Two of the PCs in my game have Armor Proficiency (Battledress) and are interested in tracking some down. Our Prior History process made it so most people are fairly rich and can, if they pool their resources, get a suit or two.
Now I have to worry about the mechanics. I have some basic questions to do with using the suits pragmatically in the game. I'd love it if I could get a little feedback on them.
1) How big is a suit? How does energy work for it? How bulky, heavy and maneuvrable are they? Are they more like MECH or like Starship Troopers gear?
2) Do users need any piloting or driving skills beyond the Armor Prof feat?
3) In zero-g, should "drivers" suffer the same penalties as "naked" people in a mere vac suit?
4) How fast can they go? Can they jump (i.e., Death from Above?)
5) When they get hit, should you use the vehicle hit location system or not? A lot of the results from that wouldn't make much sense?
6) I noticed "Mech" mentioned in a couple of places. How common are they in the Third Imperium? Are they practical in this "reality"?
7) Should "Mech" be interchangeable with word "Battledress" for the purposes of skills required to use them even if they are not the same thing?
That is the tip of the iceberg. I am really worried about a boarding action or someone suiting up on a Starship and going ape. I would like to be able to give the characters details, flavor and pragmatic rules on the use of Battledress, so I appreciate any feedback at all!
Now I have to worry about the mechanics. I have some basic questions to do with using the suits pragmatically in the game. I'd love it if I could get a little feedback on them.
1) How big is a suit? How does energy work for it? How bulky, heavy and maneuvrable are they? Are they more like MECH or like Starship Troopers gear?
2) Do users need any piloting or driving skills beyond the Armor Prof feat?
3) In zero-g, should "drivers" suffer the same penalties as "naked" people in a mere vac suit?
4) How fast can they go? Can they jump (i.e., Death from Above?)
5) When they get hit, should you use the vehicle hit location system or not? A lot of the results from that wouldn't make much sense?
6) I noticed "Mech" mentioned in a couple of places. How common are they in the Third Imperium? Are they practical in this "reality"?
7) Should "Mech" be interchangeable with word "Battledress" for the purposes of skills required to use them even if they are not the same thing?
That is the tip of the iceberg. I am really worried about a boarding action or someone suiting up on a Starship and going ape. I would like to be able to give the characters details, flavor and pragmatic rules on the use of Battledress, so I appreciate any feedback at all!