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CT rules: How many languages known?

Originally posted by Kurega Gikur:
I don’t think you are giving them too many languages at all. If anything it is too few.

In the real world finding people who speak three languages is not unheard of and not necessarily tied to education.
this is very true i had a filipina girlfiend
once...she spoke her own dialect(ilicano)
her national language(tagalog)...(english)
is taught in EVERY filipino school...(spanish)
as the spanairds ruled the phillippines and
she lived in china(madarin)....

and to note she grew up as a naked little
village girl till 10 or so....i met her when
she was 24 so in 14 years she learned all that...
which shows you if your willing you can learn
anything you want..even in the bush...

myself i have a smattering of tagalog,spanish
french,english,german...and i know a few words
in vietnamese,russian,dutch....and i am considered
slow in the head by my school records...
 
Originally posted by Kurega Gikur:
I don’t think you are giving them too many languages at all. If anything it is too few.

In the real world finding people who speak three languages is not unheard of and not necessarily tied to education.
this is very true i had a filipina girlfiend
once...she spoke her own dialect(ilicano)
her national language(tagalog)...(english)
is taught in EVERY filipino school...(spanish)
as the spanairds ruled the phillippines and
she lived in china(madarin)....

and to note she grew up as a naked little
village girl till 10 or so....i met her when
she was 24 so in 14 years she learned all that...
which shows you if your willing you can learn
anything you want..even in the bush...

myself i have a smattering of tagalog,spanish
french,english,german...and i know a few words
in vietnamese,russian,dutch....and i am considered
slow in the head by my school records...
 
Most people can soak up languages like a sponge in their early years, and adults can muddle through whatever languages they have to in order to get by. I hear that younger Europeans are mostly tri-lingual or better nowadays -- for example, a German youth might know French and Italian just by living in close proximity to those countries. That's three languages learned before the age of 18, and that's just regular people like you and me.

The "typical" Traveller (i.e. someone who has an interstellar career and/or post-career) would know at least 3 languages: one or more of her homeworld languages, plus Anglic, plus some other language -- Trade Vilani, for example. If the character was born on one world but then relocated to another world before the age of 18, then she might know even more languages.

So before the actual career process begins, the character is already fluent in more than one language.
 
Most people can soak up languages like a sponge in their early years, and adults can muddle through whatever languages they have to in order to get by. I hear that younger Europeans are mostly tri-lingual or better nowadays -- for example, a German youth might know French and Italian just by living in close proximity to those countries. That's three languages learned before the age of 18, and that's just regular people like you and me.

The "typical" Traveller (i.e. someone who has an interstellar career and/or post-career) would know at least 3 languages: one or more of her homeworld languages, plus Anglic, plus some other language -- Trade Vilani, for example. If the character was born on one world but then relocated to another world before the age of 18, then she might know even more languages.

So before the actual career process begins, the character is already fluent in more than one language.
 
Originally posted by Maladominus:
I wanted to know... for Classic Traveller, are there any rules (or maybe some obscure JTAS article) on a system for allowing characters to know languages other than their native tongue?
There is a JTAS article that addresses languages in CT.

If your question isn't old news, e-mail me privately (since I'm not watching this thread), and I'll post the specifics for you (unless you've already go everything you need).
 
Originally posted by Maladominus:
I wanted to know... for Classic Traveller, are there any rules (or maybe some obscure JTAS article) on a system for allowing characters to know languages other than their native tongue?
There is a JTAS article that addresses languages in CT.

If your question isn't old news, e-mail me privately (since I'm not watching this thread), and I'll post the specifics for you (unless you've already go everything you need).
 
I tended to use planetary language (if different
from Galanglic) & EDU stat. Though admittedly with neural mindfeed devices ((inspired by White's Sector General series) you can temporarily be fluent in any language after a session) & translation devices learning a language could just be redundant.

Manax Darkhstarr's Languages include Galanglic, Vilani, Zhodani, Aslan, Xinghat ( a pirate cant
handed down through the family).

Bette Noire's languages are Galanglic, Zhodani, Aslan, Esylat, KosDeutsch (the state language of
Die Weltbund, Xinghat, & her native tongue Nhilani ( a Lilithian language that's a hybrid of ancient Vilani & Japanese).
 
