Supplement Four
SOC-14 5K
- BRAWLING & BLADE COMBAT -
Problem: Some find the simple opposed throw mechanic provided in T5 for unarmed or melee combat to be undesireable and even broken in some aspects.
Solution: Use the rule provided here as the fighting task for either Brawling or Balde combat.
Brawling & Blade Combat Fighting Task
3D < (C + S) + (DEF) + (Mods)
C+S = Characteristic + Skill
DEF = Opponent's Defense represented by the negative value of opponent's skill
Mods = Modifiiers that may apply to the situation
Optional Rule: Multiple Attacks
Combatants may attempt two or more attacks during the combat round at the cost of +1D to difficulty per extra attack. Thus, a character attempting two attacks in a round would make each attack using 4D difficulty.
If this optional rule is used, then Ref's are encouraged split the attacks as fairly as possible. For example, if Arid is making three attacks against Zoedin, then allow Arid the first attack, followed by Zoedin, followed by Arid's other two attacks. And, all of Arid's attacks will be made at 5D difficulty.
Problem: Some find the simple opposed throw mechanic provided in T5 for unarmed or melee combat to be undesireable and even broken in some aspects.
Solution: Use the rule provided here as the fighting task for either Brawling or Balde combat.
Brawling & Blade Combat Fighting Task
3D < (C + S) + (DEF) + (Mods)
C+S = Characteristic + Skill
DEF = Opponent's Defense represented by the negative value of opponent's skill
Mods = Modifiiers that may apply to the situation
Optional Rule: Multiple Attacks
Combatants may attempt two or more attacks during the combat round at the cost of +1D to difficulty per extra attack. Thus, a character attempting two attacks in a round would make each attack using 4D difficulty.
If this optional rule is used, then Ref's are encouraged split the attacks as fairly as possible. For example, if Arid is making three attacks against Zoedin, then allow Arid the first attack, followed by Zoedin, followed by Arid's other two attacks. And, all of Arid's attacks will be made at 5D difficulty.