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General Breaking down SOC

Perhaps, and I'm not addressing that. I'm only describing how the game rules treat it.

Also, there is no "management" skill*... probably because most of that happens at the meta level (between players and the referee).

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*personnel management, operations managment, etc. Nor logistics!
To me Admin does the logistics and operations, of which bureaucracy is just operationalizing org design and goals.
 
Titles for social positions in hierarchies change, the deference those of a lower rank must pay to those of higher rank is baked into the system. Doesn't matter if it the civilian, military, religious or corporate authority, if there is a hierarchy you have a social rank.

Don't like it? Don't play in a setting with a hierarchical culture. Or have your characters join the Ine Givar... but I bet there is still a hierarchy.
That’s the core of the conclusion I came to- there is a hierarchy even in human orgs/polities that loudly proclaim there aren’t.

SOC can provide an easy ranking system to handle the overall society- I would tend to use career rank for sub orgs like military, megacorps or outlaws like the IG or pirates. That principle should handle something like a low SOC high rank entertainer.
 
You can handle Social Standing as a hard statistic, which means that they have a title tied to each tier.

That would mean that any influence these titles carry, only have an effect if the other party is aware of it.
 
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