Hey Everybody,
I was at the Hobby Shop yesterday and saw a comic called "52 Weeks". I think it was a Marvel Comic. Anyway, I started to think about writing a campaign that takes place over the span of one year. Then I thought, well, about half of that time could be spent in JumpSpace.
26 weeks. About 180 days...
What would you do during those 26 weeks? Preventative maintenance would be a good job for an Engineer, but what else would everyone do? Playing chess with the Ship's Computer would get old after the first couple of losses. Reading local news, updates to Library Data, and the odd HoloVid or two would take up some more time, but...
What else is there?
Has this been covered before?
I was at the Hobby Shop yesterday and saw a comic called "52 Weeks". I think it was a Marvel Comic. Anyway, I started to think about writing a campaign that takes place over the span of one year. Then I thought, well, about half of that time could be spent in JumpSpace.
26 weeks. About 180 days...
What would you do during those 26 weeks? Preventative maintenance would be a good job for an Engineer, but what else would everyone do? Playing chess with the Ship's Computer would get old after the first couple of losses. Reading local news, updates to Library Data, and the odd HoloVid or two would take up some more time, but...
What else is there?
Has this been covered before?