• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

Forbidden Planet - Lost Race

I thought I'd dig up this old thread instead of starting another one...

Are there any official write-ups of a race like the Krell, or any details from the FP movie (the brain-boost tech, the subterranean machine, the C57-D, etc.) for use with CT rules? Every time I see the movie I guess the RPG part of my grey matter starts trying to formulate interesting ways to incorporate concepts into MTU, but stalls out for some reason.

I assume that Dingir 0702 is inspired by the movie star system and its fate at the end of the movie. The Solomani Rim supp. doesn't show a red circle of interdiction around it, but travellermap.com does. Post-kaboom the red circle would be unnecessary, really.

"In times long past this planet was the home
of a mighty and noble race of beings
which called themselves the Krell.
Ethically, as well as technologically
they were a million years ahead of humankind
for, in unlocking the mysteries of nature they had
conquered even their baser selves and when,
in the course of eons, they had abolished sickness...
and insanity and crime
and all injustice...
they turned,
still with high benevolence...
outward toward space.
Long before the dawn of man's history,
they had walked our Earth...
and brought back
many biological specimens....
The heights they had reached...
but then, seemingly on the threshold
of some supreme accomplishment...
which was to have crowned
their entire history...
this all but divine race
perished in a single night.
In the 2000 centuries
since that unexplained catastrophe...
even their
cloud-piercing towers...
of glass and porcelain
and adamantine steel...
have crumbled back into
the soil of Altair- ...
and nothing, absolutely nothing
remains above ground."
 
I thought I'd dig up this old thread instead of starting another one...

Are there any official write-ups of a race like the Krell, or any details from the FP movie (the brain-boost tech, the subterranean machine, the C57-D, etc.) for use with CT rules? Every time I see the movie I guess the RPG part of my grey matter starts trying to formulate interesting ways to incorporate concepts into MTU, but stalls out for some reason.

I assume that Dingir 0702 is inspired by the movie star system and its fate at the end of the movie. The Solomani Rim supp. doesn't show a red circle of interdiction around it, but travellermap.com does. Post-kaboom the red circle would be unnecessary, really.

I only see one world called Dingir on TravellerMap, and that's at 1222 Solomani Rim and is not red-zoned. :confused:
 
I believe he is referring to Altair/Dingir0702 (SpinwardMarches 1522).

I'm going to assume you mean Solomani Rim and not Spinward Marches there...

I think barren worlds in the Imperium automatically become red zones if they're not colonised (this seems to be the general trend the maps indicate), which would explain why Altair (1522 Solomani Rim) is red-zoned.
 
The people, on the starship in Forbidden Planet, were turned into energy. There is a statement for the crew to hurry up and get into the shells or they'll bounce around the interior of the ship when they drop below light speed.

They didn't call them shells in the movie.

Those plastic shells they used were in another movie. Some Earth scientists were given fantastic equipment and taken into a secret experimental lab setup so another human-like race could find a way to defend their planet which had some kind of metal, or ceramic looking, shell around it for protection. This one is: 'This Island Earh'.

Both of these came out in the 1950s.

https://en.wikipedia.org/wiki/This_Island_Earth

Aha ! This Island Earth came out in 1955 and Forbidden Planet was 1956. I like both of them.
 
Last edited:
I saw a rerun of the original Dracula starring Bela Legosi in the 1950s. I preferred it over other vampire films and have't really seen any others.
 
I saw a rerun of the original Dracula starring Bela Legosi in the 1950s. I preferred it over other vampire films and have't really seen any others.

The one I cited is a sci-fi. Two starships get a message / signal from an unexplored planet. They go there, and one of the ships crashes. The dead crew are taken over by an unseen alien presence and reanimated. They then try to do the same to the other ship's crew.
It's really pretty good drama as it keeps you guessing and you never see the "monster" clearly. For a mid-60's film it's worth watching if you haven't seen it, even today.
 
I'm going to assume you mean Solomani Rim and not Spinward Marches there...

I think barren worlds in the Imperium automatically become red zones if they're not colonised (this seems to be the general trend the maps indicate), which would explain why Altair (1522 Solomani Rim) is red-zoned.

Yes, Solomani Rim. My bad. :o
I'll go edit my post . . .
 
