tbeard1999
SOC-14 1K
Perhaps this was solved elsewhere...
If I understand this correctly, there is a discrepancy between the 1st edition Book2 design of the Xboat as it appears in Supplement7, and the design rules from later editions of Book2. The newer editions necessitated that starships include a jump drive AND a power plant; therefore, by Book2 fuel formulae, a 100-ton Xboat needed 80 tons of fuel. This left no room for the drives, bridge, Model/4, 2 staterooms, and 1 ton of cargo.
...
-Fox
Yup, you can't design a 100 ton jump-4 craft in CT. The problem is the defective formula that CT uses to calculate power plant tonnage -- 10 tons per power number. So a 100 ton ship with Jump-4 and Power-4 has to have 80 tons of fuel.
Here's the solution in my Commonwealth Campaign:
Fast Couriers
Since communications is limited to the speed of travel, the Commonwealth interstellar communications network relies on courier ships. There are three classes of courier ships. Most ordinary communication is handled by a large fleet of Type S Scout/Couriers (Book 2, p. 19), These ships are capable of Jump-2 and provide communications be-tween worlds up to 2 parsecs away.
The X-Boat network relies on 200 ton CF-3 class Jump-4 couriers to provide high speed (up to Jump 4) service between key worlds of the Commonwealth.
These ships are operated by the Survey Service and private companies. In many systems connected by the X-Boat route, the Survey Service subcontracts private contractors who operate their own CF-53 couriers. Survey Service CF-3’s are not named, but are assigned a service number starting with 001 and currently going through 526. There are 81 systems on the Com-monwealth X-Boat route. Ships traditionally depart on Mondays, Wednesdays and Fridays. Considering overhaul and maintenance requirements, this means that about 486 couriers are required. The Survey Service operates 253 couriers and private contractors operate 104 couriers.
As a result, much of the X-Boat fleet is behind on scheduled maintenance. Remarkably, there’s been no statistically significant increase in the accident rate. However, maintenance deferred usually costs more in the end, so the Survey Service is having to increase the X-Boat budget, at the cost of exploration and (particularly) interdiction. X-Boat costs are per jump, and run about cr10 per jump per terabyte of data or kilogram of weight. A courier typically carries triple redundant data storage facilities for 10 million terabytes of data. If this sounds impressive, consider that the typical TL11 high population world planetary data network carries about 1 billion terabytes of data per day. (Just made these numbers up, by the way).
Each courier can carry 9,000 kg of cargo. On non-Survey Service couriers, two passengers can be carried in lieu of the cargo for cr60,000 per passenger per jump. This is three times the going rate for Jump-4 high passages and there is usually a waiting list. The accommodations are cramped, with both passengers sharing a stateroom (or half the stateroom filled with mail if only one passenger is going) and eating in the crew galley. Also the passenger must arrange transport to and from the courier tenders. However, the difference is speed. Commercial Jump-4 liners average 8 parsecs per month; the X-Boat network averages about 14 parsecs per month.
CF-3 Fast Courier
Type: Courier
Displacement: 200 tons
Empty Cost: MCr 128
Drives: Jump D, Maneuver A, Power D, giving Jump-4 and Maneuver-1
Computer: Model-4
Fuel: 120 tons
Staterooms: 2
Cargo: 9 tons
Armament: none (crew has small arms)
Crew: Pilot/Navigator; Engineer