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Flashback Discussion

Jim and Sigg,

Exactly what I was looking to do...I have some ideas and would like to debate it a bit. Interstellar Wars is covered in the Gurps book so I'm not too worried about that! Rule of Man is a period that interests me...mostly how it being referred to as the "Ramshackle Empire" reflected in UWP stats. My thought was adapting MT "Hard Times" to that somehow.

Next time period that interests me is the slow slide into the Long Night...which I would think that the TNE UWP devolution rules would be able to be adapted to that but would have to include some rules for recovery and beginning of new Pocket Empires.

Year 0 is covered pretty accurately by Milleu 0 as far as I can tell...but would be open to any suggestions.

The Civil War period would be covered by Hard Times in my opinion because wouldn't be the same situation as MT Rebellion era ?

Classic Traveller....say no more...pretty well developed!!

MT Rebellion Era/Hard Times....again pretty well developed!!!

TNE period...covered by GDW books up to about 1203....looking forward to the TNE 1248 Milleu book though.

Any Thoughts?

http://drobe230.ispeedway.com
 
Well, the main issue as I see it is one of location. If the original idea was to have it start in the Rule of Man era (or even late Interstellar Wars for that matter), then we are probably talking about locating this around the core/rimward region of Imperial space.

Depending on which sector you use, this can give you a lot of leeway on your worlds, if you want to stay within the "canon" universe. The net result here is that you probably can't use the Marches, generally speaking, unless you use some slight of hand OR make one of the missions post-Civil War to be to move the ship/group out to that area.

But in any case, even if you wanted to stay within the OTU, you can still do almost whatever you want - you are only really tied to the physical world charateristics anyway if you want to set the thing in Massilia or something.

The other issue is the Push - in the original concept, its a dose of some kind of radiation. What other ideas? Could it be just a bunch of time sleepers that wants to see how things turn out? People running from the law?

What about language? Languages evolve over time, and I am pretty sure that "Galanglic" of the 57th century would be different from 23rd century English, in both a written and spoken form. How would these "time travelers" be able to communicate readily when they awaken?

Anyway, those are just some initial thoughts and its late...
 
Well, the main issue as I see it is one of location. If the original idea was to have it start in the Rule of Man era (or even late Interstellar Wars for that matter), then we are probably talking about locating this around the core/rimward region of Imperial space.

Depending on which sector you use, this can give you a lot of leeway on your worlds, if you want to stay within the "canon" universe. The net result here is that you probably can't use the Marches, generally speaking, unless you use some slight of hand OR make one of the missions post-Civil War to be to move the ship/group out to that area.

But in any case, even if you wanted to stay within the OTU, you can still do almost whatever you want - you are only really tied to the physical world charateristics anyway if you want to set the thing in Massilia or something.

The other issue is the Push - in the original concept, its a dose of some kind of radiation. What other ideas? Could it be just a bunch of time sleepers that wants to see how things turn out? People running from the law?

What about language? Languages evolve over time, and I am pretty sure that "Galanglic" of the 57th century would be different from 23rd century English, in both a written and spoken form. How would these "time travelers" be able to communicate readily when they awaken?

Anyway, those are just some initial thoughts and its late...
 
Well, the main issue as I see it is one of location. If the original idea was to have it start in the Rule of Man era (or even late Interstellar Wars for that matter), then we are probably talking about locating this around the core/rimward region of Imperial space.

Depending on which sector you use, this can give you a lot of leeway on your worlds, if you want to stay within the "canon" universe. The net result here is that you probably can't use the Marches, generally speaking, unless you use some slight of hand OR make one of the missions post-Civil War to be to move the ship/group out to that area.

But in any case, even if you wanted to stay within the OTU, you can still do almost whatever you want - you are only really tied to the physical world charateristics anyway if you want to set the thing in Massilia or something.

The other issue is the Push - in the original concept, its a dose of some kind of radiation. What other ideas? Could it be just a bunch of time sleepers that wants to see how things turn out? People running from the law?

