Lunar Lander:
Note the large indention in the seat cusion to accomodate the pilot's massive cajones. Now that is a brave fellow...
I don't think that's what it is. If I understand you correctly.

Lunar Lander:
Note the large indention in the seat cusion to accomodate the pilot's massive cajones. Now that is a brave fellow...
Neil Armstrong had to bail out of the NASA "Flying Bedstead" vehicle... but it *did* prepare him to land at Tranquility with well under 30 seconds of fuel remaining!
It did seem to work well enough that McDonnell Douglas used the concept for the DC-X concept.
...I guess such a craft could slow down to match the rotation of the planet's surface, while using its drives or antigravs to "hover" over the landing site, then lower itself at a leisurely speed. If a ship is hovering at "the edge of space" 100km up, and lowers itself at say 100km/hr, the speed of a car on a highway, it would reach the surface in 1 hour. Am I getting this right?
I'm no better at these maths (been too long since school) but...
The thing is "hovering" at 100km altitude is still a pretty high velocity. You aren't actually motionless. If I ran the numbers right to maintain geostationary at 100km you have to be orbiting at 1695km/h. That is going to cause a lot of stress vis-a-vis the atmosphere for an unstreamlined hull. Not counting possibly contrary vector, and variable, high altitude, high velocity, winds.
I really don't get the whole issue. Unstreamlined in the rules simply means "not meant for atmospheric interface". The ship will have sharp angles, no aerodynamics, bits sticking out, materials not rated for atmosphere, etc. etc. all of which are cheaper ways and materials than making the ship Streamlined. If the world has an atmosphere your Unstreamlined ship should not land there. It will be damaged, possibly destroyed.
Perhaps a better/different nomenclature would have avoided the whole mess. Something like (simple example of US and SL):
Vacuum Hull - not rated for atmosphere, may not skim gas giants or land on worlds with atmospheres
Atmospheric Hull - fully rated for atmosphere, may skim gas giants and land on worlds with atmospheres
I really don't get the whole issue. Unstreamlined in the rules simply means "not meant for atmospheric interface". The ship will have sharp angles, no aerodynamics, bits sticking out, materials not rated for atmosphere, etc. etc. all of which are cheaper ways and materials than making the ship Streamlined. If the world has an atmosphere your Unstreamlined ship should not land there. It will be damaged, possibly destroyed.
I'm with FT on this one.
And if the Broadsword issue is bugging you, then redistribute its fuel tanks a little, call it a flattened sphere, and Bob's your auntie ...
I'm with FT on this one.
And if the Broadsword issue is bugging you, then redistribute its fuel tanks a little, call it a flattened sphere, and Bob's your auntie ...
The thing is "hovering" at 100km altitude is still a pretty high velocity. You aren't actually motionless. If I ran the numbers right to maintain geostationary at 100km you have to be orbiting at 1695km/h. That is going to cause a lot of stress vis-a-vis the atmosphere for an unstreamlined hull. Not counting possibly contrary vector, and variable, high altitude, high velocity, winds.
I've always had the same basic concept of Traveller streamlining as Far-Trader mentioned - i.e. it relates to how fragile the ship is and what it was designed to handle more so than its aerodynamic shape (with dispersed shapes and the like automatically not qualifying, of course).
Not only could the original definitions have been better, but later writings brought various author's and editor's conflicting ideas.
Descending on gravitics through the denser than vacuum atmo - assuming one matched the velocity within a few hundred kph at an interface of significant density vs effect - would basically boil down to aerodynamics re significant wind shear, weather differentials and jet streams...
Prior to that, there may be the issue of all the rest of the natural and not so natural stuff one must navigate through for tens of thousands of km (earth geosync ~36,000 km) - notably being significantly slower than the stuff in low planetary orbit (800 km for earth sized) whizzing around at over 10,000 kph (17,000 typically for LEO). ...
Or simply recognize what everyone who ever saw a cannon or musket fired knows ... SPHERES ARE STREAMLINED!![]()