the only real issue I see here is scale.
as in 'The Imperium has a thousand systems worth of manpower and resources' not just part of one planet's.
they also have a much more 'long view' perspective than any 'nation state' on a planet can have. decades of waiting is nothing to the Imperium. to a planet's population, cut off by blockade, with it's production/resource base under High-Guard, possibly bombarded to rubble, if they've gotten too 'problematic'?
not nearly the same equation.
if you, as I do, run the 3rdI as "stable, essentially beneficent, generally non-corrupt-but mostly worried about The Space Between The Worlds that make up it's technological, social and resource base" it becomes clear that an individual world, or world-group can surely have a lot of autonomy, and certainly 'enough rope to hang themselves' if they forget their place. The manipulation of mass opinion is a well practiced science to the Imperium. We, trapped here on Terra, today, hardly have a grasp of what twenty years of subtle, competent governance even looks like, let alone what it means to be part of a 'unified Imperium of trusted members'. Which, in essence, is why we play Traveller in the first place. To try and get a feel for that. To think bigger than just our small, damaged World. To feel like we might not be alone.
The average citizen of the Empire is 'happy' and 'better of with it than without it', yes? Sure, there are problems, but I suppose I'm asking a question here. "Is your Imperium 'Evil'? Because mine isn't, and I guess I assume that's one of the 'core values' of the Game and Setting, to me.
as in 'The Imperium has a thousand systems worth of manpower and resources' not just part of one planet's.
they also have a much more 'long view' perspective than any 'nation state' on a planet can have. decades of waiting is nothing to the Imperium. to a planet's population, cut off by blockade, with it's production/resource base under High-Guard, possibly bombarded to rubble, if they've gotten too 'problematic'?
not nearly the same equation.
if you, as I do, run the 3rdI as "stable, essentially beneficent, generally non-corrupt-but mostly worried about The Space Between The Worlds that make up it's technological, social and resource base" it becomes clear that an individual world, or world-group can surely have a lot of autonomy, and certainly 'enough rope to hang themselves' if they forget their place. The manipulation of mass opinion is a well practiced science to the Imperium. We, trapped here on Terra, today, hardly have a grasp of what twenty years of subtle, competent governance even looks like, let alone what it means to be part of a 'unified Imperium of trusted members'. Which, in essence, is why we play Traveller in the first place. To try and get a feel for that. To think bigger than just our small, damaged World. To feel like we might not be alone.
The average citizen of the Empire is 'happy' and 'better of with it than without it', yes? Sure, there are problems, but I suppose I'm asking a question here. "Is your Imperium 'Evil'? Because mine isn't, and I guess I assume that's one of the 'core values' of the Game and Setting, to me.