Ok
We have discussed homes in the far future. How about the stuff people want.
1) Everyday gadgets people will use (Personal organizers, Video glasses, computer backpacks with eye wear moniters, grav scooters, chamelion clothing, hydration circulation clothing, games, etc)
2) Toys for the rich (larger yahts, grav Recreation homes, food and drink dispensers, time telling devices, table games, robots, personal weapons (lethal or non lethal, etc)
Stuff our players will need/want and seek for themselves or be invited to enjoy by patrons.
We have discussed homes in the far future. How about the stuff people want.
1) Everyday gadgets people will use (Personal organizers, Video glasses, computer backpacks with eye wear moniters, grav scooters, chamelion clothing, hydration circulation clothing, games, etc)
2) Toys for the rich (larger yahts, grav Recreation homes, food and drink dispensers, time telling devices, table games, robots, personal weapons (lethal or non lethal, etc)
Stuff our players will need/want and seek for themselves or be invited to enjoy by patrons.
