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Forbidden Planet - Lost Race

Maybe being too old school from a childhood diet of classic science fiction films but I see the ancient civilization of the Krell fitting nicely into most any TU.

If for nothing more than plot seeds of artifact seeking privateers or dedicated Imperial research teams scouring the spaceways in search of such treasures.
 
Maybe being too old school from a childhood diet of classic science fiction films but I see the ancient civilization of the Krell fitting nicely into most any TU.

I can see how the Krell would make an ATU alternative to the now widely-accepted (and in fact canonical) Ancients-Droyne Hypothesis.

Use the Krell's penchant for psionics and psycotronics to explain why all of their technology ended up wiping them out in an apocalypse of hubris, leaving only ruins and occasional odd artifacts behind for adventurers to stumble across and/or run afoul of... it's a more-elegant and less-prosaic fate than the Mule^H^H^H^H Yaskodray/Grandfather story...
 
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Krell

I'm also fond of driving away from the grandfather story line in MTU with several "old ones" involved in an ancient war. For MTU its Droyne, Ancient humans and another race.

With the re-imagining of the Krell in the proposed Forbidden Planet remake it might become a more popular theme.
 
Maybe being too old school from a childhood diet of classic science fiction films but I see the ancient civilization of the Krell fitting nicely into most any TU.

If for nothing more than plot seeds of artifact seeking privateers or dedicated Imperial research teams scouring the spaceways in search of such treasures.

they could well be fun to run across

BTW I rember antares and of course denb but where in the imerium is Altiar and hence Altair 4

OTOH the krell need not be confined to instaed of the anceints etc after I remebering reading a NT adventure set near or in Margrets area of non ancient (wasn't it preancient) site of a non droyne race
 
they could well be fun to run across

BTW I rember antares and of course denb but where in the imerium is Altiar and hence Altair 4

OTOH the krell need not be confined to instaed of the anceints etc after I remembering reading a NT adventure set near or in Margrets area of non ancient (wasn't it preancient) site of a non droyne race

Krell would've been destroyed during the Rule of Man. :rofl:
However, it might be funny to have a FP robot still running around.

There are a few non/ancient sites. In Corridor I can list them off the top of my head.
Antiquity - assumed ancient
Tarin Sink - Who knows what's up there
neighboring Kell - perhaps renamed by the Imperium. That might work! It is close to the Brinn. Perhaps a predecessor race to the Brinn.
 
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Robotic Orphans

If the character of Dr.Edward Morbius could construct the 'simple tool' of the cybernetic jack-of-all-trades known as Robby, would it be too much of a leap to wonder whether the Krell themselves conceived and created a race of similar servitors ?

If that leap is taken just a bit further, perhaps said service class constructs might have been employed in off-plant exploration and research. That said, the Krell built good machines so such could still be operating well past their 'progenitor's' demise and could be encountered somewhere in the vast TU.

I would like to think said first contact would be a peaceable and benevolent happening as the alternative is too horrific an outcome to imagine.
 
If the character of Dr.Edward Morbius could construct the 'simple tool' of the cybernetic jack-of-all-trades known as Robby, would it be too much of a leap to wonder whether the Krell themselves conceived and created a race of similar servitors ?

If that leap is taken just a bit further, perhaps said service class constructs might have been employed in off-plant exploration and research. That said, the Krell built good machines so such could still be operating well past their 'progenitor's' demise and could be encountered somewhere in the vast TU.

I would like to think said first contact would be a peaceable and benevolent happening as the alternative is too horrific an outcome to imagine.

Perhaps the 'service class constructs' were a ubiquitous genetically engineered 2m bipedal AI bioform with a predilection for seeking their makers...
 
The site of Altair

Altair is on the IMPERIUM map. Altair/Dingir 1523 (X000000-0)

Chronologically it took place between 7th & 8th IW.

Cool. And a good call.

Only problem is that its a whole 7 parsecs from SOL. At J1 that's a couple months not 1 year. Need a good explanation why an established small interstellar group hadn't hit a world 8 parsecs away in decades.

So an explanation is needed. What sort of tech was C57-D?
 
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I hope someone other than me also noticed Josh Whedon's homage to Forbidden Planet - the ship crashed into the building on Miranda near the end of Serenity is marked C57-D.
 
C57-d serenity

Yup, and so was the ground car with the body in it. Also the planet was named Miranda which was Altaira's original counterparts name in THE TEMPEST.
 
I can see how the Krell would make an ATU alternative to the now widely-accepted (and in fact canonical) Ancients-Droyne Hypothesis.

Use the Krell's penchant for psionics and psycotronics to explain why all of their technology ended up wiping them out in an apocalypse of hubris, leaving only ruins and occasional odd artifacts behind for adventurers to stumble across and/or run afoul of... it's a more-elegant and less-prosaic fate than the Mule^H^H^H^H Yaskodray/Grandfather story...

Not so ATU. You can have old races from outside 'known space'. Remember DGP were working on their "Baddies from the Core" idea (IIRC foreshadowed in Knightfall) ... aka "Sparklers". You could easily combine the Krell with the Sparklers. And it would fit in nicely to any adventures based on the Zhodani Core Route expeditions.
 
C57-d

Not to drift off-subject but I've often wondered why no one has produced a technical manual to the C57-D as such has happened with other SF staples and classic films ?

My point exactly.

It's early technology. So either a different type of drive (FFS) or it does mini-jumps (1 week to jump one light year)
 
Perhaps the 'service class constructs' were a ubiquitous genetically engineered 2m bipedal AI bioform with a predilection for seeking their makers...

And the Lake expedition discovered one on Terra's Antartic continent in A.D 1912...?
If you want a alternate site for a Great Machine/Krell base, how about on one of the planets of Epsilon Eridrani...?
 
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Spock

And the Lake expidition discovered one on Terra's antartartic continent in A.D 1912...?
If you want a alternate site for a Great Machine/Krell base, how about on one of the planets of Epsilon Eridrani...?

Spock's homeworld... there is a good thought. But I think Altair needs to be Altair.
 
Spock's homeworld... there is a good thought. But I think Altair needs to be Altair.

Wrong Eridrani, I'm afraid, as I was indirectly quoting from Babylon 5, as the world that Babylon 5 orbits in the series (Epsilon Eridrani 3 a/k/a "Euphrates"), has a "Great Machine" buried deep underground, created by a extinct race...
Vulcan, on the other hand, is a planet of the 40 Eridrani system...
 
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Been toying with the idea of Forbidden Planet for a while...maybe...the characters who have developed some recrown get kidnapped and placed in a machine which causes the whole FP scenario to be played out. Here is the kicker...the whole thing is in their head a la Total Recall or Matrix. Never once should the realize that they are in a simulation.
 
Krell live on

Wrong Eridrani, I'm afraid, as I was indirectly quoting from Babylon 5, as the world that Babylon 5 orbits in the series (Epsilon Eridrani III a/k/a "Euphrates"), has a "Great Machine" buried deep underground, created by a extinct race...
Vulcan, on the other hand, is a planet of the 40 Eridrani system...

cool and an Interesting thought... perhaps its an outer barrier to the krell republic against the ancients.
 
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