So, my recent thread about stellar data got me studying and thinking. Do the different stellar classes produce a noticeably different color of ambient light on the worlds that orbit them? Would a type O or B star give a slight twilight-hue to the landscape? Would a type M star give a reddish-hue? Would this only extend out to a certain orbit?
I'm just trying to think of other ways to describe various worlds and systems to make each somewhat unique so that they stick out in players' minds. ("No, Aramis was the desert world with the bad atmosphere and the underground city. Lablon was the agricultural world where the sky always glowed red, and it took us a over a week to get in from the 100D limit."
Cheers,
Baron Ovka
I'm just trying to think of other ways to describe various worlds and systems to make each somewhat unique so that they stick out in players' minds. ("No, Aramis was the desert world with the bad atmosphere and the underground city. Lablon was the agricultural world where the sky always glowed red, and it took us a over a week to get in from the 100D limit."
Cheers,
Baron Ovka