I tended to use planetary language (if different
from Galanglic) & EDU stat. Though admittedly with neural mindfeed devices ((inspired by White's Sector General series) you can temporarily be fluent in any language after a session) & translation devices learning a language could just be redundant.

Manax Darkhstarr's Languages include Galanglic, Vilani, Zhodani, Aslan, Xinghat ( a pirate cant
handed down through the family).

Bette Noire's languages are Galanglic, Zhodani, Aslan, Esylat, KosDeutsch (the state language of
Die Weltbund, Xinghat, & her native tongue Nhilani ( a Lilithian language that's a hybrid of ancient Vilani & Japanese).
 
Originally posted by WJP:
There is a JTAS article that addresses languages in CT.
Hey Mal,

I received your PM.

The "Languages in Traveller" article can be found in Best of the Journal of the Travellers' Aid Vol. 4. (It's in an earlier one as well, of course, I just found it in the BOTJ first.)

The article is rather long, for JTAS standards. It covers a lot of ground.

TOPIC: LANGUAGES OF THE IMPERIUM - covers a basic definition of Galanglic, being a dialect of Anglic, which is used on many worlds in the Imperium much the way English is used as the international language of the world today.

There are various local dialects of Anglic, Galanglic being the one used in the Marches, mostly. The article describes how, on low tech and balkanized worlds, some/many people learn Galanglic as a second language, but Galanglic is typically only used around the star port. The local tongue is used in other/most parts of the world.

There's some more details, but without typing in the entire article, you get the idea.

One of the effects, though, is the NPC encounter Reaction throw from Book 3.

The article provides a table where you can find out how language barrier, accents, and local influences will effect PC encounters with NPC during their travels.

It's a very handy table. I use it in my games. Language is always an issue--just like if you travel to a different country in the world today.

I'll reproduce this table for you if you think yo need it.


TOPIC: EXCEPTIONS - In this part of the article, specific exceptions and situations concerning languages are addressed: Starports; Merchant Characters; and Balkanized Worlds.

TOPIC: SKILLS - In this part of the article, the skills that give a character a bonus when dealing with people who speak a foreign language are listed: Liaison, Streetwise, Broker, and Trader.

TOPIC: LEARNING LANGUAGES - This part of the article discusses rules for learning languages in Traveller.

The article basically says that a character starts with his own native toungue but can learn new languages at varying speeds, depending on the situation. There are a lot of "ifs" in the article..if a tutor or electronic guidance is available...if the character immerses himself in the culture of the language he's trying to learn...etc.

The character, after studying for two hours a day, will gain a rudimentary knowledge of a new language in about six weeks and a working knowledge of the new language in about six months (rudimentary Knowl gives a +1DM on the reaction/fluency chart I mentioned above while a working Knowl give a +2DM).

Characters who study the language for about a year will gain the new language on a roll of 6+ on 2D, but, again, there's a lot of "ifs" in the article, mentioned above.

Other "ifs" are things like the character's INT score (for example, INT 9+ reduces acquisition times by 25%), teachers both organic and electronic, and various translator devices (several listed in the article).

TOPIC: LANGUAGES - The last section of the article discusses how Galangic is decended from English on Earth, but there are other influences out there in space. English is the basis for Anglic, but there are bits of French, German, Russian, Vilani, Spanish, Japanese, and Mandarin absorbed into it over the centuries.

This part of the article goes into how members of the Imperial armed forces are require to speak Galanglic in addition to their native dialect, and it talks about languages used in the Solomani Confederation as well as the Sworld Worlds.


Like I said, it's a long article, and it's hard to cover all the detail without re-typing the entire thing.

Hope that general overview helps. If you are looking for something specific, I'll try to look it up in the article for you.

Best,

W.
 
Originally posted by WJP:
There is a JTAS article that addresses languages in CT.
Hey Mal,

I received your PM.

The "Languages in Traveller" article can be found in Best of the Journal of the Travellers' Aid Vol. 4. (It's in an earlier one as well, of course, I just found it in the BOTJ first.)

