Monetary issues delay my ability to get T20 in the next few months. So for now I stick to my beloved CT system
On to the issue at hand.
Generally, and for the sake of ease and a Small-Ship TU, I prefer to use Book 2 designs, with a few HG implants as given by Sigg Oddra. However, the Book 2 system has no rules for designing small crafts so I design them in HG and then "retrofit" them into Book 2. The Book 2 fighter is, IIRC (I don't have the book right next to me) capable of mounting laser weapons. In HG, with it's 10 dtons and PowerPlant 6, it only has 0.6 EP, which isn't enough even for a single laser turret. Calculation shows me that in order to produce 1 EP with PowerPlant 6, a minimum of 17 dton hull is required. So a small fighter would be armed with missiles, and thus should also have some "magazine" space to hold reloads.
This thread discusses very small fighters for T20 (I think). However, in High Guard a fighter does not nescerily need a bridge - it's either a bridge a computer, or both. So the calculation for HG is:
Model/1 Computer 1 dton
Hardpoint/Turret 1 dton
Pilot's Couch 0.5 dton
Fuel rounded up to 1 dton
Power Plant-6 1.26 dton
Manouver Drive-6 1.19 dton
Magazine 1.05 dton (holding 21 missiles)
Total 7dton, and with a nice magazine (30 ammo total, including the triple turret's 9 reloads). With triple turrets, and when grouped into a HG "battery", a ten-fighter squadron has a USP rating 6; in Book 2 terms, that will only mean 30 missiles going your way in each turn
On to the issue at hand.
Generally, and for the sake of ease and a Small-Ship TU, I prefer to use Book 2 designs, with a few HG implants as given by Sigg Oddra. However, the Book 2 system has no rules for designing small crafts so I design them in HG and then "retrofit" them into Book 2. The Book 2 fighter is, IIRC (I don't have the book right next to me) capable of mounting laser weapons. In HG, with it's 10 dtons and PowerPlant 6, it only has 0.6 EP, which isn't enough even for a single laser turret. Calculation shows me that in order to produce 1 EP with PowerPlant 6, a minimum of 17 dton hull is required. So a small fighter would be armed with missiles, and thus should also have some "magazine" space to hold reloads.
This thread discusses very small fighters for T20 (I think). However, in High Guard a fighter does not nescerily need a bridge - it's either a bridge a computer, or both. So the calculation for HG is:
Model/1 Computer 1 dton
Hardpoint/Turret 1 dton
Pilot's Couch 0.5 dton
Fuel rounded up to 1 dton
Power Plant-6 1.26 dton
Manouver Drive-6 1.19 dton
Magazine 1.05 dton (holding 21 missiles)
Total 7dton, and with a nice magazine (30 ammo total, including the triple turret's 9 reloads). With triple turrets, and when grouped into a HG "battery", a ten-fighter squadron has a USP rating 6; in Book 2 terms, that will only mean 30 missiles going your way in each turn