Count me in.
I'd do it for mileage and new copies of books as mine get worn out and perhaps being a Count or Duke but the last part is negotiable.
Depending on how far I am going, perhaps a hotel room occasionally. I can probably give you a weekend a month possibly 2.
I am in North Central Indiana, which means within Easy Reach of Chicago, not so easy but not bad Reach of Kalamazoo, MI, Grand Rapids, MI and fairly easy driving to Lansing, MI, Detroit, MI, Indianapolis, IN, Toledo, OH. (Or to put it another way, Notre Dame, Purdue, Northwestern, Michigan State, University of Michigan...
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Do we target Game Stores or Book Stores or College campuses?
I think the Demo teams would need 3 or 4 good one off adventures that can be linked and each would take an hour or so to play. Complete with Pregenerated Characters, some snappy Cardboard heros and a nice set of deckplans to scale. Perhaps some computer graphics for a Notebook computer. That way we could cycle people through it but the ones with a real interest can keep playing.
And I think, at least initially we should all be using the same material. Not going off on our own with our own Adventures and each of our own interpretations of the OTU.
One other thing, and this may seem silly, but I think the term OTU may be daunting to newcommers to Traveller. Leave it out of the Demos. Say there is lots of material available. Say there are plenty of adventures, maps and equipment guides but OTU, leave that for after they own the product.
The other thing we would need is the Store, if we are at a store, to be stocked so the customers can buy it. If it isn't a store environment then we would need inventory. It doesn't do any good in the Instant Gratification world to not be able to supply it now!
Oh and everything used must be for sale, that kind of goes without saying, but that would include a CD of the Computer Graphics, the Cardboard heros, the Deckplans.