That's why the ad copy says you can have the personality customized to your specifications. The idea was to have the players decide what the personality would be like and then I ran it as a character.
Mainly these are rare IMTU and when they are encountered it is as some noble's yacht, or as a way to augment the sciences section of a deep exploration vessel.
The idea also came up in one really late night session involving a lot of beer and too much anime where a player thought he eventually imagined his character becoming in old age a Cpt Nemo-esque guy flying around in a large exploration cruiser operated by the personality of his much beloved, but now dead wife (she and his daughter had been killed in an incident involving his archnemesis long ago in the campaign and his current ship, a 400 ton privateer is named after her).
But I laughed so hard I nearly choked to death imagining his character all gothed-out and brooding on the bridge in this huge sentient battlecruiser that nagged him about taking out the garbage and picking up his dirty socks.
Mainly these are rare IMTU and when they are encountered it is as some noble's yacht, or as a way to augment the sciences section of a deep exploration vessel.
The idea also came up in one really late night session involving a lot of beer and too much anime where a player thought he eventually imagined his character becoming in old age a Cpt Nemo-esque guy flying around in a large exploration cruiser operated by the personality of his much beloved, but now dead wife (she and his daughter had been killed in an incident involving his archnemesis long ago in the campaign and his current ship, a 400 ton privateer is named after her).
But I laughed so hard I nearly choked to death imagining his character all gothed-out and brooding on the bridge in this huge sentient battlecruiser that nagged him about taking out the garbage and picking up his dirty socks.