I saw a rerun of the original Dracula starring Bela Legosi in the 1950s. I preferred it over other vampire films and have't really seen any others.

Bela Lugosi starred in that in 1931, and I would definitely agree that is far and away the best Dracula movie. The problem for Bela is that he was type-cast from then on, as was Boris Karloff with Frankenstein.

I am not sure that I would put the Krell into my universe, which is biased to the Rim, or Larry Niven's Thrint, but Andre Norton's books have a consistent theme of dangerous ruins in them, and also the Bald Space Rovers, that I am more than happy to work on. As they date to about 15,000 BC, no problem with them running into the Ancients or the Krell.
 
Planet of the Vampires is sort of Invasion of the Body Snatchers meets Alien done with an art deco theme. Trust the Italians to make it an "arty" movie.

Don't know if it was intentionally artsy. But i've seen it. It's a vamp movie with space ships.
 
I thought I'd dig up this old thread instead of starting another one...

Are there any official write-ups of a race like the Krell, or any details from the FP movie (the brain-boost tech, the subterranean machine, the C57-D, etc.) for use with CT rules? Every time I see the movie I guess the RPG part of my grey matter starts trying to formulate interesting ways to incorporate concepts into MTU, but stalls out for some reason.

I assume that Dingir 0702 is inspired by the movie star system and its fate at the end of the movie. The Solomani Rim supp. doesn't show a red circle of interdiction around it, but travellermap.com does. Post-kaboom the red circle would be unnecessary, really.

"In times long past this planet was the home
of a mighty and noble race of beings
which called themselves the Krell.
Ethically, as well as technologically
they were a million years ahead of humankind
for, in unlocking the mysteries of nature they had
conquered even their baser selves and when,
in the course of eons, they had abolished sickness...
and insanity and crime
and all injustice...
they turned,
still with high benevolence...
outward toward space.
Long before the dawn of man's history,
they had walked our Earth...
and brought back
many biological specimens....

The heights they had reached...
but then, seemingly on the threshold
of some supreme accomplishment...
which was to have crowned
their entire history...
this all but divine race
perished in a single night.
In the 2000 centuries
since that unexplained catastrophe...
even their
cloud-piercing towers...
of glass and porcelain
and adamantine steel...
have crumbled back into
the soil of Altair- ...
and nothing, absolutely nothing
remains above ground."

I am glad that I went back and re-read some of the posts. I missed the Bold Points in ShapeShifter's quote of Morbius. I now think that I will locate a colony of them somewhere in the Piper Sector, preferably far out, as I can then put Earth biology, or parts of it, on some of the outer planets. Note, Krell artifacts only, not sure about a functioning Robbie the Robot.

A Belated THANKS to ShapeShifter.
 
Bela Lugosi starred in that in 1931, and I would definitely agree that is far and away the best Dracula movie. The problem for Bela is that he was type-cast from then on, as was Boris Karloff with Frankenstein.

I am not sure that I would put the Krell into my universe, which is biased to the Rim, or Larry Niven's Thrint, but Andre Norton's books have a consistent theme of dangerous ruins in them, and also the Bald Space Rovers, that I am more than happy to work on. As they date to about 15,000 BC, no problem with them running into the Ancients or the Krell.

I think I accidently deleted some of my newer thread subs, and didn't see this repy. My apologies.

My Crestar game world is based on some of Andre Norton's Witch World series... there are Gates that lead people from other worlds to Crestar. And the fact that Crestar is two flat planes, not a spherical world, is sort of based on Farmer's Tiers of Worlds series. Also, in a pocket universe.

I have thought about moving Crestar into my Travller ATU, but I don't think that would work.

edit:

I'm working on a different idea for the Ancients... not jelled just yet, by the ones I am working on came into the universe much further back.
 
Last edited:
After pondering if for far too long a time, I think that the Krell are going to be added, but none living. Subterranean ruins are possible. Also going with remains of the Bold Space Rover empire from Andre Norton, with some humans scattered about or human ruins left behind.

I am going with the Fuzzies, as Little Fuzzy is public domain, but without that lovable Jack Holloway. Those will be interesting to contact. Not sure about the Wyverns on Warlock, although Storm Over Warlock is also public domain.

The far Out Rim should be an interesting place.
 
Last edited:
Back
Top