I'm working on a cooridor map. The HYG database is nice once you weed out unnecessary stars.
One thing I'd like to discuss before finalizing it, is what other waypoints the Bayern passed on the way. It clearly did not go straight (the French arm is the wrong direction).
Using Pentapod space rather than jumping straight from Sol is an interesting choice. Part of the reason was likely just a wish to explore/snoop a bit, part was to check on some of the stars of the Ursa Major Moving group. From Pentapod space it is also possible to get to the Capella cluster using a relatively short long jump, and Capella is an important star worth a visit on its own.
Another possible "must see" is Aldebaran.
The Hyades cluster is roughly in the same direction as the Pleiades, and for an astrophysical expedition to pass it up would be insane. It also has the benefit of a higher density of stars, making travel easier.
So we can expect the path to be roughly:
Does this make sense? I can make maps along a cylinder of any radius along this path.
One thing I'd like to discuss before finalizing it, is what other waypoints the Bayern passed on the way. It clearly did not go straight (the French arm is the wrong direction).
Using Pentapod space rather than jumping straight from Sol is an interesting choice. Part of the reason was likely just a wish to explore/snoop a bit, part was to check on some of the stars of the Ursa Major Moving group. From Pentapod space it is also possible to get to the Capella cluster using a relatively short long jump, and Capella is an important star worth a visit on its own.
Another possible "must see" is Aldebaran.
The Hyades cluster is roughly in the same direction as the Pleiades, and for an astrophysical expedition to pass it up would be insane. It also has the benefit of a higher density of stars, making travel easier.
So we can expect the path to be roughly:
- Start from Sol, go out the French Arm
- Pentapod space: Ross 627 to the pentapod worlds and Iota Ursae Majoris
- Capella cluster
- Aldebaran
- Hyades
- The Pleiades
Does this make sense? I can make maps along a cylinder of any radius along this path.