F.U.B.A.R.
SOC-4
Like Mark we finished our first T20 session (this morning at 0530am) and we really did enjoy it very much.
Though some questions came up during play which I hoped could be answered here
1.Whats the damage code of a shotgun firing slugs (solid rounds) as it seems to me, the given code represents buckshot only?
2.Where can I find some more information for the OTU?
3.The computer program "Gunner interact" (pg.230)says, a "live" gunner can now apply his gunnery skill, otherwise the computer handles the weapon. What attack bonus uses the computer, or do I simply one Gunner Interact program running for every turret / weapon used in order to fire it?
4.For clarification only: A Char with the Zero-G Combat feat firing a Shotgun in Zero-G only applies the -2 for recoil?
5.Have laser weapons any other benefit than the high damage?
6.The Autopistol range doesen't sound right to me, as it has the same range increment like an assault rifle!
That's it for the beginnig
Thanks for reading and your patience and have a nice weekend (or the rest of it)
Though some questions came up during play which I hoped could be answered here
1.Whats the damage code of a shotgun firing slugs (solid rounds) as it seems to me, the given code represents buckshot only?
2.Where can I find some more information for the OTU?
3.The computer program "Gunner interact" (pg.230)says, a "live" gunner can now apply his gunnery skill, otherwise the computer handles the weapon. What attack bonus uses the computer, or do I simply one Gunner Interact program running for every turret / weapon used in order to fire it?
4.For clarification only: A Char with the Zero-G Combat feat firing a Shotgun in Zero-G only applies the -2 for recoil?
5.Have laser weapons any other benefit than the high damage?
6.The Autopistol range doesen't sound right to me, as it has the same range increment like an assault rifle!
That's it for the beginnig
Thanks for reading and your patience and have a nice weekend (or the rest of it)