Well, the premise of the spinal is that its structural. The closes thing we have to a spinal today is probably the 30MM gun that they built the A-10 around.
That's why "it doesn't make sense" to have more than one spinal mount. The idea of "one pointing front, and one pointing rear" works, again structurally. It's a single construct in the ship frame. I don't know the origin story of the spinal, I don't know if Star Blazers came first or not, it's an early spinal example "in the wild".
But its fair to suggest "one tube good, two tube better" for parallel ones. But, from an engineering perspective, that's pretty rare in the world. Not a lot of bicycles with redundant tubes. I don't even know if two tubes are stronger than one. i.e is a 2" tube stronger than 2, 1" tubes. I have no idea. I'm assuming it is, or the strength of two is not worth extra weight (I assume 2 1" tubes weigh more than one 2" tube).
And for combat, wouldn't a 2" tube project more energy than two, 1" tubes? The 2" tube has twice the area as 2 1" tubes. So, don't bring two tubes. Bring a bigger tube.
And that's where it breaks down with ships like the monster dreadnaughts. The tubes stop scaling.
TNE doesn't have that problem. You can make a BFT 2000 for a huge ship if you like.