Sorry, missed the memo where you were appointed arbiter of what is, or is not
Traveller
Davebill,
No memo, so don't worry.
Beech stated that the comic was
Traveller-based, so I read it with certain expectations. Thanks to Hollywood's ad campaigns over the years, we're all familiar with various terms like "based" or "inspired". "Based" means one thing, "inspired" mean another, and we set our expectations accordingly.
Where is that said? The planet of departure is depicted in panel one.
It sure is. And there's no hint of any significant time lapse between panel 1 and panel 2. Have the hours necessary to clear a 10D or 100D jump passed? Can anyone tell?
And since when have other ships affected jump at ranges of hundreds of kilometres?
Since forever or, more accurately, since Mr. Miller's Jump Space essay in
JTAS for
CT. Besides,
BurrowWolf isn't hundreds of kilometers away from the Arcolis SDB
Guardian because
BurrowWolf's crew can
see the SDB with the naked eye and Burrow Wolf needs to "jink" around the SDB to escape into jump space.
You'll need another excuse.
The destroyer is big, compared to the BurrowWolf, but it isn't a planetary mass.
It's an SDB. The text state that clearly. And anything bigger than the vessel jumping will exert a jump limit on said vessel.
What a load of rubbish! I was under the impression that science fiction had been around for a few years before Battlestar Galactica.
It sure has. Wells in the 1890s or de Bergerac well before that, right?
I know in my own Traveller games, Jump drives have been spinning up for Jump since at least 1980 when I started playing.
Check out the TML's "Brawl in the Haul" from 2001. I use the term "spinning up" there too.
It's a frekking jump generator. Generators spin up.
It's a jump drive actually.
Accusing the writer of theft is, at best, in poor taste, and at worst, slander, especially as this would appear to be entirely based on your own assumptions.
Dial it back a bit, skippy. I wrote that
we all steal and it's better when you steal from the best.
BSG is currently a hot show in sci-fi circles and your readers will notice when you use a term in your webcomic that is also used repeatedly on that show. They won't care whether or not you or I have been using the term "spin up" for decades or not. They'll simply assume you took it from
BSG.
And why shouldn't you have taken it from
BSG? It's a concise, descriptive term.
Do you think the writers of Battlestar Galactica invented Jump Drive? Or how it opperates? Do they have some sort of claim to the concept that renders all similar writings as infringements on their IP?
Of course they didn't invent it, they may have some vague ideas about how it operates so they can write for it, and they have no IP rights to it either. You're just being silly now.
I look forward to seeing your brilliantly rendered efforts to induce 3D vector movement across time into a 2D static format, heavily reliant on the visual cues that the readers, immersed in film, have come to expect, that also moves the story along in eight pages. I am serious. If you can do better, I would like to see it.
Bravo! You've just fallen back on the same old logical fallacy trotted out in these types of discussions. If you can't sing like Pavarotti, you can't critique singing, if you can't write like Updike, you can't critique writing, if you can't act like Hoffman, you can't critique acting, and if you can't draw a webcomic, you can't critique webcomics.
Well, to borrow one of your own words:
Rubbish.
I am serious too.
You can do better and I would very much like to see it.
Did you read the part of my post where I compared the artwork to Brubaker and Phillips work in
Criminal? They've won two
Eisner Awards. That should give you indication of how impressed I was with what I saw; I compared your work to that of Eisner winners.
I also noticed that you completely ignored my critique about the sensors.
BurrowWolf's crew doesn't realize three fighters and a SDB are upon them until those vessels enter visual range. That's wrong and, again,
you can do better than that.
Finally, as I wrote previously, I intend on downloading and reading the comic in the future because I liked it. I fully expect it to get better as you hit your stride too. I just don't know how I'll label the folder I'll put it in.
So, take a deep breath, count to ten, and re-read my original post about your webcomic. It's not an attack on the comic or its creators. It's merely a critique that states my opinion about what is good and bad about the comic. If you're going to act this way every time someone reviews your work, you'll give yourself a stroke.
Regards,
Bill