The article is rather long, for JTAS standards. It covers a lot of ground.

TOPIC: LANGUAGES OF THE IMPERIUM - covers a basic definition of Galanglic, being a dialect of Anglic, which is used on many worlds in the Imperium much the way English is used as the international language of the world today.

There are various local dialects of Anglic, Galanglic being the one used in the Marches, mostly. The article describes how, on low tech and balkanized worlds, some/many people learn Galanglic as a second language, but Galanglic is typically only used around the star port. The local tongue is used in other/most parts of the world.

There's some more details, but without typing in the entire article, you get the idea.

One of the effects, though, is the NPC encounter Reaction throw from Book 3.

The article provides a table where you can find out how language barrier, accents, and local influences will effect PC encounters with NPC during their travels.

It's a very handy table. I use it in my games. Language is always an issue--just like if you travel to a different country in the world today.

I'll reproduce this table for you if you think yo need it.


TOPIC: EXCEPTIONS - In this part of the article, specific exceptions and situations concerning languages are addressed: Starports; Merchant Characters; and Balkanized Worlds.

TOPIC: SKILLS - In this part of the article, the skills that give a character a bonus when dealing with people who speak a foreign language are listed: Liaison, Streetwise, Broker, and Trader.

TOPIC: LEARNING LANGUAGES - This part of the article discusses rules for learning languages in Traveller.

The article basically says that a character starts with his own native toungue but can learn new languages at varying speeds, depending on the situation. There are a lot of "ifs" in the article..if a tutor or electronic guidance is available...if the character immerses himself in the culture of the language he's trying to learn...etc.

The character, after studying for two hours a day, will gain a rudimentary knowledge of a new language in about six weeks and a working knowledge of the new language in about six months (rudimentary Knowl gives a +1DM on the reaction/fluency chart I mentioned above while a working Knowl give a +2DM).

Characters who study the language for about a year will gain the new language on a roll of 6+ on 2D, but, again, there's a lot of "ifs" in the article, mentioned above.

Other "ifs" are things like the character's INT score (for example, INT 9+ reduces acquisition times by 25%), teachers both organic and electronic, and various translator devices (several listed in the article).

TOPIC: LANGUAGES - The last section of the article discusses how Galangic is decended from English on Earth, but there are other influences out there in space. English is the basis for Anglic, but there are bits of French, German, Russian, Vilani, Spanish, Japanese, and Mandarin absorbed into it over the centuries.

This part of the article goes into how members of the Imperial armed forces are require to speak Galanglic in addition to their native dialect, and it talks about languages used in the Solomani Confederation as well as the Sworld Worlds.


Like I said, it's a long article, and it's hard to cover all the detail without re-typing the entire thing.

Hope that general overview helps. If you are looking for something specific, I'll try to look it up in the article for you.

Best,

W.
 
Excellent, thanks WJP! I prefer JTAS articles, because they really tend to cover topics in detail, and a lot of thought and research is done to put those articles together.

Plus, it's easy enough to get a hold of BOTJ#4, several copies are always available on eBay.

-M
 
Excellent, thanks WJP! I prefer JTAS articles, because they really tend to cover topics in detail, and a lot of thought and research is done to put those articles together.

Plus, it's easy enough to get a hold of BOTJ#4, several copies are always available on eBay.

-M
 
Originally posted by Maladominus:
Excellent, thanks WJP! I prefer JTAS articles, because they really tend to cover topics in detail, and a lot of thought and research is done to put those articles together.

Plus, it's easy enough to get a hold of BOTJ#4, several copies are always available on eBay.

-M
No prob, brother Mal.

The article is also in JTAS #16, so you can get by with BOTJ#4 or JTAS#16.

W.
 
Originally posted by Maladominus:
Excellent, thanks WJP! I prefer JTAS articles, because they really tend to cover topics in detail, and a lot of thought and research is done to put those articles together.

Plus, it's easy enough to get a hold of BOTJ#4, several copies are always available on eBay.

-M
No prob, brother Mal.

The article is also in JTAS #16, so you can get by with BOTJ#4 or JTAS#16.

W.
 
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