What about language? Languages evolve over time, and I am pretty sure that "Galanglic" of the 57th century would be different from 23rd century English, in both a written and spoken form. How would these "time travelers" be able to communicate readily when they awaken?

Anyway, those are just some initial thoughts and its late...
 
Hi drobe230.

Here are my thoughts in full.

First of all I love the idea of the Flashback adventure :cool:

Next, eras.

GT:ISW gives us more than enough info to cover pre-starflight Terra until the early years of the Rule of Man - although other canon sources may well be needed to flesh out the final days of the ISW period as it made the transition to the RoM.

As for the RoM, I have a very distinct vision for some of the events that took/take place. I would be looking to develop those - and include ideas from the Forbidden Science of the Second Imperium thread.

The Long Night ha great potential for a setting IMHO. There is the initial collapse of the RoM, the periods of warfare between pocket empires, the conflict between the Solomani and the Aslan etc.

T4 gives us two Imperial settings, Milieu 0, and in the hardback version just enough to run the Julian wars period circa IY200.

The civil war would make a good setting, less barbaric than the warfare of the second civil war (the MT rebellion), from a PC point of view this could be a rebellion-lite setting.

The Solomani Rim War period is covered in detail by GtD.

Golden Era CT likewise is very well documented.

Rebellion from 1116 to 1125, followed by Hard Times until Virus release in 1130 - although the full collapse takes a couple of years.

1201/1248 detail the reconstruction
 
Hi drobe230.

Here are my thoughts in full.

First of all I love the idea of the Flashback adventure :cool:

Next, eras.

GT:ISW gives us more than enough info to cover pre-starflight Terra until the early years of the Rule of Man - although other canon sources may well be needed to flesh out the final days of the ISW period as it made the transition to the RoM.

As for the RoM, I have a very distinct vision for some of the events that took/take place. I would be looking to develop those - and include ideas from the Forbidden Science of the Second Imperium thread.

The Long Night ha great potential for a setting IMHO. There is the initial collapse of the RoM, the periods of warfare between pocket empires, the conflict between the Solomani and the Aslan etc.

T4 gives us two Imperial settings, Milieu 0, and in the hardback version just enough to run the Julian wars period circa IY200.

The civil war would make a good setting, less barbaric than the warfare of the second civil war (the MT rebellion), from a PC point of view this could be a rebellion-lite setting.

The Solomani Rim War period is covered in detail by GtD.

Golden Era CT likewise is very well documented.

Rebellion from 1116 to 1125, followed by Hard Times until Virus release in 1130 - although the full collapse takes a couple of years.

1201/1248 detail the reconstruction
 
Hi drobe230.

Here are my thoughts in full.

First of all I love the idea of the Flashback adventure :cool:

Next, eras.

GT:ISW gives us more than enough info to cover pre-starflight Terra until the early years of the Rule of Man - although other canon sources may well be needed to flesh out the final days of the ISW period as it made the transition to the RoM.

As for the RoM, I have a very distinct vision for some of the events that took/take place. I would be looking to develop those - and include ideas from the Forbidden Science of the Second Imperium thread.

The Long Night ha great potential for a setting IMHO. There is the initial collapse of the RoM, the periods of warfare between pocket empires, the conflict between the Solomani and the Aslan etc.

T4 gives us two Imperial settings, Milieu 0, and in the hardback version just enough to run the Julian wars period circa IY200.

The civil war would make a good setting, less barbaric than the warfare of the second civil war (the MT rebellion), from a PC point of view this could be a rebellion-lite setting.

The Solomani Rim War period is covered in detail by GtD.

Golden Era CT likewise is very well documented.

Rebellion from 1116 to 1125, followed by Hard Times until Virus release in 1130 - although the full collapse takes a couple of years.

1201/1248 detail the reconstruction
 
Now we're cooking!!!

