Fellow Sophonts,
Can anyone here help point me in the right direction to fill in gaps for a local system history? I'm working with the OOtD Sourcebook as my only source of knowledge, and the broad strokes painted there provide a skeleton, but I suspect some of the folks here may know a bit more. I expect 90% of the detail will be creative work on my part, but I could use some guidance setting up the rough outline. Here's what I have so far.
Sector: Verge
Subsector: Arkhukamier
Hex: 0506
System: Ingarmurgi
UWP: B561667-A NiRi 503
Q1: The system is pretty much out in the middle of nowhere. It was a captive government, but there are no obvious candidates for the 'captors', so I am guessing it was probably ruled by Keger (A6969BC-F HiIn 224), which is two subsectors away. Does that makes sense, or would another closer system fit better? I based my guess on starport and tech level.
Q2: On a related note, I assume that a captive government could be ruled by a noble? I'm not super familiar with nobility and how that might work, but I have a PC Marquis, and I was thinking he could be a descendant of the ruler (the planet will be balkanized in 1248, so the PC will not rule).
Q3: Now as far as the OOtD book goes, I see few references to this area. There was the war in around 1195. Is that all we know? From 1115-1195 and 1195-1248 it is wide open? Can anyone give me a rough idea of what might have happened to most systems in this area during that time? Maybe just filling a couple major regional details I am missing? I'm trying to understand what my life would be like if I lived there during that time period. Especially 1210-1248, when the PCs were raised there.
Q4: I'm thinking the locals will be slightly technophobic, but open to psionics. Does that fit okay?
The current situation on Ingarmurgi (E561777-9 Ni 903) is messy. There have been several major local wars, and the planet has become balkanized. But overall, there was just a slight increase in population, and a slight decrease in technology. [FYI - Keger (X696877-7 HiIn 824) is much worse.]
Basically, the PCs title would make him the leader of both planets (and possibly several other colonies), but due to the collapse and balkanization, his title has become somewhat meaningless. He is still technically the highest ranking person on the planet, but the governments have refused to aquiesce any authority, so his position is basically mute. He is a figurehead from the fallen Imperium. On the other hand, the government seeks to court his support to add legitimacy to their claims of planetary sovereignty, and he finds himself at an awkward impasse. He has no true authority, but everyone still kisses his butt. He will of course be allied with just one local government, and will receive limited support in return. The initial adventure will involve travelling covertly to another country on the planet to attempt to gain access to some advanced technology. He has to assemble a team and do this himself, because it is not a government-sanctioned mission.
Q5: Are there any major flaws in my thinking so far?
Basically I'm trying to set up a pocket empire campaign, with the PCs as major players. Instead of jumping around all the time, I'm planning to keep them in one area and develop it in much more detail than I am normally able to. Any last thoughts or advice?
Thanks!
Chad
Can anyone here help point me in the right direction to fill in gaps for a local system history? I'm working with the OOtD Sourcebook as my only source of knowledge, and the broad strokes painted there provide a skeleton, but I suspect some of the folks here may know a bit more. I expect 90% of the detail will be creative work on my part, but I could use some guidance setting up the rough outline. Here's what I have so far.
Sector: Verge
Subsector: Arkhukamier
Hex: 0506
System: Ingarmurgi
UWP: B561667-A NiRi 503
Q1: The system is pretty much out in the middle of nowhere. It was a captive government, but there are no obvious candidates for the 'captors', so I am guessing it was probably ruled by Keger (A6969BC-F HiIn 224), which is two subsectors away. Does that makes sense, or would another closer system fit better? I based my guess on starport and tech level.
Q2: On a related note, I assume that a captive government could be ruled by a noble? I'm not super familiar with nobility and how that might work, but I have a PC Marquis, and I was thinking he could be a descendant of the ruler (the planet will be balkanized in 1248, so the PC will not rule).
Q3: Now as far as the OOtD book goes, I see few references to this area. There was the war in around 1195. Is that all we know? From 1115-1195 and 1195-1248 it is wide open? Can anyone give me a rough idea of what might have happened to most systems in this area during that time? Maybe just filling a couple major regional details I am missing? I'm trying to understand what my life would be like if I lived there during that time period. Especially 1210-1248, when the PCs were raised there.
Q4: I'm thinking the locals will be slightly technophobic, but open to psionics. Does that fit okay?
The current situation on Ingarmurgi (E561777-9 Ni 903) is messy. There have been several major local wars, and the planet has become balkanized. But overall, there was just a slight increase in population, and a slight decrease in technology. [FYI - Keger (X696877-7 HiIn 824) is much worse.]
Basically, the PCs title would make him the leader of both planets (and possibly several other colonies), but due to the collapse and balkanization, his title has become somewhat meaningless. He is still technically the highest ranking person on the planet, but the governments have refused to aquiesce any authority, so his position is basically mute. He is a figurehead from the fallen Imperium. On the other hand, the government seeks to court his support to add legitimacy to their claims of planetary sovereignty, and he finds himself at an awkward impasse. He has no true authority, but everyone still kisses his butt. He will of course be allied with just one local government, and will receive limited support in return. The initial adventure will involve travelling covertly to another country on the planet to attempt to gain access to some advanced technology. He has to assemble a team and do this himself, because it is not a government-sanctioned mission.
Q5: Are there any major flaws in my thinking so far?
Basically I'm trying to set up a pocket empire campaign, with the PCs as major players. Instead of jumping around all the time, I'm planning to keep them in one area and develop it in much more detail than I am normally able to. Any last thoughts or advice?
Thanks!
Chad