prometheus perhaps?
Sort of. I could imagine something like that if a PC executive is going somewhere on corporate business.

What I'm talking about is more like first class staterooms on board a liner. The kind that is very expensive but you get the best of service for the price. Easily within reach of the wealthy CEOs that are the new nobility of this setting. Like if you're travelling to some garden world akin to Armstrong as part of a vacation or are moving there I mean.

In addition, I wouldn't be surprised if there are exclusive clubs or stations or whatever that cater exclusively to the wealthy here as well. We saw something similar in Zozer's Orbital setting as well so I imagine something similar would be here.
 
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Considering how cyberpunk is more a 1980s thing, yet in Japan we saw the rise of kawaisa cutesy stuff, started in the 1970s, has anyone thought of having that also spread as part of a cyberpunk society influenced by Japan? :rofl:

Because I'm now imagining corporate street samurai types, all grim and armed, being surrounded by all that cutesy stuff. :D
 
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