Black Vulmea
SOC-12
Jump duration doesn't HAVE TO BE 168 +/- 17 h . . . but in the explicit setting of the game, it is.Just because things CAN BE THAT WAY ... doesn't ipso facto mean that things HAVE TO BE THAT WAY.![]()
Can you handwave it away? Of course. Want to make it a day per jump number? Or a week per jump number? Go ahead. No Imperial agents will show up at your door demanding you adhere to RAW or be disappeared to a prison hulk orbiting Pixie.
But "should" jump be one day per parsec? "Ought" it be one week per parsec? No. It is what it is, unless or until you change it.
I fold, spindle, and mutilate RAW IMTU to suit myself and my creative agenda. I set my campaigns in the decanonised Judges Guild sectors to sidestep a lot of accumulated canon right out of the gate. The only 'authorities' in my game are Dave Sering and me, and I veto Dave whenever I feel like it.
If you want travellers lining up around the block for low berths because they're guaranteed good dreams and waking up refreshed and glowing, with pleasantly minty breath, no one's saying your can't.
But "should" and "ought" have nothing to do with it. That's your interpretation and your value judgment and you're absolutely welcome to both - game on, friend.
From both the implied and explicit setting, I see neither a benevolent nor an evil empire: I see an indifferent Third Imperium, sometimes brutally so. It's a self-interested oligarchy, not a paternalistic technocracy. If your perception or conception of it's different from mine, have at it, brother. Variety is the spice that must flow, or something like that.