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Different characters in MT vs. Ct?

Another question based on ignorance and not having a copy of MT...

Are there different and new character possibilities from MT beyonf the ones listed in Books 4,5,6 and 7 and Citizens of the Imperium?
 
Another question based on ignorance and not having a copy of MT...

Are there different and new character possibilities from MT beyonf the ones listed in Books 4,5,6 and 7 and Citizens of the Imperium?
 
Another question based on ignorance and not having a copy of MT...

Are there different and new character possibilities from MT beyonf the ones listed in Books 4,5,6 and 7 and Citizens of the Imperium?
 
MT includes 18 basic ("by term") careers and 4 advanced ("by year") careers. The 18 basic careers are 5 of the 6 from Book 1 (no Other), all 12 from Supplement 4, and the Law Enforcer (which I believe premiered in issue #4 of The Travellers' Digest -- it's not the same as the Law Enforcer career that was in one of the early issues of Challenge)*. The 4 advanced careers were the char-gen sections of Books 4-7. C.O.A.C.C. (an MT supplement) also presented an advanced career sequence for Flyer characters, and DGP's The Early Adventures included a basic-career for Journalists (based on their CT journalist career from TD#2, and once again not the same as the Journalist career presented around the same time in Challenge). The two DGP alien books included race-specific basic (but not advanced)char-gen tables for the appropriate races (i.e. Vilani, Vargr, Solomani, Aslan).

Hope this helped.

*Note: basic char-gen in MT is slightly different than CT Book 1 & supp. 4 in that there's an extra roll for Special Duty, success at which gives the character an extra skill for the term, and a sub-rule that states that any roll (commission, promotion, special duty) that succeeds by 4+ (i.e. roll 11+ on an 7+ roll) provides 2 extra skills instead of one. These changes were made to bring basic characters' skill-totals more in line with those generated under the advanced systems. Also the skill charts have been modified with many more Cascade and Cluster skills (where the player is allowed to choose one of several skills from a list). This allowed all character-types a broader mix of available skills and gave the player a bit more choice in what his character would eventually look like. IMO char-gen is one of MT's unambiguous improvements over CT -- it includes everything that was good about CT char-gen, plus a little bit more.
 
MT includes 18 basic ("by term") careers and 4 advanced ("by year") careers. The 18 basic careers are 5 of the 6 from Book 1 (no Other), all 12 from Supplement 4, and the Law Enforcer (which I believe premiered in issue #4 of The Travellers' Digest -- it's not the same as the Law Enforcer career that was in one of the early issues of Challenge)*. The 4 advanced careers were the char-gen sections of Books 4-7. C.O.A.C.C. (an MT supplement) also presented an advanced career sequence for Flyer characters, and DGP's The Early Adventures included a basic-career for Journalists (based on their CT journalist career from TD#2, and once again not the same as the Journalist career presented around the same time in Challenge). The two DGP alien books included race-specific basic (but not advanced)char-gen tables for the appropriate races (i.e. Vilani, Vargr, Solomani, Aslan).

Hope this helped.

*Note: basic char-gen in MT is slightly different than CT Book 1 & supp. 4 in that there's an extra roll for Special Duty, success at which gives the character an extra skill for the term, and a sub-rule that states that any roll (commission, promotion, special duty) that succeeds by 4+ (i.e. roll 11+ on an 7+ roll) provides 2 extra skills instead of one. These changes were made to bring basic characters' skill-totals more in line with those generated under the advanced systems. Also the skill charts have been modified with many more Cascade and Cluster skills (where the player is allowed to choose one of several skills from a list). This allowed all character-types a broader mix of available skills and gave the player a bit more choice in what his character would eventually look like. IMO char-gen is one of MT's unambiguous improvements over CT -- it includes everything that was good about CT char-gen, plus a little bit more.
 
MT includes 18 basic ("by term") careers and 4 advanced ("by year") careers. The 18 basic careers are 5 of the 6 from Book 1 (no Other), all 12 from Supplement 4, and the Law Enforcer (which I believe premiered in issue #4 of The Travellers' Digest -- it's not the same as the Law Enforcer career that was in one of the early issues of Challenge)*. The 4 advanced careers were the char-gen sections of Books 4-7. C.O.A.C.C. (an MT supplement) also presented an advanced career sequence for Flyer characters, and DGP's The Early Adventures included a basic-career for Journalists (based on their CT journalist career from TD#2, and once again not the same as the Journalist career presented around the same time in Challenge). The two DGP alien books included race-specific basic (but not advanced)char-gen tables for the appropriate races (i.e. Vilani, Vargr, Solomani, Aslan).

Hope this helped.

*Note: basic char-gen in MT is slightly different than CT Book 1 & supp. 4 in that there's an extra roll for Special Duty, success at which gives the character an extra skill for the term, and a sub-rule that states that any roll (commission, promotion, special duty) that succeeds by 4+ (i.e. roll 11+ on an 7+ roll) provides 2 extra skills instead of one. These changes were made to bring basic characters' skill-totals more in line with those generated under the advanced systems. Also the skill charts have been modified with many more Cascade and Cluster skills (where the player is allowed to choose one of several skills from a list). This allowed all character-types a broader mix of available skills and gave the player a bit more choice in what his character would eventually look like. IMO char-gen is one of MT's unambiguous improvements over CT -- it includes everything that was good about CT char-gen, plus a little bit more.
 
Thanks TF. Useful to know. I should try to hunt down the MT char-gen book. Is it in the player manual or some other part of the set?
 
Thanks TF. Useful to know. I should try to hunt down the MT char-gen book. Is it in the player manual or some other part of the set?
 
Thanks TF. Useful to know. I should try to hunt down the MT char-gen book. Is it in the player manual or some other part of the set?
 
Yeah, char-gen is in the Players Manual. IMO the entire 3-volume MT boxed set (Player Manual, Referee Manual, Imperial Encyclopedia) plus the Referee Companion are all well worth getting even for a die-hard CTer, but if money's tight and/or they're not available the Players Manual is the one you want most/first.
 
Yeah, char-gen is in the Players Manual. IMO the entire 3-volume MT boxed set (Player Manual, Referee Manual, Imperial Encyclopedia) plus the Referee Companion are all well worth getting even for a die-hard CTer, but if money's tight and/or they're not available the Players Manual is the one you want most/first.
 
Yeah, char-gen is in the Players Manual. IMO the entire 3-volume MT boxed set (Player Manual, Referee Manual, Imperial Encyclopedia) plus the Referee Companion are all well worth getting even for a die-hard CTer, but if money's tight and/or they're not available the Players Manual is the one you want most/first.
 
If you havn't already done so it may be worth visiting www.traveller5.com and looking at the character gen playtest files.
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I have and enjoyed looking at them. Are these closely related to Mega-Traveller? I have heard that these actually look like Traveller 4 being cleaned up.

The role of "Agent" is pretty nebulous under the rules and seems like "Bureaucrat" with a sexier title...
 
If you havn't already done so it may be worth visiting www.traveller5.com and looking at the character gen playtest files.
===============================================
I have and enjoyed looking at them. Are these closely related to Mega-Traveller? I have heard that these actually look like Traveller 4 being cleaned up.

The role of "Agent" is pretty nebulous under the rules and seems like "Bureaucrat" with a sexier title...
 
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