• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.

Conversion from FF&S

I have played TNE many years ago and loved FF&S since I am such a tech-head. I want to introduce my D&D d20 group to scifi RPG in the form of T20.

I was wondering if there were any conversion rules for weapons (personal nd ship based) for FF&S to get them into T20?
 
I haven't seen any. I created a number of additional weapons for TA6 using the design sequences in Striker, then fudging the results to match (approximately) with existing weapons. The best way is probably the "Looks About Right" massive fudging method.
 
I tried converting some other stuff from FF&S... I couldn't even get things close. OF course I was working with the design sequences and I'd never actually USED FF&S before, so it was difficult for me. (Specifically I was trying to convert solar power plants for use on T20 ships/vehicles)
 
The reason I ask is that, years ago, I made a fighter in FF&S that had a vehicle fusion cannon where the shell was the size of a 55-gallon oil drum.

It was only good for one hex, but boy would it cause massive damage!
 
Back
Top