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Beyond the Two Thousand Worlds...

  • Thread starter Black Globe Generator
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Black Globe Generator

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I don't have the K'kree alien module yet, so please forgive me if this is already answered therein, but what is known of the worlds and sophonts trailing the Two Thousand Worlds?

I read something - I don't recall where - that suggested that g'naak (sp?) forced out of K'kree space were holding out against the centaurs in this area beyond the trailing border. Does the appropriate alien module offer much in the way of details (if anything at all)? If not, is there another source I should be looking for?

I plan on ordering either the first aliens reprint or a vintage copy of the original module sometime in the not-too-distant future, but I'm curious now, goshdarnit, so please satisfy my need for immediate gratification if you can.

 
Originally posted by Black Globe Generator:
I read something - I don't recall where - that suggested that g'naak (sp?) forced out of K'kree space were holding out against the centaurs in this area beyond the trailing border.
BGG,

Sadly, the little you read is all that we know.

Happily, that means you can make stuff up!


Have fun,
Bill
 
Originally posted by Bill Cameron:
Sadly, the little you read is all that we know.
Actually that's the answer I was hoping for...
Originally posted by Bill Cameron:
Happily, that means you can make stuff up!
...and that's why.

Thanks for the reply.
 
Originally posted by Black Globe Generator:

I read something - I don't recall where - that suggested that g'naak (sp?) forced out of K'kree space were holding out against the centaurs in this area beyond the trailing border. Does the appropriate alien module offer much in the way of details (if anything at all)? If not, is there another source I should be looking for?
This subject is actually covered in MTJ #4. But don't let that stop you from making up something cool.
 
Originally posted by Jim Fetters:
This subject is actually covered in MTJ #4. But don't let that stop you from making up something cool.
No problem - as far as MCTU is concerned, MegaTraveller is just a syndicated holovid series. ;)

Thanks for the information, though!
 
Whatever you feel about MegaTraveller, the story about what happened to the g'naak is well worth chasing down MTJ#4 for. It's worth is weight in gold, even for a CT player. The Rebelling matters not, there.
 
BGG,

Don't worry about MTJ#4. It deals with the original G'Naak, the fellows whose name became synomynous among the K'Kree for all carnivores.

Why you don't need to worry about MTJ#4 is that the adventure is set to spinward of the 2000 Worlds and not to trailing as you originally asked.

While there are 'refugee' g'naak to trailing of the 200 Worlds, there aren't any 'refugee' G'Naak to trailing of the 2000 Worlds. Unless you want them to be there, of course!


Have fun,
Bill
 
Originally posted by Bill Cameron:
Don't worry about MTJ#4. It deals with the original G'Naak, the fellows whose name became synomynous among the K'Kree for all carnivores.
Thanks for the clarification - that's very helpful.

(I started toying with an idea for an adventure arc in which the machinations of a Hiver manipulator lead the adventurers in search of a mcguffin among the displaced g'naak beyond the Two Thousand Worlds. Hilarity ensues.)

I'm sure that the MTJ material is quite good, Cymew. I have a number of books to add to my Traveller library first, but I'll pencil this in on your recommendation.
 
Right so, Bill. I need to learn geography (and read the OP more carefully) a bit better. ;)

It's about the g'naak who went spinward, not trailing. A damn good story it is, but as Bill noted not what you asked for.

No problem moving it, though.
 
I thought everyone knew that the G'ould from Stargate SG-1 were in that area. We know that the System Lordss have fought the Centaurs because their very name is an instruction to their slave warriors to kill.

"Ja'ffa K'kree!"

which clearly establishes that they are in the same universe.
 
Originally posted by Peter Newman:
I thought everyone knew that the G'ould from Stargate SG-1 were in that area. We know that the System Lordss have fought the Centaurs because their very name is an instruction to their slave warriors to kill.

"Ja'ffa K'kree!"

which clearly establishes that they are in the same universe.
Very interesting - maybe I can make the main protagonist a G'ould named E'lliot...

;)

I'm refining the idea, by the way - now I'm envisioning some threat to the K'kree from trailing that is grave enough to drive the centaurs across the Gateway toward the Imperium, an interstellar stampede if you will...
 
