In the MT errata it says that
"A character who remains stationary for the combat round and can brace against something may use the Gyrostable difficulty profile when firing his weapon"
and finding this piece of errata made be happy as I have always been unhappy with some of the to hit rolls at the medium range band and this ruling game some players a chance to hit when it was very difficult otherwise.
However at the game last night one of the players using a non gyro-stabilized rifle managed to convince me that they should be considered braced if they crouched and supported their rifle by their shoulder and knee
similar to below
http://www.superstock.com/stock-photos-images/1660R-2490
I was weak and let them have it, and soon I had another player saying they deserved the gyro-stabilized profile because they were holding their handgun "Dirty Harry" style
http://www.telegraph.co.uk/finance/...ckles-to-Hovis-buns-and-Dirty-Harrys-gun.html
that I didn't allow but there was much grumbling and this will not be the last of this..
I don't know too much about guns.. but I though the first of my rulings fair because I charged movement points for the player to get into and out of the stance and because the Rifle has a stock
the other I did not allow because I imagine that is just how you hold a high recoil handgun (actually theirs was a low recoil snub..but..) when stationary
what do other people think should be necessary for bracing a weapon?
other bonus questions.. can a weapon that has gyrostable "built in" be gyrostable and move while firing?
I would be right in saying that a prone shooter (i.e. belly to floor) should be considered braced.. both rifle and handgun?
what protection does being prone give you.. having cover makes the to hit task one higher.. should the target being prone also give the same advantage.. I don't think the amount of protection equal but I hat having DMs that are not raise or lower task difficulty.. it seems to be going against the MT task system.
When in MT do you actually get your players declare what speed they are going at.. I insist that the first time a player acts or is acted against they declare their speed (1 or 2) and receive that many movement points and associated dms whether they then actually subsequently move or not.. they stay with the declaration until the next round. Otherwise it is too simple for a player to declare movement or to be stationary when it is convenient for them selves
"A character who remains stationary for the combat round and can brace against something may use the Gyrostable difficulty profile when firing his weapon"
and finding this piece of errata made be happy as I have always been unhappy with some of the to hit rolls at the medium range band and this ruling game some players a chance to hit when it was very difficult otherwise.
However at the game last night one of the players using a non gyro-stabilized rifle managed to convince me that they should be considered braced if they crouched and supported their rifle by their shoulder and knee
similar to below
http://www.superstock.com/stock-photos-images/1660R-2490
I was weak and let them have it, and soon I had another player saying they deserved the gyro-stabilized profile because they were holding their handgun "Dirty Harry" style
http://www.telegraph.co.uk/finance/...ckles-to-Hovis-buns-and-Dirty-Harrys-gun.html
that I didn't allow but there was much grumbling and this will not be the last of this..
I don't know too much about guns.. but I though the first of my rulings fair because I charged movement points for the player to get into and out of the stance and because the Rifle has a stock
the other I did not allow because I imagine that is just how you hold a high recoil handgun (actually theirs was a low recoil snub..but..) when stationary
what do other people think should be necessary for bracing a weapon?
other bonus questions.. can a weapon that has gyrostable "built in" be gyrostable and move while firing?
I would be right in saying that a prone shooter (i.e. belly to floor) should be considered braced.. both rifle and handgun?
what protection does being prone give you.. having cover makes the to hit task one higher.. should the target being prone also give the same advantage.. I don't think the amount of protection equal but I hat having DMs that are not raise or lower task difficulty.. it seems to be going against the MT task system.
When in MT do you actually get your players declare what speed they are going at.. I insist that the first time a player acts or is acted against they declare their speed (1 or 2) and receive that many movement points and associated dms whether they then actually subsequently move or not.. they stay with the declaration until the next round. Otherwise it is too simple for a player to declare movement or to be stationary when it is convenient for them selves