So the armor class for a nail you are about to drive into a wooden board with a hammer is 5? That means with every 4th swing of the hammer, a 1st level character with no dexterity bonuses may strike his thumb instead.An inanimate, immobile object has an AC of 5 without armour (10 base minus 5 for no dexterity).
Shane
So the armor class for a nail you are about to drive into a wooden board with a hammer is 5? That means with every 4th swing of the hammer, a 1st level character with no dexterity bonuses may strike his thumb instead.Originally posted by Tom Kalbfus:
</font><blockquote>quote:</font><hr /> An inanimate, immobile object has an AC of 5 without armour (10 base minus 5 for no dexterity).
Shane
This assumes that the character is attempting to hammer the nail in while in the midst of combat, with guns blazing about them and perhaps at them, and rough guys with nasty looking chains and pipes are swinging at him and his comrades while he desperately tries to nail that board down...So the armor class for a nail you are about to drive into a wooden board with a hammer is 5? That means with every 4th swing of the hammer, a 1st level character with no dexterity bonuses may strike his thumb instead.
Sorry to disappoint you but unless your nailgun is defective or altered its a contact melee weapon only. There is a safety on the end so it only fires when it is pressed against the board you're nailing (or your foot if you drop it, never happened to me but I can see it happening).Originally posted by Sandman:
What are the ranges bands for the Nail Guns?
Can it be set on FULL Auto?