Would there be any interest for this?
I think the specs for 2009 are TL 15, Jump 2, and 4G with a restriction on the number of pilots.
I was thinking that we could run this Round Robin. When you turn in your fleet, you would be required to turn in your "default orders" as well. (Something like, fire one meson shot at each of the largest cruisers in order... blah blah blah.)
I am considering sending a master fleet analysis to all players: this would show your to-hit chances for each of your ships vs. all of the enemy ships. Would that level of information ruin the fun, or should this be a contest of odds-computation? I was thinking that eliminating the tedium of calculating all of that would make it more fun for average people-- plus, if one person had a program to do that, that would be a stupid unfair advantage for them versus everyone else.
I was thinking of having weekly turns. Each Tuesday, results for the turn would be published. People would have until Friday to respond with clarifying orders, or else the default orders would be used instead.
I was going to attempt to write programs to handle as much of this as possible... and collate all the resulting data into a massive after action report to help people learn and understand High Guard more easily.
So what do y'all say?
I think the specs for 2009 are TL 15, Jump 2, and 4G with a restriction on the number of pilots.
I was thinking that we could run this Round Robin. When you turn in your fleet, you would be required to turn in your "default orders" as well. (Something like, fire one meson shot at each of the largest cruisers in order... blah blah blah.)
I am considering sending a master fleet analysis to all players: this would show your to-hit chances for each of your ships vs. all of the enemy ships. Would that level of information ruin the fun, or should this be a contest of odds-computation? I was thinking that eliminating the tedium of calculating all of that would make it more fun for average people-- plus, if one person had a program to do that, that would be a stupid unfair advantage for them versus everyone else.
I was thinking of having weekly turns. Each Tuesday, results for the turn would be published. People would have until Friday to respond with clarifying orders, or else the default orders would be used instead.
I was going to attempt to write programs to handle as much of this as possible... and collate all the resulting data into a massive after action report to help people learn and understand High Guard more easily.
So what do y'all say?