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Confused by Trade Codes

gchuck

SOC-12
Knight
So, I just ginned up this planet/system using TW, for MTU. Saved the map, and edited it in PS. The 'warmest' surface temp is in the mid-to-low single digits.1830 Jersild.png
And got a trade code Ho. Hot? Seriously?
Anyone got the skinny on where I might find the 'breakdown' on criteria for Trade Classifications?
I've used TW for a while now, and am comfortable with it. This just has me tweaking badly.
Did the 'Wiki' thing, and that didn't help much.

Thanks in advance!
 
A Hot World appears to be defined in T5. Does your generator create the habitable zone? Though I speculate that for some low-output stars, this might actually fit. Maybe albedo off the icecaps is having an effect.
 
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Correct. Hot (Ho), Cold (Co), and Frozen (Fr) are trade codes responding to the Habitable Zone placement HZ -1, HZ 0 (no code required), and HZ +1 Orbits (capital O) in any given world-system. A sensitive Traveller may think twice about stepping off their vessel in a Hot world, e.g. Bwaps. Some sophonts such as Urzaeng Vargr or Ursa may favor Cold worlds since they're covered in dense fur. These codes are environmental as well as placements of planets in Orbits of a world-system.
Polar Vargr.jpg
 
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