Imagine, if you will Gents, just as the Lords of Thunder were dissent K'kree who wanted an Empire. Imagine an Empire of genetically modified K'kree that were designed by early K'kree scientists who discovered cloning also found a way to circumvent some of the racial weaknesses of the K'kree race? There spread thin among the frontier worlds are K'kree who follow no Steppelord, aknowledge all of Chartered Space to be their rightful destiny. The only thing holding them back is the bulk of the conservative K'kree who stand in their way. Therefore, they have begun a secret interbreeding program to raise their numbers but and try hard to mask their anti-social behavior.

Invasion of the Body Snatchers, K'kree style. They look us, they even smell like us but they certainly are not us.
 
Originally posted by Peter Newman:
I thought everyone knew that the G'ould from Stargate SG-1 were in that area. We know that the System Lordss have fought the Centaurs because their very name is an instruction to their slave warriors to kill.

"Ja'ffa K'kree!"

which clearly establishes that they are in the same universe.
Don't knock it -- that will likely never see print, but having an enemy like the G'ould Trailing of the 2000 Worlds is definately an interesting concept....

Hmmmm......If no one minds, I'll do a quickie-writeup under a new topic.....
 
Before you completely dismiss MTJ#4 please keep a few things in mind:
- It is canon and under GDW copyright. It is not DGP "forbidden" canon.
- Despite being published in MTJ#4, it is fundamentally a CT campaign. Yes, they did tack on a couple "Rebellion" references, since it is MegaTraveller Journal, but they are easily ignored.
- It was written by William Keith. It is an excellent campaign.
- It provides a wonderful explanation of the K'kree. Even if not used, it shows the K'kree in action, and in action with humans.
- You can still buy it.
 
Originally posted by daryen:
It is canon and under GDW copyright. It is not DGP "forbidden" canon.
At the risk of completely derailing my own thread, is there anyone out there who gives a [expletives deleted] about nonsense like this?
 
Agreed. All DGP stuff is good, and dare I say at the risk of Bill Cameron's ire ( ;) ), excellent.

Nothing forbidden about it. I've got it, I'll use it and I'll reproduce what the hell I like out of it for my own use and that of anyone that knows me.
 
Originally posted by Black Globe Generator:
</font><blockquote>quote:</font><hr />Originally posted by daryen:
It is canon and under GDW copyright. It is not DGP "forbidden" canon.
At the risk of completely derailing my own thread, is there anyone out there who gives a [expletives deleted] about nonsense like this? </font>[/QUOTE]I do, but only for publishing purposes. The actual status of DGP is that you can use it if you rewrite it, but the Powers That Be have to approve it, so it's safer just to ignore it or write around it. It's collectively some of the best stuff out there, IMO, but if I want to sell something, I effectively have to ignore it.

-Flynn
 
Originally posted by Black Globe Generator:
</font><blockquote>quote:</font><hr />Originally posted by daryen:
It is canon and under GDW copyright. It is not DGP "forbidden" canon.
At the risk of completely derailing my own thread, is there anyone out there who gives a [expletives deleted] about nonsense like this? </font>[/QUOTE]Depends.

If you are just designing stuff for YTU or for stuff to put on the web, then no. It makes no difference whatsoever. Take from whatever source you want (no matter how "unofficial") and ignore whatever source you want (no matter how "official"). It's all good; go for it.

However, if you are trying to write something to be published, then you have to care.

I just put it in there to let people know that it is, for all intents and purposes, pure "official" CT era goodness, regardless of any ephemeral Rebellion trappings and "MegaTraveller" on the magazine cover.

Plus, you can buy an actual copy of the magazine without have to get ripped off on eBay, or download illegal copies.
 
Originally posted by Flynn:
</font><blockquote>quote:</font><hr />Originally posted by Black Globe Generator:
</font><blockquote>quote:</font><hr />Originally posted by daryen:
It is canon and under GDW copyright. It is not DGP "forbidden" canon.
At the risk of completely derailing my own thread, is there anyone out there who gives a [expletives deleted] about nonsense like this? </font>[/QUOTE]I do, but only for publishing purposes.</font>[/QUOTE]
Originally posted by daryen:
However, if you are trying to write something to be published, then you have to care.
Well, lucky for me I'm just some stupid git who likes to play Traveller.
 
Originally posted by Black Globe Generator:
Well, lucky for me I'm just some stupid git who likes to play Traveller.
Yeah, some guys have all the luck! ;)

Keep On Travellin',
Flynn
 
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