hunter
Ancient - Absent Friend
While I love the classic Traveller Spinward Marches setting, having played numerous years among its stars, I always wanted to create my own little 'universe' with its own history and storylines.
Fortunately, Traveller easily allows for this, and what I wound up with was a campaign based on the Traveller rules system but with a decidedly different flavor.
Espionage roleplaying games are also a favorite of mine, so I decided to blend together a Traveller campaign in a Cold-War style setting.
The known universe was less than a sector in size, with all known intelligent/sentient life having developed and moved out from a central world in the sector. There are no intelligent alien life forms known of at the time the campaign commences.
A number of small proto-empires have developed within a roughly 60 parsec radius around the homeworld. These would-be empires are governed by various political ideological groups from the homeworld.
For inspiration on mood, tone, adventures, etc., I can easily draw from our own history of the Cold War in the 20th Century, along with numerous literary sources, Piers Anthony's Tyrant series comes foremost to mind.
Unfortunately, dealing with a game company surprisingly leaves me very little time to actually run an active campaign, and I was only able to run a few sessions before time contraints forced me to close it down.
For those interested, I do have some campaign background information and details available on the web at
http://www.RPGRealms.com/b32
I'd be interested in feedback and comments on the idea and the material available. Hopefully a time will come soon when I can start it up again, and fresh ideas are definately welcome!
Hunter
The GRIP Team
[This message has been edited by hunter (edited 20 February 2001).]
Fortunately, Traveller easily allows for this, and what I wound up with was a campaign based on the Traveller rules system but with a decidedly different flavor.
Espionage roleplaying games are also a favorite of mine, so I decided to blend together a Traveller campaign in a Cold-War style setting.
The known universe was less than a sector in size, with all known intelligent/sentient life having developed and moved out from a central world in the sector. There are no intelligent alien life forms known of at the time the campaign commences.
A number of small proto-empires have developed within a roughly 60 parsec radius around the homeworld. These would-be empires are governed by various political ideological groups from the homeworld.
For inspiration on mood, tone, adventures, etc., I can easily draw from our own history of the Cold War in the 20th Century, along with numerous literary sources, Piers Anthony's Tyrant series comes foremost to mind.
Unfortunately, dealing with a game company surprisingly leaves me very little time to actually run an active campaign, and I was only able to run a few sessions before time contraints forced me to close it down.
For those interested, I do have some campaign background information and details available on the web at
http://www.RPGRealms.com/b32
I'd be interested in feedback and comments on the idea and the material available. Hopefully a time will come soon when I can start it up again, and fresh ideas are definately welcome!
Hunter
The GRIP Team
[This message has been edited by hunter (edited 20 February 2001).]