Good morning, All,
I've been kicking around the idea of creating an application that will analyze a sector file and create plausible suggestions for communication routes. However, before I can undertake such a task, I'll need to develop a method by which UWP data could be analyzed and each world rated for its likelihood as a communications route candidate.
In CT, there was a table in which the Referee could look at all the worlds within 4 parsecs and roll a D6, comparing it to some number based on distance and starport. This determined if a communication route existed between the worlds. I don't think this method is enough, though.
I would like to create a system, inspired by GT's Far Trader, that rates a world as a communication potential based on relevant factors. I think the major factors are:
Starport
Tech Level
Population
Then I could analyze each sector for worlds with a communication rating of X or higher, and create routes between them.
My current thoughts are something along these lines:
A world's interstellar communication rating (ICR) is determined by adding Pop and TL together, then dividing the result by two. Starports add to the ICR as follows:
Starport A: +2
Starport B: +0
Starport C: -2
Starport D: -4
Starport E or X: ICR=0
Major routes of communication exist between worlds with an ICR of 10 or higher. (This assumes that a TL12, Pop 8, Starport B world is the minimum for being a good hub for interstellar communication.)
Minor routes occur for an ICR of 7.5 or higher. (This assumes that a TL9, Pop 6, Starport B world would reflect the minimum requirements for a good world to have on a minor communication route along the frontier.)
Thoughts?
-Flynn
I've been kicking around the idea of creating an application that will analyze a sector file and create plausible suggestions for communication routes. However, before I can undertake such a task, I'll need to develop a method by which UWP data could be analyzed and each world rated for its likelihood as a communications route candidate.
In CT, there was a table in which the Referee could look at all the worlds within 4 parsecs and roll a D6, comparing it to some number based on distance and starport. This determined if a communication route existed between the worlds. I don't think this method is enough, though.
I would like to create a system, inspired by GT's Far Trader, that rates a world as a communication potential based on relevant factors. I think the major factors are:
Starport
Tech Level
Population
Then I could analyze each sector for worlds with a communication rating of X or higher, and create routes between them.
My current thoughts are something along these lines:
A world's interstellar communication rating (ICR) is determined by adding Pop and TL together, then dividing the result by two. Starports add to the ICR as follows:
Starport A: +2
Starport B: +0
Starport C: -2
Starport D: -4
Starport E or X: ICR=0
Major routes of communication exist between worlds with an ICR of 10 or higher. (This assumes that a TL12, Pop 8, Starport B world is the minimum for being a good hub for interstellar communication.)
Minor routes occur for an ICR of 7.5 or higher. (This assumes that a TL9, Pop 6, Starport B world would reflect the minimum requirements for a good world to have on a minor communication route along the frontier.)
Thoughts?
-Flynn