kilemall
SOC-14 5K
That was a retcon, and a very silly retcon at that. it was to prevent people charging jump capacitors and using them to power weapons and screens while using full power plant output for emergency agility.
A more sensible interpretation is that the capacitors can only feed power into the power grid an the expense of your power plant generation. Power down your power plant by a factor or 2 and top up with capacitor EPs.
But that adds a lot of complexity and requires a turn by turn EP tracking that HG combat was simply never intended to do.
I agree that if your power distribution grid is damaged then you can not transfer power from the power plant or capacitors to ship systems esxcept at a reduced rate, but that again is not explicitly covered by the rules. Is a power plant hit damage to the energy transfe grid or damage to the reactor itself?
Different referees will have different interpretations and house rules for this.
The increased complexity I introduce to handle all that is to determine where the capacitors are in the power flow relative to downstream systems and distribution.
If inserted between the power plant and the system, the capacitors are then dedicated to that system and can have extra charge banked up, but just for it. And the system cannot be powered except through the capacitors.
If hung off the main power plant than you are limited to the base distribution capacity inherent in the PN. But I allow increase in distribution by determining what the power plant size would be with the PN plus capacitor discharge and charging 20% of that tonnage to handle both.
Alternatively that distribution could be separate from the power plant so could be engaged even if the power plant was destroyed, but would be an either/or with the requirement of hard swapping the power feeds to the capacitor distribution system.
The original defined purpose of black globe absorption would have a power flow of BG to capacitor to power plant.
If using capacitors regularly for battery purposes, there should be a minute chance of detonation. I don’t do ship destroyed, but rather 1 EP = 10 tons of damage. So a dton of capacitors is 360 tons. I’d have to explain my damage system which has a chance of that applying to the hull and thus destruction, but certainly will damage/destroy major systems.
