Interesting thoughts. Then, just off the top of my head, would not there be some "intermediate" armor design between traditional tanks/armor and starships? Something like a flying vessel that was the size of several tanks or something. A true grav driven gunship? Maybe something like an AC-130, minus the hull size and wings, that flew close to the ground, or within shouting distance of troops?
A true gunship, I guess.
That does sound like fun. (You know, that ship could be the modular cutter, or a smaller version of it. Or even a gig.)
Using Traveller5, I would come at it from two different angles: (1) a vehicle, or (2) a smallcraft.
The
vehicle I would pick using T5 would be a 10t Armored Heavy GCarrier with a "Weapon" mount. The mount would let me pick something like a VH Fixed Plasma Autocannon, which potentially could damage a starship hull (but is unlikely to). It can poke along at 100kph.
Alternately, the
smallcraft I would pick using T5 would probably be a Very Light, Fast Attack Boat. 13 tons, room for a turret, and a top speed of 500 kph. It's armor isn't as good as the GCarrier above: I can up the armor, but the top speed would drop to 50 kph.
(Thinking about it further, I might rather just work up a version of the Attack Fighter. Good armor, good speed, enough payload. Very expensive.)
Because its combat rules are integrated, T5 has made me start thinking of the hard tradeoffs made in vehicles between speed, firepower, and armor. I never had to really do that much with CT.