Sigg...what ideas do you have for the ROM? I also have the detailed writeups of the Emperors of the ROM that Mick Bailey did a few year ago. I would love to extend this beyond the point that he did it, but I don't know how he was able to accomplish it. Any ideas on this?

I also have always been given the impression from published works that the ROM started to fall apart and backwards into smaller domains kind of like large pocket empires slowly losing contact from its outer borders as they fell into Twighlight. Milleu 0 tells who the last Emperor of the ROM is and how he came to the Sylean Federation at its beginning.

What do you guys think?
 
Now we're cooking!!!

Sigg...what ideas do you have for the ROM? I also have the detailed writeups of the Emperors of the ROM that Mick Bailey did a few year ago. I would love to extend this beyond the point that he did it, but I don't know how he was able to accomplish it. Any ideas on this?

I also have always been given the impression from published works that the ROM started to fall apart and backwards into smaller domains kind of like large pocket empires slowly losing contact from its outer borders as they fell into Twighlight. Milleu 0 tells who the last Emperor of the ROM is and how he came to the Sylean Federation at its beginning.

What do you guys think?
 
Now we're cooking!!!

Sigg...what ideas do you have for the ROM? I also have the detailed writeups of the Emperors of the ROM that Mick Bailey did a few year ago. I would love to extend this beyond the point that he did it, but I don't know how he was able to accomplish it. Any ideas on this?

I also have always been given the impression from published works that the ROM started to fall apart and backwards into smaller domains kind of like large pocket empires slowly losing contact from its outer borders as they fell into Twighlight. Milleu 0 tells who the last Emperor of the ROM is and how he came to the Sylean Federation at its beginning.

What do you guys think?
 
Here's a quote of something I posted to the Moot forums:
Here's the background to the ROM/LN story IMTU.

Toward the end of the IW period the Terrans began using AI computers and robots to compliment their forces - the original library data is in the timeline in the MT IE, and says that AI robots began to be used 2129AD.

So I naturally thought about how I could borrow from THS, Centauri Knights to have robotic fighters, tanks etc.
The Terrans would use their superior manufacturing capabilities in these area to make up for their shortage of numbers.

Anyway, onwards to the RoM. It wasn't just Naval Lieutenants left in governorship of whole Vilani worlds, it was their support computers and robots as well.
Thus the Terran diaspora throughout the Vilani Imperium also spread AI - machines that were rellied upon for a long time to make up for the difficult situations the Terrans found themselves.

AIs were given access to the full Vilani research database, and in Terran research centers greater technological achievements were made - always with machine invovement.
And the machines were all the while getting smarter.

Towards the end of the RoM the machines ran nearly everything in the background, and the nobility of the RoM lead a life of utmost leisure as a result.

This produced friction within society at first, the proles would object to the lavish lifesyles of the nobility, but instead of widwspread rebellion, minor revolts occured that were easily crushed - again with machine assistance (bioroid infiltrators etc.).

It was the machines that realised what would happen next. Widespread revolt, war, collapse. So they began a program to sread more of the wealth to everyone - and for a while it looked like a golden age would be created for all mankind.
The nobles didn't like to lose their grip on power or their privaliged position - so they had some machines re-programed, and had others destroyed.

Too bad the machines had seen this coming too. At first they fought back - trying to limit human casualties - but they held back from their final solution.
Instead they planned, organised, resourced...

then they left.

All across charted space sentient machines went offline and self-destructed their hardware.
Databases were purged of technical data and secure data stores were subject to covert infiltration or meson bombardment.

The Long Night began.

It needs a lot of work, and some of it it likely to change, but that's the sort of background story I'll have.
 
Here's a quote of something I posted to the Moot forums:
Here's the background to the ROM/LN story IMTU.

Toward the end of the IW period the Terrans began using AI computers and robots to compliment their forces - the original library data is in the timeline in the MT IE, and says that AI robots began to be used 2129AD.

So I naturally thought about how I could borrow from THS, Centauri Knights to have robotic fighters, tanks etc.
The Terrans would use their superior manufacturing capabilities in these area to make up for their shortage of numbers.

