G
gloriousbattle
Guest
Bleys Formaen was my favorite Traveller character. He had a Psi Rating of 10, had mysterious Powers of the Past (from White Wolf #39, these were really gonzo level Traveller abilities designed to make the character into a walking death machine http://tinyurl.com/25kv6qc ), had the plans for a Tech 18 forcefield that reflected energy attacks back on their attackers, and used these various powers to make himself absolute ruler of the Man-Danin CoDominium in the Glimmerdrift Reaches. Oh yes, he also had a shapeshifting Libauri assassin in his employ, to take care of his light work.
When last we saw Bleys, our hero was training his Danin warriors with his mysterious battle-sorcerer powers, arming his ships with the new technology, and had designs on conquering the whole Gateway Quadrant. What next? Maybe the Kree, or the Imperium...
"Excuse me while I puke! That's not Traveller!"
Well, yes and no. Certainly it is not canon Traveller, but it was a lot of fun, and it was more of what I hoped for when I bought the game.
I got into Traveller in my teens, and was disappointed with the relatively hard sf approach. Where were the weird aliens? The Lensman level psionic powers? The Orion slave girls?
Then I found out that while GDW was trying to keep the game relaitvely pure (at least until Grandfather showed up) other companies like TSR and Phoenix Games were quickly trying to wreck the Traveller universe with all sorts of science fantasy elements like the ones I listed above. Incidentlally, if you are interested in a more gonzo / science fantasy version of Traveller, you can do no better than to spend a buck on the White Wolf issue above, and to get a copy of Phoenix Games' Spacefarers Guide to Alien Races, Spacefarers Guide to Alien Monsters and Guides to Sectors 1 and 2. These are chock full of alien life forms with weird powers (both intelligent and animal), and some nasty super-tech devices called First Empire Biological Combat Machinery, as well as some strange planetary descriptions that would have embarrassed Gene Roddenberry.
So, how do you stand? Should Traveller be canon only, or is it open to any and all weirdness published by whoever? I have played and enjoyed it both ways, but, as you can tell, my preference is for the weird and wild.
Cheers
When last we saw Bleys, our hero was training his Danin warriors with his mysterious battle-sorcerer powers, arming his ships with the new technology, and had designs on conquering the whole Gateway Quadrant. What next? Maybe the Kree, or the Imperium...
"Excuse me while I puke! That's not Traveller!"
Well, yes and no. Certainly it is not canon Traveller, but it was a lot of fun, and it was more of what I hoped for when I bought the game.
I got into Traveller in my teens, and was disappointed with the relatively hard sf approach. Where were the weird aliens? The Lensman level psionic powers? The Orion slave girls?
Then I found out that while GDW was trying to keep the game relaitvely pure (at least until Grandfather showed up) other companies like TSR and Phoenix Games were quickly trying to wreck the Traveller universe with all sorts of science fantasy elements like the ones I listed above. Incidentlally, if you are interested in a more gonzo / science fantasy version of Traveller, you can do no better than to spend a buck on the White Wolf issue above, and to get a copy of Phoenix Games' Spacefarers Guide to Alien Races, Spacefarers Guide to Alien Monsters and Guides to Sectors 1 and 2. These are chock full of alien life forms with weird powers (both intelligent and animal), and some nasty super-tech devices called First Empire Biological Combat Machinery, as well as some strange planetary descriptions that would have embarrassed Gene Roddenberry.
So, how do you stand? Should Traveller be canon only, or is it open to any and all weirdness published by whoever? I have played and enjoyed it both ways, but, as you can tell, my preference is for the weird and wild.
Cheers