Hello all. I am brand-spanking new to Traveller but a long time fan of science fiction, and apparently a lot of stuff that shares roots or inspiration from Traveller.
I've just started my first Traveller game, and I'm trying to keep MTU as close as I can to the OTU as I can at this point. Well, here is the thing. One of my players ended up rolling up a character with a 15 SOC.
So, he's a Duke. Now this happened as a mustering out benefit from the Navy, which I included as part of his story of receiving news upon leaving the service that his father, formerly the Count of the Imperial Worlds in 268, had been promoted to the rank of Duke for his work in drawing more worlds toward the Imperium, and was shortly assassinated by unknown anti-imperial forces.
Now the player was in the army himself, so chose to go the non-officer path, but managed to hit Master Chief before exiting his career. So I have this plan to maybe give the option of letting him travel to 268 (They are currently in Regina) and claim his birthright, trying to bring the Imperium to the subsector, or let him run away with possible assassins on his tail.
Or should I maybe define his father's Duchy as a subsector over in the Cannon untouched regions (Delphi and such).
So, being new to the game I wanted to ask two questions:
1.) Is this a good idea, or will it focus too much on one player?
2.) What have you done when players end up with high titles, especially Duke.
I've just started my first Traveller game, and I'm trying to keep MTU as close as I can to the OTU as I can at this point. Well, here is the thing. One of my players ended up rolling up a character with a 15 SOC.
So, he's a Duke. Now this happened as a mustering out benefit from the Navy, which I included as part of his story of receiving news upon leaving the service that his father, formerly the Count of the Imperial Worlds in 268, had been promoted to the rank of Duke for his work in drawing more worlds toward the Imperium, and was shortly assassinated by unknown anti-imperial forces.
Now the player was in the army himself, so chose to go the non-officer path, but managed to hit Master Chief before exiting his career. So I have this plan to maybe give the option of letting him travel to 268 (They are currently in Regina) and claim his birthright, trying to bring the Imperium to the subsector, or let him run away with possible assassins on his tail.
Or should I maybe define his father's Duchy as a subsector over in the Cannon untouched regions (Delphi and such).
So, being new to the game I wanted to ask two questions:
1.) Is this a good idea, or will it focus too much on one player?
2.) What have you done when players end up with high titles, especially Duke.