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Does anybody play Intercept

barfoo

SOC-7
Hi, I am curious if anyone is playing my space combat game Intercept? I get a fair amount of hits and downloads on the blog but no real indication of anyone using it much. Pencil and paper, free, need to print out some mapsheets or maybe the rulebook.
Features: Integrates well with Traveller, LBB and Moongoose especially so. Has it's own design system to automate designing (Excel but pretty robust against doing anything in error).
Double-blind referee-less hidden movement.
Ready made designs for most of the smaller Traveller ships.
Lots of rules on planet line of sight, docking, aerobraking, ramming etc that pop up a lot in roleplaying situations but is rarely covered by any ruleset.
http://vectormovement.wordpress.com
 
The Author is Rob Caswell - he's a noted artist and has written for Traveller. First I've heard of this, tho.
 
Wil, I thought the author is Anders Backman? Is that a nom de plume for Caswell?


@Intercept, I like these rules:
page 3 said:
Maneuver is performed lowest to highest [initiative] while combat is performed highest to lowest.

[...]

Ship tactics allow multiple ships with the same vector, facing and position to move as one.

I note that Battle Rider used the Fleet Tactics skill to define the largest squadron size for a side, which is a simpler mechanic than the one above, but offers similar sorts of benefits.

I see that the use of initiative breaks up the old you-go-I-go phasing of other Traveller wargames.
 
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