One question I’ve never seen discussed, not even know if it has appeared on any game…
Black Globes affect both, enemy and friendly fire in a similar way. So, if you have a Black Globe flickering at 60%, you have your armor increased by 12 (even against Mesons), but so has your enemy if you hit it. Right to this point?
If so, how does the BG affect your defensive fire?
I mean, if you try to use a laser (or repulsor, or whatever) battery to stop enemy missiles, it’s assumed to also be affected by it, but is there any rules as how is it?
Black Globes affect both, enemy and friendly fire in a similar way. So, if you have a Black Globe flickering at 60%, you have your armor increased by 12 (even against Mesons), but so has your enemy if you hit it. Right to this point?
If so, how does the BG affect your defensive fire?
I mean, if you try to use a laser (or repulsor, or whatever) battery to stop enemy missiles, it’s assumed to also be affected by it, but is there any rules as how is it?
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