Back around 1977,when my college brother asked me to join a run with his friends. As I rolled up the character, I couldn't seem to get a promotion past the rank of sargent, which left a huge gap between my character and the rest of the party. THe DM even started to razz me a little, claiming my character was little more than a supply clerk sargent. I then asked nicely that since I had so many terms as a sargent if i could be head of supplies for a local system. Feeling a little sorry for me after the razzing, he agreed
I then ran the ol' order one extra part routine on him and after 40 years (or so), when I rolled on the mustering out tables, I had managed to get a scout ship (assembly extra).
He then ran a campaign that started us as smugglers to an alien race. We chose alcohol and managed to get to a "red" world and safely escaped. We had signed a contract with the alien's representative for a set price per liter of different types of alcohol. That way, the GM thought, he had us over a barrrel
when it came to bargining for a price.What he hadn't planned on was for the party to decide to take this "one shot" smuggling deal and make a career out of it. We took our profit from the first smuggling run, bought more alcohol and better ways to smuggle, and returned to the ambassador for another payoff.Soon, each encounter was between the Naval blockade (or customs)and us trying to smuggle more and more alcohol to this species. Everytime we ran an encounter, our group had already came up with more and more brilliant ideas to slip by the officials.Each time, the GM would listen to what we had done before he announced the encounter, pause for 2-5 minutes, mutter an obscenity, and say "I never thought about that." We started first buying grain futures and speculating, but finally graduated to buying entire tracts of land to raise crops to produce more alcohol. At the end of a marathon 20+ hour gaming session, the GM announced that the alien race had collapsed due to the outflow of money and also announced that this traveller campaign was finished since we caused the entire empire's status quo to be changed.
For you see, when the GM wrote up our contract with the honorable alien ambassador, he forgot to state a limit on how much his race would buy.Yes, as long as we could smuggle the stuff in, the aliens were FORCED to buy it at the agreed highly inflated prices. That became the first time I played Traveller and also the first and only time I watched a campaign end due to npc drinking and not the players themselves!