Here's how I do chargen when generating "throwaway" or "lite" characters, which are nevertheless acceptably canonical for Traveller5:
(0) generate UPP
(1) skip homeworld determination and homeworld skill(s)
(2) skip initial education
(3) skip service branch selection
(4) turn all medals into generic "Medal" (or "MCUF") -- no need to flip to p.109.
In this way, you end up with one page for chargen -- the career page -- plus the skills chapter for reference of course.
Example: Thag the Barbarian
Generate UPP: 8A7484
Skip homeworld stuff: ok.
Skip pre-career education: ok.
Determine career: Being a barbarian, he's going to go for Soldier. He flips to page 90 for the career process, and keeps a thumb in page 142 for skills.
To enlist, he has to roll Str or less. He rolls a 4, and is in.
He starts out as an Enlisted Soldier, rank S1, and receives a Fighting knowledge. Thag chooses Blades. He likes blades.
Skip service branch selection: ok.
Risk & Reward:
Thag chooses Dex for his first characteristic for risk, and rolls Risk=9: he successfully doesn't get injured. He then rolls Reward=6; a medal. Probably taken from the slain body of a particularly nasty enemy.
Promotion is C2. Thank goodness the Soldier career rewards the quick! He rolls a 3 and is promoted to (Enlisted) S2.
Officer Promotion is Soc + Medals -- not likely. He rolls a 10. Better luck next time.
Continue is 7, he rolls an 8. Well, that's okay.
Thag is eligible for five skills: four for completing one term, and one for his promotion to Corporal. He rolls all five times on the Combat table: 1, 1, 5, 4, and 2, i.e. Fighter, Fighter, Gunner, Stealth, and Vacc Suit.
For his second receipt of Fighter, he chooses Unarmed.
For his third receipt of Fighter, he finally gets a level in Fighter.
For Gunner, he chooses Turrets.
Stealth is Stealth, and Vacc Suit is Vacc Suit.
Skillset. His final skill set is:
Fighting-1 (Blades-1, Unarmed-1)
Gunner-0 (Turrets-1)
Stealth-1
Vacc Suit-1
Mustering Out. Thag is eligible for one mustering out benefit. He rolls a 1 on the money table, receiving one Low Passage.
Thag also receives a weapon befitting his Blade skill. Of course, this is an ancestral sword, crafted at a high tech level, light as a feather, cuts enemies like butter, and filigreed with the strong lines of his homeworld's glyphs.
(0) generate UPP
(1) skip homeworld determination and homeworld skill(s)
(2) skip initial education
(3) skip service branch selection
(4) turn all medals into generic "Medal" (or "MCUF") -- no need to flip to p.109.
In this way, you end up with one page for chargen -- the career page -- plus the skills chapter for reference of course.
Example: Thag the Barbarian
Generate UPP: 8A7484
Skip homeworld stuff: ok.
Skip pre-career education: ok.
Determine career: Being a barbarian, he's going to go for Soldier. He flips to page 90 for the career process, and keeps a thumb in page 142 for skills.
To enlist, he has to roll Str or less. He rolls a 4, and is in.
He starts out as an Enlisted Soldier, rank S1, and receives a Fighting knowledge. Thag chooses Blades. He likes blades.
Skip service branch selection: ok.
Risk & Reward:
Thag chooses Dex for his first characteristic for risk, and rolls Risk=9: he successfully doesn't get injured. He then rolls Reward=6; a medal. Probably taken from the slain body of a particularly nasty enemy.
Promotion is C2. Thank goodness the Soldier career rewards the quick! He rolls a 3 and is promoted to (Enlisted) S2.
Officer Promotion is Soc + Medals -- not likely. He rolls a 10. Better luck next time.
Continue is 7, he rolls an 8. Well, that's okay.
Thag is eligible for five skills: four for completing one term, and one for his promotion to Corporal. He rolls all five times on the Combat table: 1, 1, 5, 4, and 2, i.e. Fighter, Fighter, Gunner, Stealth, and Vacc Suit.
For his second receipt of Fighter, he chooses Unarmed.
For his third receipt of Fighter, he finally gets a level in Fighter.
For Gunner, he chooses Turrets.
Stealth is Stealth, and Vacc Suit is Vacc Suit.
Skillset. His final skill set is:
Fighting-1 (Blades-1, Unarmed-1)
Gunner-0 (Turrets-1)
Stealth-1
Vacc Suit-1
Mustering Out. Thag is eligible for one mustering out benefit. He rolls a 1 on the money table, receiving one Low Passage.
Thag also receives a weapon befitting his Blade skill. Of course, this is an ancestral sword, crafted at a high tech level, light as a feather, cuts enemies like butter, and filigreed with the strong lines of his homeworld's glyphs.
Last edited: