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2320: Ashes of Earth

It is 2320, 16 years after the fall of Earth and the core worlds to the united fleets of the Kafer Over Suzerian, Triumphant Destiny.

The Core Worlds are a nightmare. Kafer troops are everywhere and much of humanities birthplace is a blasted wasteland. A global winter has set in, and conditions for the human survivors are bleak. Kafer Safe places have sprung up amids the ruins of some of the finest cities in human space and the orbital and solar colonies have either been blasted or ignored, and many surviors lurk in the dark, fearing the sight of a Kafer Omega class battleship gliding through space.

The French Arm lies in ruins, a corridor of blasted worlds infested with Kafer ground troops who hunt the few remaining humans for sport. Some hide, some flee, some resist. The Pentapods have retreated from human space and affairs, taking with them those humans that they could carry in their giant bio-ships, but there are rumours that they are not so hidden as they seem.

The American Arm is a fortress. Half of all humanity huddles behind the remainder of some of the most powerful fleets ever assembled. European refugees are taxing the fragile infrastructures of many colonies and tensions are running high. Security is tight and some liberties have to be sacrificed, but not everybody appreciates this. At the far end of the arm a secret operation desperatly tries to enlist the aid of the ambivelent Ylii, free from Kafer attention for the first time in centuries, to open up a second front.

The Chinese Arm is....

Well, I never gamed in the Chinese arm, so I don't know that much about it, but key themes are:

Provolution operating openly as a political entity and promoting the proactive evolution of humanity to stop the Kafer threat.

Nomad fleets of refugees a-la BSG.

Resurgence of Sung nationalism and the testing of the Achetarr (or whatever it is) peace when humanity is shown to NOT be abiding by the rules.

Now, discuss.

G.
 
I have been thinking of something similar myself.

What I think would be interesting to focus on is the Chinese arm, and the Humans (and others) fleeing from the Kafers.

If You want a happy ending for such a situation, they will eventually find someone/something that can help them fight back...
 
It is 2320, 16 years after the fall of Earth and the core worlds to the united fleets of the Kafer Over Suzerian, Triumphant Destiny.
Triumphant Destiny did fail or at least that is how I played Invasion...

Rather, than have Triumphant Destiny have another another alien race behind the Kafers far back and pushing the Kafers toward human space, something the Kafers really fear and that only by grabbing the worlds of mankind will they believe that their species has a hope of surviving.

Therefore, as as humans celebrate their triumphant destiny there is an older enemy waiting to make its move. But, it does so from the shadows never really confronting humanity slowly poisoning the souls/metabeing** of others till all turns against all. The way that Brownian Motion seems to work would be how contact would be established or slow corruption seduced into compilance.

**Not advocating something supernatural or religious here but something that affects hearts & minds. The Kafers were just so physical, and the Yili were solely mental...this enemy would have to operate on the emotional level motivating both and others into an alliance. Then you can also explain the darkish cyberpunk aspects to the game.
 
One GM I had many, many years ago ran something just before the fall of Earth, with the Pope announcing that the war against the Kafer was the final Crusade, and he tied a lot of religious metaphor into it, the feeling being that it was really a holy war to the Kafer, and a Crusade would be the only way to really survive it.

Interesting concept.
 
Originally posted by kafka47:
</font><blockquote>quote:</font><hr />It is 2320, 16 years after the fall of Earth and the core worlds to the united fleets of the Kafer Over Suzerian, Triumphant Destiny.
Triumphant Destiny did fail or at least that is how I played Invasion...

</font>[/QUOTE]My plan was that the Battle of Beowulf played out much as written, but TD didn't die. This is the point of divergence. Instead he escaped, retreated again and returned to Kafer space where he affected a kind of political coup not seen since Striker of Stars.

The constant war and peril he had faced against the smart Barbarians had raised he and his cadre of senior officers to the permanently smart level, and he approched even the most brilliant of Kafer minds.

With two defeats under their belts, and human ships now strking at Kafer safe worlds, TD manages to unite the Kafers into a single, crusading force against the "smart barbarians", whipping the kafers up int o frenzy of fear and anger, determined to stop them before they storm the Kafer homeworlds. He has seen the possible future that is exactly what happens in the 2320AD cannon setting.

He realises that to defeat humanity, he has to become the "smart barbarian" and storm their safe places - the core worlds. The imagary appealed to the average Kafer on the street, they were no longer the stupid, fat, lazy ones trapped in their safe places, they were taking the fight to the enemy.

the assault along the french arm was brutal even by Kafer standards. Strict discipline and TD's stirring rhetoric kept the ships in line, mostly, and the promis of stimulating battle against the ultimate enemy stirred the troops on.

G.
 
Originally posted by GJD2:
[QB]My plan was that the Battle of Beowulf played out much as written, but TD didn't die.
GJD2,

That's entirely possible.

Instead he escaped, retreated again and returned to Kafer space where he affected a kind of political coup not seen since Striker of Stars.
Maybe. TD wasn't able to effect much of a coup after it's first invasion and first defeat or garner more allies, so I don't see why it would do any better after it's second invasion and second defeat. The more plausible result would have one of the other Kafer suzerians knocking off the now much weaker TD and acquiring it's territory.

The constant war and peril he had faced against the smart Barbarians had raised he and his cadre of senior officers to the permanently smart level...
TD and it's cadre of senior officers are already permanently smart. All Kafers who reach that level of control/power/command are so, it's how they succeed in the first place.

...and he approched even the most brilliant of Kafer minds.
Again, TD is already acknowledged to be one of the most outstanding geniuses the Kafer have ever produced. That's the major reason why more of the other Kafer suzerians do not ally themselves with it, they're afraid of being out-smarted.

With two defeats under their belts, and human ships now strking at Kafer safe worlds...
Plus the massive losses in equipment and Kafer/Ylii personnel that make those human counterstrikes possible. Losses the Kafers can't make good as rapidly as humanity can - especially Ylii computer techs which TD as no direct access to without first going through another Kafer suzerian.

... TD manages to unite the Kafers into a single, crusading force against the "smart barbarians", whipping the kafers up int o frenzy of fear and anger, determined to stop them before they storm the Kafer homeworlds.
Maybe. Not exactly plausible given the Kafer's own political history and individual psychology. Still, it's your timeline and plausibility is your call.

He has seen the possible future that is exactly what happens in the 2320AD cannon setting.
The current condition of the Kafer sphere in 2320AD canon is one of it's greatest flaws IMHO. Having humanity as a whole recoil from introducing the Pentapod bioweapon on all Kafer worlds is just barely plausible(1), although when I read of humanity's alleged concern about inflicting a Twilight on another species I laughed out loud at the in-game foolishness of it while acknowledging the meta-game reasons for the same(2).

However, if the humans won't complete the job, there's nothing stopping the Pentapods from finishing it. They're the ones who lost one of their Gods at the hand of the Kafers and they're the ones who developed the bioweapon in the first place. The Pentapods view all life as nothing but tools, tools to be used or discarded as the situation warrants. The Kafers are dangerous tools so the Pentapods would see the job finished(3), no matter how squeamish humanity suddenly becomes. Period.

The imagary appealed to the average Kafer on the street, they were no longer the stupid, fat, lazy ones trapped in their safe places, they were taking the fight to the enemy.
No Kafer leader has ever been able to permanently arouse vast numbers of Kafers and I fail to see how another defeat at humanity's hands would allow TD to achieve what no other Kafer ever has. YM obviously Vs.

The assault along the french arm was brutal even by Kafer standards.
And when TD's forces reach the Core Worlds, they run smack dab into the two thirds of humanity who haven't been fighting to date in the French Arm.

Still, plausibility is your call in your setting. Let us know how it turns out.


Have fun,
Bill

1 - All it would take would be one nation, one organization, one group, or even one individual who believed the bioweapon should be used against all Kafer worlds and the Kafers would be done. Yet all of humanity gets cold feet. Sure...

2 - Kafers are still extent in 2320AD because the players need someone to shoot at.

3 - They almost certainly would keep some to experiment with and that fact could have been used to create a more plausible, long term, threat to humanity in 2320AD; i.e. when are the Pentapods going to begin viewing humanity as a 'problem'?
 
"2 - Kafers are still extent in 2320AD because the players need someone to shoot at."

Players definitely need more than one kind of opponent, that's why I introduced the idea of Cyborg Armies, when you think about it, that's basically what the Cylons of Battlestar Galactica are with the exception of the ability to download when they are killed. Organic brains can't download so quickly.

Human history is full of dynamic events and people, the 24th century should be no different. Instead of playing it up as one species against another, there should be individuals and organizations in conflict. Perhaps there are Kafer that disagree with the warlike posture of their society. Does Kafer society have any internal conflicts or are they all stamped from the same mold? Should it get to the point where if a PC sees a Kafer, the automatic reflex is to shoot it? Do all Kafers automatically attack when they encounter humans?
 
Originally posted by Bill Cameron:
</font><blockquote>quote:</font><hr />Originally posted by GJD2:
[QB]My plan was that the Battle of Beowulf played out much as written, but TD didn't die.
GJD2,

That's entirely possible.

etc...

</font>[/QUOTE]Sure, it diverges from Cannon, and requires a few tweaks to the universe. That's why it's in the IM2320U forum


Clearly the Kafers have to have some kind of edge to re-invade and succeed where they have failed twice before. This either means, to quote my dear old Grandad, "an edge in tactics, tech or trucks", meaning either better plans, better equipment or more kit available to fight with.

I'm not suggesting that TD the OS would be able to 'stimulate' the entire kafer population, far from it, what I am suggesting is that he was able to unify the other Suzies under HIS flag by showing them how dangerous the humans really were and telling them that THEY had to be just as dangerous back. The move from seeingthemselves as being the ones hiding in the safe places being attacked by the smart barbarians, to picture themselves AS the smart barbarians attacking the humans is a fundamental shift in perception for the kafers, making them no longer the 'victim' and instead the 'agressor' - a much better state of mind for a fighting Kafer to be in.

G.
 
Originally posted by Bill Cameron:
The current condition of the Kafer sphere in 2320AD canon is one of it's greatest flaws IMHO. Having humanity as a whole recoil from introducing the Pentapod bioweapon on all Kafer worlds is just barely plausible(1), although when I read of humanity's alleged concern about inflicting a Twilight on another species I laughed out loud at the in-game foolishness of it while acknowledging the meta-game reasons for the same(2).

However, if the humans won't complete the job, there's nothing stopping the Pentapods from finishing it. They're the ones who lost one of their Gods at the hand of the Kafers and they're the ones who developed the bioweapon in the first place. The Pentapods view all life as nothing but tools, tools to be used or discarded as the situation warrants. The Kafers are dangerous tools so the Pentapods would see the job finished(3), no matter how squeamish humanity suddenly becomes. Period.
There was quite a bit of discussion over this in the playtest area (I posted as GJD - the account seems to be locked out now). The original playtest files had a very different series of events leading to the Revenge.

G.
 
Originally posted by GJD2:
That's why it's in the IM2320U forum
And that's all that matters - at first.

Plausibility is only as much of a concern in your game as you and your players want it to be. If all of you want to play in a 'dead Earth' setting go right ahead. You can divert from canon is any way that you feel fit. (BTW, what are the Pentapods doing in your 'Kafers Uber Alles' setting? Seems to me that there'd be even more reason for them to develop that bioweapon, right?)

It's only when other people begin using your setting that plausibility rears it's head and sharing your setting ideas with other people is another reason why the IM2320U forum is here.

As I've pointed out, the official 2320AD setting has a few suspender snapping assumptions of it's own, all RPG settings do, so adding a few more to create a setting you and your players will enjoy is no problem at all.


Have fun,
Bill
 
Originally posted by Bill Cameron:
</font><blockquote>quote:</font><hr />Originally posted by GJD2:
[qb]Sure, it diverges from Cannon...
GJD2,

It's spelled 'canon'. Small 'c', unless it begins a sentence, and only one 'n'.

</font>[/QUOTE]I'm sorry. I didn't realise I would be marked on my punctuation and spelling. :rolleyes:

The plausibility issues are one of the the reason for discussion. If you feel that there are no possible circumstances in which the Kafers could have beaten back Earths defences, then clearly this is not an alternate 2320 universe for you.

On the other hand, if you think the idea of a dead Earth is an intriguing one and would like to help develop it, then pitch in. Suggest some alternatives, point out other ways of doing things.

Oh, and as I mentioned in the boilerplate at the top, the Pentapods retreated with shiploads of human refugees, apparently dissapearing. Or not.

G.

G.
 
Originally posted by GJD2:
There was quite a bit of discussion over this in the playtest area.
GJD2,

Yes, I know. I posted in the playtest forums too.

I even brought up the implausible aspects of humanity's 'concern' for the 'poor' Kafers, the removal of the German admiral for 'war crimes', and other similar bits. Let's just say the reasoning Colin laid out in his responses was weak and leave it at that.

In the 2320AD, the Kafer remain at the numbers they do and at the strength they do because players need something to shoot. It's a meta-game issue. There's no actual, plausible, in-game reason for the Kafers continued survival at the numbers and strength presented. Leaving aside the great implausibility of the majority of humanity suddenly growing squeamish, someone else, either human, Ylii, or Pentapod, would have finished the job.


Have fun,
Bill
 
Originally posted by Bill Cameron:
</font><blockquote>quote:</font><hr />Originally posted by GJD2:
There was quite a bit of discussion over this in the playtest area.
GJD2,

Yes, I know. I posted in the playtest forums too.

I even brought up the implausible aspects of humanity's 'concern' for the 'poor' Kafers, the removal of the German admiral for 'war crimes', and other similar bits. Let's just say the reasoning Colin laid out in his responses was weak and leave it at that.

In the 2320AD, the Kafer remain at the numbers they do and at the strength they do because players need something to shoot. It's a meta-game issue. There's no actual, plausible, in-game reason for the Kafers continued survival at the numbers and strength presented. Leaving aside the great implausibility of the majority of humanity suddenly growing squeamish, someone else, either human, Ylii, or Pentapod, would have finished the job.


Have fun,
Bill

P.S. You're always judged on spelling, grammar, and punctuation. This is a text-based forum, we can't see or hear you. The impression you make relies on the prose you post and the best ideas can't shine through poor prose. Perception is a large part of reality.
</font>[/QUOTE]You'll have to forgive me for not remembering you from the playtest, but my Moot account is locked out at the moment, hence this is GJD2 and not GJD. As you were in the playtest then you will recall that I was the one who first raised concerns over the original Revenge scenario, and my reasons for that. Looks like this is an issue that you and I will never agree on.

As far as my spelling is concerned, I agree that meaning and tone can be obscured by the limitations of the medium, which is why it is also equally important to consider what your actions will indicate to the posters.

Personally, I'm much more forgiving of spelling and punctuation, and as long as I can garner about 4/5 of the meaning from a sentence, I'll happily forgive the most heinous mangling of this fair tongue. That and my knowledge of the mangling a simple word can get from exposure to my own apalling typing skills.

G.
 
Originally posted by GJD2:
On the other hand, if you think the idea of a dead Earth is an intriguing one and would like to help develop it, then pitch in. Suggest some alternatives, point out other ways of doing things.
GJD2,

I do think it is an intriguing idea. That's why I'm posting in this thread.

As for alternatives, I'd try for a more subtle approach. You needn't make wholesale changes in Kafer behavior or TD's abilities in order to destroy Earth. All you need do is tweak a few things, think butterfly and not sledgehammer.

The ground needs to be prepared a few decades prior to contact with the Kafers and the War of German Reunification is just the place to begin. There need be no changes whatsoever in the outcome of that war. However, the conduct of that war is another thing entirely...

Let's say the French were a bit more mulish, the pro-Unification Germans a bit more desperate, and the anti-Unification Bavarians a bit more pigheaded. The war's course in the French Arm is just that much nastier and, because of that, the Germans and French try to strong-arm the neutral polities in the Arm much more. The war follows its course, France is invaded, barely stops German forces at the Seine, sues for peace, Germany reunifies, and all that jazz.

The result of all this in the French Arm is a higher level of post-war hostility among all parties. The French and Germans don't trust each other but, because of both side's actions during the war, none of the neutrals trust them either. The governments of the Arm are more polarized and less likely to help or believe each other. The fact that the Germans need to use more 'gunboats' than 'butter' to bring the former Bavarian colonies into the only adds to the tensions.

On Earth, the newly formed French Empire is slightly different too. Remember, it was formed partially in reaction to France's defeat in the War of German Reunification. In this timeline that war was nastier, so the French Empire is more secretive, paranoid, and militant.

Now we jump forward to the Kafer years. Aurora is settled on schedule. Tanstaafl is weaker due to more active French interference and the Ukraine's colony is smaller too. Just as importantly, the observatory off Arcturus isn't just some unarmed science platform. It's an Imperial Navy outpost too.

The Kafer arrive in-system and, before limited contact is established, their ships and French military vessels are already playing 'sensor chicken'. This is the kind of behavior the Kafers can understand! Unlike the curious scientists in the original timeline, the people the Kafers meet off Arcturus in this timeline want to fight! When the station is taken and the French ships destroyed or sent packing, TD has lots of hard evidence that a new threat to the Kafer sphere exists. He's able to recruit more suzerains to his banner as a result.

Meanwhile the French Empire isn't letting anyone know what happened off Arcturus. They begin a naval build-up around Aurora and along the Arm which triggers a similar naval build-up by the Germans and other powers. Human warships are being concentrated in the French Arm but under no unified command and with no common goal.

With his larger initial force, TD invades Aurora and the result is a disaster for humanity. What little French and Ukrainian naval presence there is gets beaten or run off. This time there is no siege, no unified squadron holding the line, no Borodin, none of that. There was no real warning after the capture of Arcturus station, so no one, other than the French, were in any way prepared.

TD hits that ex-Bavarian, now German, orbital colony next and the result is another disastrous defeat for humanity. This time Germany takes the brunt. The two premier naval powers in the French Arm have been defeated and no one still knows exactly what is going on.

TD takes time to consolidate, or what time a Kafer would take, and sends raiding forces deeper into the French Arm. They encounter scattered resistance, strong here, weak there, confused nearly everywhere. France comes clean telling everyone what happened off Arcturus and Aurora but suspicions still linger. Reinforcements are arriving in the Arm but there is still no overall organization. National squadrons are thinking more about defending national colonies and less about defending humanity.

The Kafer invasion of Beta Canum is when humanity begins to understand just what it is facing.

The difference between the two timelines is primarily due to the size and speed of TD’s initial invasion. Examine the ‘size’ issue first.

In the original timeline, TD captures the Arcturus station and invades Aurora with its own assets alone. It is only after it is defeated that TD can convince a few other suzerains to support it. In the second invasion, those additional forces allow TD to strike much further into the French Arm. In this timeline, the fighting off Arcturus lets TD convince other suzerains to ally with it before the invasion is launched. Those additional forces are now available to TD at the very beginning, which brings us right to the issue of ‘speed’.

In the original timeline, there is a delay between the capture of the Arcturus station and the invasion of Aurora. The delay allows human reinforcements to arrive and (some) preparations to be made. In this timeline, TD attacks after a shorter delay and human politics means there are fewer reinforcements and preparations. In short, TD attacks earlier and in greater force. It is as if the OTL’s Second Invasion happened first. Humanity is also less prepared to work together for this earlier and larger invasion due to the political concerns I mentioned above and, equally important, humanity doesn’t get the breathing space in received in the OTL after the defeat of TD’s first, solo invasion.

The successful Kafer invasion of Beta Canum wakes everyone up but, in this timeline, there are real differences. TD is just as to Earth as it was in the OTL, but it has more Kafer forces (due to less fighting) and there are fewer human forces facing it. Speed and size are working for TD and against humanity.

As before, TD moves onto Beowulf and faces the now-combined human squadrons. However, those squadrons are smaller than in the OTL and have not been working together for anywhere near as long. The Battle of Beowulf is a slaughterhouse for both sides, but this time TD breaks through. Earth is its next stop.

TD and the Kafers don’t have to invade Earth to remove it from the picture. Smash the orbital infrastructure that powers most of the planet and billions there will begin to die of hunger and thirst. Strikes by nukes, bio-weapons, and kinetic impactors will be icing on the cake. An hour long fly-by will turn Earth into an abattoir. Any ‘relief’ efforts will fail due to the sheer magnitude of the problem. The combined warships of humanity drive TD’s Kafers from the system, they may even kill them all, but it doesn’t matter. Twilight is definitely visiting Earth again.

Today, Earth is out of the picture. The Kafers don’t own it and no Kafer war band has set foot on the planet, but humanity isn’t going to be getting anything from Earth for a long time. The peoples and governments still extent there are fixated on survival first, second, and last.

Earth’s interstellar colonies have been thrown into an uproar. For some, their Earth-side mother countries no longer exist and governments-in-exile have appeared. Other colonies and worlds have declared independence flat out. Still others are occupied and controlled by the navies Earth built. All of humanity is in the middle of enormous political upheavals.

No one really knows what to do either. The last sizeable Kafer force was destroyed in the Sol system, but small Kafer forces are known to be still active in the French Arm. Some navies and governments are stridently calling for an offensive down the French Arm to drive out the Kafers and rescue the colony worlds there. Others are vehemently determined to wait and rebuild. Everyone agrees that the links between Sol and the newly termed ‘Dead’ Arm should be heavily patrolled, but few human ships venture past this new Quarantine Line.

There are indications that human colonies still exist in the Dead Arm. The Kafer Armada that killed Earth apparently bypassed many systems on its drive towards Sol. Couriers and refugee ships from those bypassed worlds occasionally arrive at the Quarantine Line, but how long those populations can hold out against the seemingly random Kafer, but continuous, attacks is unknown. Some governments and organizations are cautiously funded expeditions into the French Arm. Reaction to the rumors of these expeditions ranges from approval to abject fear. Will the renewed appearance of armed human vessels in the Dead Arm spark another Kafer attack?

There’s your setting. Call it 2302AD. No wide scale changes to canon, just a shift in emphasis here and a tweak in timing there. Alternate history always works much better with butterflies than it does with sledgehammers.


Have fun,
Bill
 
Interesting. An even bleaker take on it could have a spark ignite those raising tensions along the French Arm, resulting in the Kafer invasion fleet arriving in the middle of a Franco-German shooting war.

Consider a paranoid German recon ship being fired on by an equally paranoid French picket - the German looking for why the French are building up their forces, and the French jumping at shadows and thinking every unknown ship is a Kafer.

The French reveal to the Germans that they thought their recon vessel was an alien raider from beyond Arcturus, but refuse to provide details. The Germans disbelieve them, thinking the French are trying to wriggle out of responsibility, whilst still trying to excuse their military build-up. Threats and counter threats are made. A deadline for a withdrawal is set, which passes, and the bullish Germans decide to teach the uppity French a lesson and send a significant task force to Aurore. The grand fleet battle in space that everybody has been simulating for years (think 2320's version of Tom Clancy and Red Storm Rising with France Vs Germany) takes place, but the victor is irrelevant because TD arrives with the Kafer high energy PR team.

G.
 
Originally posted by Bill Cameron:
Meanwhile the French Empire isn't letting anyone know what happened off Arcturus. They begin a naval build-up around Aurora and along the Arm which triggers a similar naval build-up by the Germans and other powers. Human warships are being concentrated in the French Arm but under no unified command and with no common goal.
I like that take on the alternate history, Bill.

* I've frankly always disliked the Kafers as a little too one-dimensional. On the other hand, I thought the Invasion was a bit anti-climatic with the primary battle for Earth being fought at Beowulf. 2300 has two Core worlds. It would have been a lot more dramatic if Alpha Centauri was trashed by the fighting and the Kafers barely stopped in Sol outsystem.

* I've always thought the Kafers would be more interesting if there were traditionalist Kafers who stick to the traditional society as presented in the Kafer Sourcebook but another group as well. However, within the last 30 years or so, a serious strain has appeared in Kafer society. About that time, some Beta Ylii slaves developed pharmaceuticals to increase average Kafer intelligence (the Betas weren't asked to do it - they did it on their own as they became tired of having to explain themselves over and over again to their overlords). At first, the drug was banned on the threat of death amongst Kafers. However, more and more Kafers have begun taking it and these "radicals" are presenting the first strain to the ancient society of Striker-of-Stars. These radicals aren't really that united in purpose or goal, and are still trying to adjust to seeing the universe "smart" all of the time. In this case, Triumphant Destiny would be bright enough to see that these "radical" Suzerians and their control of the Ylii would eventually lead them to dominate Kafer space, even within his lifetime. TD's goal in invading human space would be to find some way for either himself to get in on the pie (by becoming Over-Suzerian) or by finding some other slave race as his ace-in-the-hole.

* If the French become more paranoid with an "us-against-them" mentality, they'd hide their failure at Arcturus. In fact, given the (somewhat implausible) ascendancy of France for 300 years in the 2300 timeline, it's entirely possible the French literally believe that nobody else could handle the situation anyway. They keep the disaster with Kafer contact a secret not because they don't want anyone to know they screwed up, but because they're hiding such things for the betterment of humanity (the paternalistic thinking can be thought of as Kipling's "White Man's Burden" except replace "White" with "French").

* If you make Kolonie Zwei more problem-ridden (not necessarily nationalistic, but instead juggling the timeline a bit to still be having teething problems) and make a drain on German resources, always crying wolf to try and get more resources from Germany (which is having problems keeping its other colonies in line), then perhaps it could even be somewhat common knowledge on Kolonie Zwei that the French are hiding something that occurred in Arcturus, but nobody else believes them.

* The exhausted (European) armies of mankind can't push the Kafers out of Sol because they're not in good shape. There's infighting with the French trying to control everything in the American Arm as they're French and the most suited to ruling humanity. The infrastructure of the American Arm groans under the weight of refugees.

* Fortunately for mankind, the Kafers have their own problems. After being relatively united in seizing Earth, the alliance of TD has fallen apart. There's bickering over the division of spoils (the French Arm), some fighting (up the Vogelheim direction), and increasing Ylii resistance. In addition, some Suzerians have grown bored of beating Europeans around constantly, seeing them as defeated. However, they've learned that many of the nations in the Chinese Arm didn't really participate in the fighting, so some Suzerians have taken their fleets and gone off to attack the Chinese Arm.