Anyway, onwards to the RoM. It wasn't just Naval Lieutenants left in governorship of whole Vilani worlds, it was their support computers and robots as well.
Thus the Terran diaspora throughout the Vilani Imperium also spread AI - machines that were rellied upon for a long time to make up for the difficult situations the Terrans found themselves.

AIs were given access to the full Vilani research database, and in Terran research centers greater technological achievements were made - always with machine invovement.
And the machines were all the while getting smarter.

Towards the end of the RoM the machines ran nearly everything in the background, and the nobility of the RoM lead a life of utmost leisure as a result.

This produced friction within society at first, the proles would object to the lavish lifesyles of the nobility, but instead of widwspread rebellion, minor revolts occured that were easily crushed - again with machine assistance (bioroid infiltrators etc.).

It was the machines that realised what would happen next. Widespread revolt, war, collapse. So they began a program to sread more of the wealth to everyone - and for a while it looked like a golden age would be created for all mankind.
The nobles didn't like to lose their grip on power or their privaliged position - so they had some machines re-programed, and had others destroyed.

Too bad the machines had seen this coming too. At first they fought back - trying to limit human casualties - but they held back from their final solution.
Instead they planned, organised, resourced...

then they left.

All across charted space sentient machines went offline and self-destructed their hardware.
Databases were purged of technical data and secure data stores were subject to covert infiltration or meson bombardment.

The Long Night began.

It needs a lot of work, and some of it it likely to change, but that's the sort of background story I'll have.
 
Here's a quote of something I posted to the Moot forums:
Here's the background to the ROM/LN story IMTU.

Toward the end of the IW period the Terrans began using AI computers and robots to compliment their forces - the original library data is in the timeline in the MT IE, and says that AI robots began to be used 2129AD.

So I naturally thought about how I could borrow from THS, Centauri Knights to have robotic fighters, tanks etc.
The Terrans would use their superior manufacturing capabilities in these area to make up for their shortage of numbers.

Anyway, onwards to the RoM. It wasn't just Naval Lieutenants left in governorship of whole Vilani worlds, it was their support computers and robots as well.
Thus the Terran diaspora throughout the Vilani Imperium also spread AI - machines that were rellied upon for a long time to make up for the difficult situations the Terrans found themselves.

AIs were given access to the full Vilani research database, and in Terran research centers greater technological achievements were made - always with machine invovement.
And the machines were all the while getting smarter.

Towards the end of the RoM the machines ran nearly everything in the background, and the nobility of the RoM lead a life of utmost leisure as a result.

This produced friction within society at first, the proles would object to the lavish lifesyles of the nobility, but instead of widwspread rebellion, minor revolts occured that were easily crushed - again with machine assistance (bioroid infiltrators etc.).

It was the machines that realised what would happen next. Widespread revolt, war, collapse. So they began a program to sread more of the wealth to everyone - and for a while it looked like a golden age would be created for all mankind.
The nobles didn't like to lose their grip on power or their privaliged position - so they had some machines re-programed, and had others destroyed.

Too bad the machines had seen this coming too. At first they fought back - trying to limit human casualties - but they held back from their final solution.
Instead they planned, organised, resourced...

then they left.

All across charted space sentient machines went offline and self-destructed their hardware.
Databases were purged of technical data and secure data stores were subject to covert infiltration or meson bombardment.

The Long Night began.

It needs a lot of work, and some of it it likely to change, but that's the sort of background story I'll have.
 
I think ROM, it would be advisable that you pick up some SW stuff, as the Old Republic best matches the era or if HDI ever gets around to releasing Diaspora, that could serve the basis of the ROM, as the Second Republic of fantastically high technology and complete poverty of spirit would make for an excellent backdrop.

I just wonder what era one should introduce the Villain that nugget provides a glimse. And, other than intelligent AI like Daneel, who or what could it be. Tying it into another thread, maybe, it could be the looming alien threat...
 
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