Ok, I’ll admit I’m behind the curve here, I played Mega Traveller and own and ran a few modules of the re-release of Traveller, And I just found out about T20…I have played am ran D&D 3E since it came out, I bought the StarWars book just to see how D20 transfers to Sci-fi…not well.
I was saddened to learn about the T20 project though I can imagine it’s being built with great care, However I have a major problem with the fact that D20 is level based, Traveler is a great semi-realistic system and I can’t see that with a scout having 200 hit points or even 50 while a merc starting out with decent armor will have only 10-20.
Perhaps the comic-book type art is, appropriate to the game they are building, Not the Traveller of old but the weird adventure based game that is (up till now) every D20 game.
I’m not saying that T20 will be D&D in space but it might be D&D in the Imperium. Traveler was a game based on cash and influence, and maximizing life experience to maximize cash and influence, with level based games that is near impossible. Who cares how influential you are if a Lv 20 character can take you and your bodyguards out, and hardly break a finger nail.
If anyone has any info that this will not be the case, please inform me on how the system differs from D&D and what are the viabilities of a level 1 encounter still being a challenge for level 10-15 characters, this is what Travaller provided, you where never too powerful, except that you may be well armed, that didn’t keep you out of deadly situations while you where at a dock or planet side.
Thanks for any replies.
I was saddened to learn about the T20 project though I can imagine it’s being built with great care, However I have a major problem with the fact that D20 is level based, Traveler is a great semi-realistic system and I can’t see that with a scout having 200 hit points or even 50 while a merc starting out with decent armor will have only 10-20.
Perhaps the comic-book type art is, appropriate to the game they are building, Not the Traveller of old but the weird adventure based game that is (up till now) every D20 game.
I’m not saying that T20 will be D&D in space but it might be D&D in the Imperium. Traveler was a game based on cash and influence, and maximizing life experience to maximize cash and influence, with level based games that is near impossible. Who cares how influential you are if a Lv 20 character can take you and your bodyguards out, and hardly break a finger nail.
If anyone has any info that this will not be the case, please inform me on how the system differs from D&D and what are the viabilities of a level 1 encounter still being a challenge for level 10-15 characters, this is what Travaller provided, you where never too powerful, except that you may be well armed, that didn’t keep you out of deadly situations while you where at a dock or planet side.
Thanks for any replies.