mike wightman
SOC-14 10K
A couple of problems with the previous version have really bugged me (e.g. mounting 15 lasers in a barbette) so I've come up with a different way at rating heavy turrets, light barbettes, and barbettes. This is intended for CT LBB2, the previous version works ok for High Guard and T20.
This is based on the maximum energy that can be fed to a turret, thus borrowing the EP idea from High Guard but using it for bookkeeping only. Once I've decided how many weapons a turret/barbette can take then the EPs are ignored once more.
TL10+ heavy turret - costs 2 MCr, requires 2 tons of interior volume for fire control etc. The safe maximum amount of energy feed is 4EP.
TL14+ barbette - costs 4 MCr, requires 5 tons of interior volume for fire control etc. The barbette can only be mounted on ships that have armoured hulls. The safe maximum amount of energy feed is 5EP.
TL15+ light barbette - costs 3 MCr, requires 3 tons of interior volume for fire control etc. The barbette can only be mounted on ships that have armoured hulls. The safe maximum amount of energy feed is 5EP.
Beam laser/pulse laser require 1EP each.
A heavy turret can therefore mount up to four of either, while up to five may be mounted in barbettes.
Plasma guns require more turret space due to ammunition feed, thus up to three plasma guns may be mounted in a light barbette, while up to five can be mounted in a barbette.
Fusion guns could be mounted instead of plasma guns, but the ship must operate the double fire program with all the risks that entails (including power plant requirements).
This is based on the maximum energy that can be fed to a turret, thus borrowing the EP idea from High Guard but using it for bookkeeping only. Once I've decided how many weapons a turret/barbette can take then the EPs are ignored once more.
TL10+ heavy turret - costs 2 MCr, requires 2 tons of interior volume for fire control etc. The safe maximum amount of energy feed is 4EP.
TL14+ barbette - costs 4 MCr, requires 5 tons of interior volume for fire control etc. The barbette can only be mounted on ships that have armoured hulls. The safe maximum amount of energy feed is 5EP.
TL15+ light barbette - costs 3 MCr, requires 3 tons of interior volume for fire control etc. The barbette can only be mounted on ships that have armoured hulls. The safe maximum amount of energy feed is 5EP.
Beam laser/pulse laser require 1EP each.
A heavy turret can therefore mount up to four of either, while up to five may be mounted in barbettes.
Plasma guns require more turret space due to ammunition feed, thus up to three plasma guns may be mounted in a light barbette, while up to five can be mounted in a barbette.
Fusion guns could be mounted instead of plasma guns, but the ship must operate the double fire program with all the risks that entails (including power plant requirements).