* As for the Chinese Arm, in an alternate 2300 timeline, I would simply set the game in the American Arm. Very little knowledge exists on what is going on in the Chinese Arm due to the difficulty of traveling from the American Arm to the Chinese one. There might be rumors the Chinese Arm has fallen. Or they've made pacts with the Kafers. Or that Provolution has pushed for a Transhuman agenda in a desperate war against the Kafers and have developed human "Frankenstein" soldiers to fight the Kafers. Nobody's really sure, and anyone who knows isn't talking.
 
When the truth about Arcturus comes out, with the news that the French may have even been responsible for the war with the Kafer, what would happen then?

I can only imagine.
 
****SPOILER ALERT****


In regards to the Kafer War, I would like to respond to what I did, and why. The Kafer War required some sort of resolution. Part of my brief, and part of my own goal, was to try to move the 2300/2320 setting away from its focus on the Kafer War, while maintaining a really unique alien species for interaction and (mostly) conflict. There are not a whole lot of ways to do that. The Kafers had to be contained, yet still be around, a waiting threat for GMs who do want to go that route. For GMs who do not, though, bringing the Kafer War to some sort of resolution allows other styles of play.

Some may not accept the rationale behind the bioweapon. Fine. Please note, though, that the Core culture of 2320AD is not ours. Frontier/colonial culture probably bears more resemblance to ours than the insulated, controlled, pseudo-utopian cultures of Earth of 2320AD. The cadre of officers that released the bioweapon to begin with was largely of colonial origin, but hey are a small minority in the human fleets. The Twilight War left a very deep mark on the Human psyche, and far more upon the citizens of the Core whose nations were practically destroyed by the limited nuclear exchange and the chaos that followed. The utter rejection of genocidal action has been deeply ingrained into all citizens of Earth ever since, whiich is why no nuclear weapons have been deployed on Earth in all the wars since, even the meat-griinders of the two Central Asian Wars.

Colonists, on the other hand, have more immediate concerns, and over time the deep repugnance towards the events of Twilight begins to fade. Colonists do not have their face rubbed in the events of Twilight every day, and so it is diminished in importance. For the citizens of the Core, though, in particular some of the more high-minded Foundations, this respect for life is of paramount concern.

Distribution of the bioweapon is not simply, either, especially given that Human fleets (and nations) were exhausted by the time the Gamma Serpentis system was taken. It took a landing in force, along with extensive bombardment to distribute enough forthe disease to gaina foothold. Nevermind that Kafers are now aware of the problem (the Curse), and that they have access to Ylii doctors (oops, that's a spoiler). Also keep in mind that much of what was left of the Kafer fleet escaped Gamma Serpentis, and like humans they simply have to guard one system to keep the barbarians out. Humanity has little intelligence on the Kafer Sphere, aside from what they garnered from Ylii sources, and the Ylii are becoming less cooperative. Indeed, if they ever found out about the bioweapon, there is a good chance that they would feel compelled to act against Humans, as they never felt compelled to act against Kafers.

Yes, it's easy to pick when you don't actually have to do the work to make the setting work. 2320AD is NOT mine to do with as I please. I had to follow certain guidelines in my work, which is not a reimagining. It's a conversion and an update. So therefore, I had to stick with what had gone before, try to be consistent, and still try to move things forward. I did try to take many of these concerns into account in some of my rewrites, but I made the decision to follow my own course.

My other option for the Kafer War was for the Kafers to win. Earth overrun, Tirane on the front lines, deperate groups of explorers and refugees searching for safe worlds away from the raging Kafer threat. Alien races fighting rear-guard actions against hopeless odds as Kafer warships darken their skies, and the Pentapods running raids to acquire Terran genome lines to build thier defenses.

That, however, would have radically changed the setting, and I didn't really want to go there, nor, really, would I have been allowed. But would have been an interesting alternative.
 
I think the concept of "what if?" is very cool in the current canon 2320 setting. There really are a number of ways the war could have gone, and while I'm personally very happy with the official results, some speculation is always entertaining.
 
Originally posted by Colin:
Part of my brief, and part of my own goal, was to try to move the 2300/2320 setting away from its focus on the Kafer War, while maintaining a really unique alien species for interaction and (mostly) conflict.
Colin,

That is my point precisely. The Kafers remain in the 2320AD setting in the numbers and strength presented because the players need something to shoot at.

There are not a whole lot of ways to do that.
Actually there are. This thread is proof of that. You only had a few choices because - as you yourself pointed out - the guidelines given you constrained the choices available to you.

