mike wightman
SOC-14 10K
Interesting vote so far:
BCS will involve some abstractions - perhaps people are happy with attack factors for spine, bay secondaries, missile salvos and point defence (see later); defences could include configuration, armour screen and point defence.
BBs should be worth the investment - I still can not see how this can be true at every TL, but if people want it then capitals need screens that can mitigate meson guns, armour can take care of the rest
BR vs BB - this is another TL dependant thing. At the mid TLs BR/tender squadrons bring many more spinals per credit to the engagement, and individual riders are going to be maximum armour, maximum screen.
Turrets are for PD - this makes a lot of sense.
+2TL are a strong advantage - also sensible.
Layered defence - take care with this, you want to avoid more rolls than necessary; perhaps combine relevant defences into one factor vs the attack?
Tactical movement rules - would a range band based system be enough or are we looking at full on vector movement?
BCS will involve some abstractions - perhaps people are happy with attack factors for spine, bay secondaries, missile salvos and point defence (see later); defences could include configuration, armour screen and point defence.
BBs should be worth the investment - I still can not see how this can be true at every TL, but if people want it then capitals need screens that can mitigate meson guns, armour can take care of the rest

BR vs BB - this is another TL dependant thing. At the mid TLs BR/tender squadrons bring many more spinals per credit to the engagement, and individual riders are going to be maximum armour, maximum screen.
Turrets are for PD - this makes a lot of sense.
+2TL are a strong advantage - also sensible.
Layered defence - take care with this, you want to avoid more rolls than necessary; perhaps combine relevant defences into one factor vs the attack?
Tactical movement rules - would a range band based system be enough or are we looking at full on vector movement?