Please note, though, that the Core culture of 2320AD is not ours.
Please, I use the old 'Not Our Culture' excuse/rationale with regards to Traveller all the time, so I can see through a misapplication of it immediately. Your own 'explanation' contains the seeds of its own destruction. To whit:

Frontier/colonial culture probably bears more resemblance to ours than the insulated, controlled, pseudo-utopian cultures of Earth of 2320AD. The cadre of officers that released the bioweapon to begin with was largely of colonial origin, but hey are a small minority in the human fleets.
The people fighting the Kafers are the people who have suffered most at their hands, yet orders from a physically distant and psychologically out-of-touch Earth somehow trump all? As I pointed out in the playtest forum and in this thread, that is is far more implausible than any of the other outcomes. All it takes is one group or faction ignoring Earth and the bioweapon is used across the Kafer Sphere.

he Twilight War left a very deep mark on the Human psyche... nations were practically destroyed by the limited nuclear exchange... utter rejection of genocidal action has been deeply ingrained into all citizens of Earth... no nuclear weapons have been deployed on Earth...
It's still implausible no matter how you spin it.

First I'll point out the repeated use of Earth's example is your apologia, then I'll point out the example of the French Arm colonies and the peoples who live in them. Their example is very different than Earth's. They have seen up close, personally, and very recently all the three centuries old nuclear and genocidal horrors the Core cultures still recoil from and they've seen them at the hands of an alien species.

And you still want to claim they'll hold off on finishing the job when Earth orders them to do so?

Colonists, on the other hand, have more immediate concerns, and over time the deep repugnance towards the events of Twilight begins to fade. Colonists do not have their face rubbed in the events of Twilight every day, and so it is diminished in importance.
So the colonists do thnk differently, but they still obey Earth despite being overwhelmingly present in the cadre that deployed the bioweapon? Sure.

Distribution of the bioweapon is not simply (sic)...
Given the canonical depiction of the level of Kafer biomedical knowledge, the overly baroque deployment of the bioweapon is another problem with the 2320AD setting. (Unless the Pentapods made it that way on purpose.)

Yes, it's easy to pick when you don't actually have to do the work to make the setting work.
Let me make this perfectly clear: My crticisms with the 2320AD setting have NOTHING TO DO WITH YOU AS A WRITER. Got that? Good. You can dial back on the umbrage now.

My criticisms have everything to do with the guidelines you were given. You were dealt a poor hand and had to work with it.

A real playtest would have examined the assumptions and guidelines of the project along with the slogging business of fact, date, grammar, and spell checking. QLI playtests do a lot of the latter and almost none of the former, there's a great difference between a exploring an idea and writing up a conceit. A real playtest would have identified the problem and then loosened the guidelines imposed on you with regards to the Kafer War.

I had to follow certain guidelines in my work, which is not a reimagining.
Exactly. In the case of the Kafer War, you were constrained by a poor set of guidelines.

It's a conversion and an update. So therefore, I had to stick with what had gone before, try to be consistent, and still try to move things forward.
Plausibility should have been a concern. With an eye firmly focussed on plausibility, GDW played the "Great Game" to create the setting in the first place.

My other option for the Kafer War was for the Kafers to win.
No. There are other options. There are always other options. Some of them would even have worked within the guidelines you were given.

You could have gone with:

Kafer Major Victory: As you outlined.
Kafer Minor Victory: As GJD2 and I suggested with a devastated Earth, humanity fighting back from the other two Arms, etc.
Stalemate: A heavily armed, constantly probed border at Arcturus.
Human Minor Victory: Resembling the limited human success in your setting but without the silly and implausible "Earth Is Squeamish And Saves The Kafers angle.
Human Major Victory: The bioweapon or something else is applied throughout the Kafer Sphere and only remnants of the species survive.

All of those options still let the players shoot Kafers.

Given the same constraints you were handed, I would have crafted a Human Minor Victory for much the same reasons I've already stated; the players need someone to shoot at. I would have limited the bioweapon deployment in two ways; the weapon is not nearly 100% perfect (unlike the implausible 2320AD version) and the Pentapods, for reasons only known to themselves, supplied a limited amount of it.

Using a bioweapon against the Kafers is a no-brainer. I don't know of anyone interested in the setting who hadn't already broached the idea of a bioweapon being used against the Kafer and a Pentapod supplied bioweapon at that. The original 2300AD materials almost scream out just that as a solution. It's how we apply the no-brainer solution that makes all the difference.

... nor, really, would I have been allowed.
That is the salient fact here. You weren't allowed to make it better. It isn't your fault.


Have fun,
Bill
 
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